Player Matchup

Ao Kuang
Ao Kuang
Kruxex
Ao Kuang
Level 26
God Stats
0W - 1L
1,340 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Prorde
Baron Samedi
Level 43
God Stats
1W - 1L
1,539 SR
Queue Stats
1W - 1L
1,620 Elo+
Party 1
Xbalanque
Xbalanque
RampageMelody
Xbalanque
Level 29
God Stats
1W - 1L
1,572 SR
Queue Stats
1W - 1L
1,620 Elo+
Party 1
Team Averages
Level 33
1,483 SR
1,580 Elo+

VS

Team Averages
Level 71
1,569 SR
1,491 Elo+
Hades
Hades
DRFeelGood0117
Hades
Level 41
God Stats
9W - 6L
1,503 SR
Queue Stats
38W - 24L
1,619 Elo+
Solo
Tiamat
Tiamat
Otterc31
Tiamat
Level 28
God Stats
28W - 44L
1,483 SR
Queue Stats
100W - 130L
1,260 Elo+
Solo
Gilgamesh
Gilgamesh
Stegopoor
Gilgamesh
Level 144
God Stats
7W - 1L
1,722 SR
Queue Stats
110W - 112L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kruxex
Ao Kuang
15
3 / 10 / 6
11,563
642
10,069
15,561
5,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Prorde
Baron Samedi
16
4 / 6 / 7
12,392
688
11,175
14,859
5,786
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
RampageMelody
Xbalanque
16
6 / 8 / 5
12,768
709
14,372
15,377
4,692
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 14
13,011
723
11,291
17,907
10,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Otterc31
Tiamat
17
6 / 4 / 18
12,945
719
13,918
13,075
8,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Stegopoor
Gilgamesh
16
10 / 7 / 11
13,637
758
14,583
18,507
14,157
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
13
Kills
24
24
Deaths
15
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
8
4
14
3.75
L
Ao Kuang
Kruxex
Ao Kuang
3
10
6
0.6
W
Tiamat
Otterc31
Tiamat
6
4
18
3.75
L
Baron Samedi
Prorde
Baron Samedi
4
6
7
1.25
L
Xbalanque
RampageMelody
Xbalanque
6
8
5
1.06
W
Gilgamesh
Stegopoor
Gilgamesh
10
7
11
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,616
Damage
39,792
45,797
Taken
49,489
15,669
Mitigated
33,172
4,646
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,291
867
284
4,792
17,907
10,966
1,381
8,748
9,159
49,991
0
L
Ao Kuang
Kruxex
Ao Kuang
10,069
3,358
152
1,451
15,561
5,191
0
6,590
8,579
22,445
0
W
Tiamat
Otterc31
Tiamat
13,918
257
158
3,485
13,075
8,049
887
5,945
7,130
59,997
0
L
Baron Samedi
Prorde
Baron Samedi
11,175
770
1,076
1,967
14,859
5,786
0
8,585
5,619
54,622
0
L
Xbalanque
RampageMelody
Xbalanque
14,372
10,110
0
0
15,377
4,692
0
8,485
6,374
0
50,356
W
Gilgamesh
Stegopoor
Gilgamesh
14,583
4,432
0
615
18,507
14,157
811
6,650
11,857
0
46,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,723
Gold Earned
39,593
158
Minions Killed
222
0
Camps Cleared
0
906,221
Distance Traveled
890,637
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,011
723
96
5
0
270,854
3
L
Ao Kuang
11,563
642
25
1
0
309,737
1
W
Tiamat
12,945
719
78
4
0
328,954
0
L
Baron Samedi
12,392
688
82
5
0
283,730
0
L
Xbalanque
12,768
709
51
3
0
312,754
0
W
Gilgamesh
13,637
758
48
3
0
290,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role