Player Matchup

Baron Samedi
Baron Samedi
Alexvier01
Baron Samedi
Level 86
God Stats
19W - 7L
1,542 SR
Queue Stats
270W - 251L
1,509 Elo+
Solo
Eset
Eset
CDJason520
Eset
Level 159
God Stats
31W - 21L
1,584 SR
Queue Stats
921W - 918L
1,477 Elo+
Solo
Ravana
Ravana
MattWithAHat123
Ravana
Level 66
God Stats
2W - 3L
1,377 SR
Queue Stats
7W - 13L
1,425 Elo+
Solo
Zhong Kui
Zhong Kui
freesnow
Zhong Kui
Level 107
God Stats
32W - 26L
1,530 SR
Queue Stats
302W - 293L
1,466 Elo+
Solo
Medusa
Medusa
jonnybrah1
Medusa
Level 69
God Stats
19W - 16L
1,640 SR
Queue Stats
197W - 181L
1,506 Elo+
Solo
Team Averages
Level 97
1,535 SR
1,477 Elo+

VS

Team Averages
Level 90
1,472 SR
1,459 Elo+
Tiamat
Tiamat
Astolfo_32
Tiamat
Level 88
God Stats
1W - 1L
1,729 SR
Queue Stats
25W - 18L
1,576 Elo+
Solo
Cabrakan
Cabrakan
BEASTLY535
Cabrakan
Level 108
God Stats
2W - 3L
1,124 SR
Queue Stats
136W - 147L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
ETNAD53
Gilgamesh
Level 101
God Stats
19W - 18L
1,473 SR
Queue Stats
428W - 387L
1,519 Elo+
Solo
Horus
Horus
I_JinSoldier_I
Horus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 145L
1,394 Elo+
Party 1
Neith
Neith
Jheferson_Uchira
Neith
Level 54
God Stats
3W - 4L
1,534 SR
Queue Stats
114W - 139L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alexvier01
Baron Samedi
11
2 / 2 / 5
6,813
524
5,809
8,502
5,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 1 / 1
7,886
607
4,802
5,592
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 2
6,744
519
4,454
7,095
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zhong Kui
freesnow
Zhong Kui
14
5 / 0 / 2
8,024
617
9,363
10,503
7,308
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
jonnybrah1
Medusa
10
5 / 3 / 1
6,530
502
6,097
7,201
1,978
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Astolfo_32
Tiamat
10
3 / 4 / 0
6,098
469
5,478
8,322
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
BEASTLY535
Cabrakan
11
1 / 6 / 2
6,678
514
6,614
9,843
5,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
ETNAD53
Gilgamesh
10
2 / 2 / 4
6,968
536
6,577
9,609
3,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 4 / 0
7,279
560
4,282
9,835
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 2
6,393
492
4,058
6,158
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
17
Kills
9
9
Deaths
17
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alexvier01
Baron Samedi
2
2
5
2.25
L
Tiamat
Astolfo_32
Tiamat
3
4
0
0.75
L
Cabrakan
BEASTLY535
Cabrakan
1
6
2
0.33
W
3
1
1
3.5
L
Gilgamesh
ETNAD53
Gilgamesh
2
2
4
2
L
2
4
0
0.5
L
1
1
2
2
W
2
3
2
1
W
Zhong Kui
freesnow
Zhong Kui
5
0
2
6
W
Medusa
jonnybrah1
Medusa
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,525
Damage
27,009
38,893
Taken
43,767
18,945
Mitigated
20,465
18,017
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alexvier01
Baron Samedi
5,809
805
439
3,770
8,502
5,219
144
3,114
5,028
23,977
0
L
Tiamat
Astolfo_32
Tiamat
5,478
883
0
2,748
8,322
4,720
0
2,369
5,953
24,131
0
L
Cabrakan
BEASTLY535
Cabrakan
6,614
1,144
0
33
9,843
5,139
0
7,006
2,837
36,951
0
W
4,802
574
0
3,368
5,592
1,742
0
0
5,592
45,414
0
L
Gilgamesh
ETNAD53
Gilgamesh
6,577
2,608
0
513
9,609
3,512
0
3,285
6,324
0
27,917
L
4,282
2,230
252
2,750
9,835
5,214
0
4,772
4,579
0
36,892
L
4,058
985
0
2,099
6,158
1,880
0
2,058
4,100
0
35,282
W
4,454
1,502
0
2,820
7,095
2,698
0
577
6,428
0
36,410
W
Zhong Kui
freesnow
Zhong Kui
9,363
1,249
0
5,631
10,503
7,308
1,566
5,134
4,995
47,301
0
W
Medusa
jonnybrah1
Medusa
6,097
2,995
0
1,989
7,201
1,978
235
2,137
4,758
0
31,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,997
Gold Earned
33,416
400
Minions Killed
330
0
Camps Cleared
0
1,165,752
Distance Traveled
1,190,624
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,813
524
48
4
0
246,862
5
L
Tiamat
6,098
469
49
4
0
249,356
1
L
Cabrakan
6,678
514
77
6
0
195,576
3
W
Eset
7,886
607
116
9
0
210,800
2
L
Gilgamesh
6,968
536
50
4
0
266,982
4
L
Horus
7,279
560
79
6
0
241,040
4
L
Neith
6,393
492
75
6
0
237,670
3
W
Ravana
6,744
519
71
5
0
253,677
1
W
Zhong Kui
8,024
617
106
8
0
248,477
1
W
Medusa
6,530
502
59
5
0
205,936
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role