Player Matchup

Bellona
Bellona
Finns1462
Bellona
Level 108
God Stats
15W - 11L
1,715 SR
Queue Stats
58W - 45L
1,602 Elo+
Solo
Odin
Odin
HPStrangelove
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
HadesShadow0
Zeus
Level 102
God Stats
4W - 1L
1,976 SR
Queue Stats
262W - 273L
1,730 Elo+
Solo
Ymir
Ymir
windslashmex
Ymir
Level 127
God Stats
3W - 6L
1,513 SR
Queue Stats
96W - 104L
1,534 Elo+
Solo
Chronos
Chronos
xX8Trickster8Xx
Chronos
Level 127
God Stats
2W - 3L
1,464 SR
Queue Stats
40W - 66L
1,545 Elo+
Solo
Team Averages
Level 125
1,634 SR
1,582 Elo+

VS

Team Averages
Level 120
1,741 SR
1,676 Elo+
Ah Muzen Cab
Ah Muzen Cab
Acknowledgee
Ah Muzen Cab
Level 112
God Stats
16W - 7L
2,005 SR
Queue Stats
724W - 294L
1,798 Elo+
Party 1
Rama
Rama
HakeemOlaĵuwon
Rama
Level 156
God Stats
2W - 0L
1,824 SR
Queue Stats
12W - 5L
1,757 Elo+
Party 1
Loki
Loki
MoparD
Loki
Level 150
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 157L
1,578 Elo+
Solo
Sylvanus
Sylvanus
Squanchfungus
Sylvanus
Level 68
God Stats
14W - 9L
1,875 SR
Queue Stats
407W - 354L
1,556 Elo+
Solo
He Bo
He Bo
Supafrosty
He Bo
Level 113
God Stats
4W - 1L
1,500 SR
Queue Stats
55W - 37L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Finns1462
Bellona
9
1 / 4 / 1
5,544
554
5,395
9,127
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 1 / 3
5,843
584
4,124
7,028
2,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 4
6,082
608
2,337
4,161
1,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
5 / 1 / 0
5,970
597
3,139
6,273
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 5 / 1
5,334
533
3,853
6,816
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Acknowledgee
Ah Muzen Cab
13
5 / 2 / 0
7,380
738
8,778
7,817
2,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 2 / 2
7,010
701
5,494
8,581
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
MoparD
Loki
9
1 / 2 / 2
5,460
546
2,177
4,698
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Squanchfungus
Sylvanus
9
1 / 2 / 3
5,210
521
4,354
6,290
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
10
2 / 3 / 0
6,014
601
3,955
5,862
1,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
11
Kills
13
13
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Acknowledgee
Ah Muzen Cab
5
2
0
2.5
L
Bellona
Finns1462
Bellona
1
4
1
0.38
L
3
1
3
4.5
L
0
2
4
1
W
4
2
2
2.5
W
Loki
MoparD
Loki
1
2
2
1
W
Sylvanus
Squanchfungus
Sylvanus
1
2
3
1.25
W
He Bo
2
3
0
0.67
L
5
1
0
5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,848
Damage
24,758
33,405
Taken
33,248
13,633
Mitigated
11,434
9,141
Healing
12,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Acknowledgee
Ah Muzen Cab
8,778
3,831
0
2,893
7,817
2,702
456
149
7,668
0
49,885
L
Bellona
Finns1462
Bellona
5,395
1,965
0
2,203
9,127
4,482
0
0
9,127
0
23,960
L
4,124
1,328
0
2,565
7,028
2,954
0
3,389
3,639
0
15,015
L
2,337
610
0
1,282
4,161
1,366
0
2,864
1,297
38,908
0
W
5,494
4,737
0
3,354
8,581
2,440
0
3,833
4,748
0
43,391
W
Loki
MoparD
Loki
2,177
678
0
2,015
4,698
1,390
0
1,675
3,023
0
22,590
W
Sylvanus
Squanchfungus
Sylvanus
4,354
1,336
476
2,523
6,290
3,215
0
1,542
4,748
13,768
3,504
W
He Bo
3,955
323
0
1,210
5,862
1,687
42
1,775
4,087
30,632
0
L
3,139
252
0
1,754
6,273
2,587
0
1,451
4,822
24,640
0
L
3,853
1,647
0
1,337
6,816
2,244
0
221
6,595
23,282
1,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,773
Gold Earned
31,074
282
Minions Killed
353
0
Camps Cleared
0
987,749
Distance Traveled
976,635
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,380
738
107
11
0
172,473
2
L
Bellona
5,544
554
66
7
0
184,781
2
L
Odin
5,843
584
22
2
0
220,560
1
L
Zeus
6,082
608
88
9
0
196,999
1
W
Rama
7,010
701
86
9
0
183,586
1
W
Loki
5,460
546
61
6
0
227,594
2
W
Sylvanus
5,210
521
29
3
0
209,862
1
W
He Bo
6,014
601
70
7
0
183,120
2
L
Ymir
5,970
597
58
6
0
209,112
1
L
Chronos
5,334
533
48
5
0
176,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role