Player Matchup

Scylla
Scylla
DOKKOS-HUN-
Scylla
Level 24
God Stats
3W - 2L
1,426 SR
Queue Stats
40W - 52L
1,273 Elo+
Solo
Fenrir
Fenrir
MadaraUchiha3214
Fenrir
Level 13
God Stats
4W - 1L
1,888 SR
Queue Stats
22W - 23L
1,301 Elo+
Solo
Merlin
Merlin
NightRaven0947
Merlin
Level 18
God Stats
1W - 0L
1,265 SR
Queue Stats
18W - 17L
1,295 Elo+
Solo
Heimdallr
Heimdallr
SAP_omega_757
Heimdallr
Level 25
God Stats
21W - 21L
1,873 SR
Queue Stats
64W - 56L
1,467 Elo+
Solo
Thor
Thor
kj2fie
Thor
Level 7
God Stats
5W - 10L
1,309 SR
Queue Stats
19W - 20L
1,153 Elo+
Solo
Team Averages
Level 17
1,552 SR
1,298 Elo+

VS

Team Averages
Level 16
1,364 SR
1,188 Elo+
Hera
Hera
DeusSanguis5001
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
Saxoobeat11
Kukulkan
Level 5
God Stats
0W - 5L
1,120 SR
Queue Stats
2W - 14L
1,058 Elo+
Party 2
Ullr
Ullr
ShadowStorm6613
Ullr
Level 14
God Stats
0W - 2L
1,234 SR
Queue Stats
17W - 24L
1,331 Elo+
Party 1
Olorun
Olorun
mertcankeskin75
Olorun
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 13L
922 Elo+
Party 2
Fenrir
Fenrir
rachmanarabman
Fenrir
Level 28
God Stats
0W - 1L
1,465 SR
Queue Stats
14W - 36L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
10 / 4 / 15
8,239
515
12,756
8,772
2,699
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
12 / 4 / 5
9,320
583
8,712
12,152
4,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 3 / 7
8,158
510
7,767
6,825
2,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
SAP_omega_757
Heimdallr
13
12 / 6 / 15
9,151
572
13,202
14,961
5,871
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
kj2fie
Thor
12
5 / 3 / 8
7,794
487
4,537
8,393
3,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
7,914
495
8,457
8,912
2,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Saxoobeat11
Kukulkan
9
2 / 14 / 2
6,413
401
6,195
10,671
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
7 / 8 / 4
7,757
485
2,997
12,166
4,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 9 / 5
6,687
418
3,597
11,548
3,993
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
7 / 9 / 3
8,304
519
7,922
15,108
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
37
44
Kills
20
20
Deaths
45
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
10
4
15
4.38
L
3
5
3
0.9
W
12
4
5
3.63
W
5
3
7
2.83
W
Heimdallr
SAP_omega_757
Heimdallr
12
6
15
3.25
L
Kukulkan
Saxoobeat11
Kukulkan
2
14
2
0.21
L
7
8
4
1.13
W
Thor
kj2fie
Thor
5
3
8
3
L
1
9
5
0.39
L
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,974
Damage
29,168
51,103
Taken
58,405
18,692
Mitigated
19,908
10,729
Healing
2,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,756
2,499
0
1,656
8,772
2,699
638
5,013
3,445
27,934
0
L
8,457
1,978
0
0
8,912
2,645
348
2,046
6,749
35,069
0
W
8,712
3,027
0
3,204
12,152
4,767
280
3,158
8,968
0
44,339
W
7,767
726
0
1,418
6,825
2,211
1,218
3,009
3,778
31,867
0
W
Heimdallr
SAP_omega_757
Heimdallr
13,202
5,612
0
3,701
14,961
5,871
61
5,547
9,212
0
41,709
L
Kukulkan
Saxoobeat11
Kukulkan
6,195
1,071
0
250
10,671
3,142
0
5,470
5,061
14,710
0
L
2,997
2,111
0
0
12,166
4,081
132
5,056
6,898
0
17,349
W
Thor
kj2fie
Thor
4,537
1,223
0
750
8,393
3,144
0
942
7,451
0
33,137
L
3,597
2,312
232
1,598
11,548
3,993
81
4,343
7,139
16,797
0
L
7,922
1,870
0
417
15,108
6,047
376
3,022
12,034
0
19,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,662
Gold Earned
37,075
285
Minions Killed
158
0
Camps Cleared
0
1,381,674
Distance Traveled
1,344,362
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,239
515
41
3
0
266,666
0
L
Hera
7,914
495
56
4
0
269,108
0
W
Fenrir
9,320
583
76
5
0
299,123
0
W
Merlin
8,158
510
69
4
0
260,963
0
W
Heimdallr
9,151
572
42
3
0
251,842
0
L
Kukulkan
6,413
401
31
2
0
280,515
1
L
Ullr
7,757
485
18
1
0
274,927
0
W
Thor
7,794
487
57
4
0
303,080
0
L
Olorun
6,687
418
27
2
0
207,764
0
L
Fenrir
8,304
519
26
2
0
312,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role