Player Matchup

Raijin
Raijin
DrgonMsterDZ
Raijin
Level 29
God Stats
3W - 5L
1,572 SR
Queue Stats
176W - 118L
1,679 Elo+
Solo
Ullr
Ullr
Killshot578126
Ullr
Level 29
God Stats
7W - 13L
1,400 SR
Queue Stats
150W - 139L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
KushalT
Gilgamesh
Level 6
God Stats
4W - 4L
1,396 SR
Queue Stats
9W - 4L
1,621 Elo+
Solo
Ares
Ares
StonedKitty6
Ares
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 100L
1,643 Elo+
Solo
Heimdallr
Heimdallr
b1gd4ddy2018
Heimdallr
Level 29
God Stats
4W - 2L
1,625 SR
Queue Stats
137W - 169L
1,598 Elo+
Solo
Team Averages
Level 24
1,499 SR
1,611 Elo+

VS

Team Averages
Level 20
1,496 SR
1,556 Elo+
Gilgamesh
Gilgamesh
Akimbo Mac10
Gilgamesh
Level 28
God Stats
6W - 6L
1,241 SR
Queue Stats
148W - 130L
1,660 Elo+
Solo
Neith
Neith
AlabamaCodebot
Neith
Level 6
God Stats
3W - 1L
1,606 SR
Queue Stats
6W - 5L
1,473 Elo+
Solo
Ymir
Ymir
ElCazaDragones
Ymir
Level 27
God Stats
7W - 3L
1,500 SR
Queue Stats
64W - 61L
1,526 Elo+
Solo
Nike
Nike
Lemuzmau5
Nike
Level 15
God Stats
14W - 12L
1,623 SR
Queue Stats
53W - 59L
1,449 Elo+
Solo
Agni
Agni
SweatyFarmer69
Agni
Level 26
God Stats
3W - 2L
1,509 SR
Queue Stats
84W - 55L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
1 / 6 / 2
9,425
449
4,477
13,183
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 6 / 4
9,988
476
10,824
16,990
6,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
KushalT
Gilgamesh
17
5 / 7 / 0
11,102
529
13,808
19,874
14,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 4 / 4
9,803
467
8,111
18,939
15,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
b1gd4ddy2018
Heimdallr
16
1 / 6 / 3
9,906
472
6,101
14,482
5,596
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Akimbo Mac10
Gilgamesh
20
12 / 1 / 6
12,844
612
20,674
18,731
18,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
6 / 5 / 5
10,784
514
10,609
15,564
6,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 0 / 12
11,802
562
7,480
12,064
10,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nike
19
3 / 4 / 7
12,013
572
10,768
15,887
14,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
5 / 1 / 7
11,063
527
10,612
12,019
5,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
11
Kills
29
29
Deaths
11
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Akimbo Mac10
Gilgamesh
12
1
6
15
W
6
5
5
1.7
L
Raijin
1
6
2
0.33
W
3
0
12
9
L
3
6
4
0.83
L
Gilgamesh
KushalT
Gilgamesh
5
7
0
0.71
W
Nike
3
4
7
1.63
L
1
4
4
0.75
W
5
1
7
8.5
L
Heimdallr
b1gd4ddy2018
Heimdallr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,321
Damage
60,143
83,468
Taken
74,265
47,928
Mitigated
55,375
10,965
Healing
16,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Akimbo Mac10
Gilgamesh
20,674
8,621
0
1,881
18,731
18,269
1,486
3,535
15,196
0
108,210
W
10,609
4,535
0
5,326
15,564
6,244
1,592
2,111
13,453
0
62,890
L
Raijin
4,477
774
0
2,920
13,183
4,946
0
3,191
9,992
57,443
0
W
7,480
2,078
0
403
12,064
10,788
173
2,431
9,633
37,764
0
L
10,824
3,481
0
799
16,990
6,930
0
3,670
13,295
0
65,740
L
Gilgamesh
KushalT
Gilgamesh
13,808
3,242
0
875
19,874
14,589
663
4,535
14,964
0
58,649
W
Nike
10,768
2,605
231
5,266
15,887
14,166
2,693
1,480
14,407
0
73,353
L
8,111
413
54
2,417
18,939
15,867
0
4,283
14,581
42,641
0
W
10,612
475
0
3,864
12,019
5,908
748
3,031
8,988
68,813
0
L
Heimdallr
b1gd4ddy2018
Heimdallr
6,101
1,842
0
3,900
14,482
5,596
3,021
2,413
11,969
0
66,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,224
Gold Earned
58,506
459
Minions Killed
549
0
Camps Cleared
0
1,840,531
Distance Traveled
2,045,123
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,844
612
141
7
0
414,924
2
W
Neith
10,784
514
83
4
0
409,639
2
L
Raijin
9,425
449
98
5
0
336,022
4
W
Ymir
11,802
562
50
2
0
428,275
9
L
Ullr
9,988
476
107
5
0
377,540
6
L
Gilgamesh
11,102
529
106
5
0
371,470
2
W
Nike
12,013
572
154
7
0
387,432
2
L
Ares
9,803
467
51
2
0
418,179
4
W
Agni
11,063
527
121
6
0
404,853
7
L
Heimdallr
9,906
472
97
5
0
337,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role