Player Matchup

Cupid
Cupid
Amaru-_-Ka
Cupid
Level 18
God Stats
2W - 2L
1,528 SR
Queue Stats
13W - 14L
1,482 Elo+
Party 1
Bacchus
Bacchus
Enclume
Bacchus
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 36L
1,489 Elo+
Party 1
Osiris
Osiris
Mackraign
Osiris
Level 22
God Stats
3W - 3L
1,508 SR
Queue Stats
17W - 17L
1,496 Elo+
Party 1
Fenrir
Fenrir
Majestic-DG
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
TluanseR
Kukulkan
Level 14
God Stats
0W - 2L
1,213 SR
Queue Stats
6W - 13L
1,332 Elo+
Party 1
Team Averages
Level 26
1,450 SR
1,459 Elo+

VS

Team Averages
Level 44
1,605 SR
1,512 Elo+
Chernobog
Chernobog
CHAL_VAGABOND
Chernobog
Level 27
God Stats
123W - 93L
1,563 SR
Queue Stats
133W - 101L
1,510 Elo+
Solo
Fenrir
Fenrir
ElPako2001
Fenrir
Level 5
God Stats
3W - 1L
1,543 SR
Queue Stats
3W - 2L
1,702 Elo+
Solo
Bellona
Bellona
F1r3fLyHD
Bellona
Level 22
God Stats
50W - 21L
1,675 SR
Queue Stats
158W - 117L
1,599 Elo+
Solo
Kukulkan
Kukulkan
Odin8231
Kukulkan
Level 8
God Stats
3W - 4L
1,742 SR
Queue Stats
41W - 37L
1,251 Elo+
Party 2
Ao Kuang
Ao Kuang
imаgine
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
1 / 9 / 3
7,645
382
5,773
13,729
4,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Enclume
Bacchus
15
5 / 3 / 2
10,072
504
12,866
13,871
14,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
Mackraign
Osiris
15
1 / 4 / 0
8,770
439
2,706
11,629
8,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
14
4 / 6 / 2
9,202
460
6,799
14,936
7,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Kukulkan
TluanseR
Kukulkan
16
6 / 5 / 2
10,235
512
9,009
9,383
3,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CHAL_VAGABOND
Chernobog
19
11 / 2 / 4
12,559
628
18,792
17,177
7,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
ElPako2001
Fenrir
10
0 / 8 / 3
7,439
372
482
8,256
3,459
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Bellona
F1r3fLyHD
Bellona
20
2 / 0 / 5
11,865
593
7,800
14,863
12,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Odin8231
Kukulkan
16
2 / 6 / 1
9,970
499
1,871
13,626
5,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
imаgine
Ao Kuang
20
12 / 3 / 3
12,848
642
19,834
18,319
8,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
17
Kills
27
27
Deaths
19
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
9
3
0.28
W
Chernobog
CHAL_VAGABOND
Chernobog
11
2
4
6.5
W
Fenrir
ElPako2001
Fenrir
0
8
3
0.19
L
Bacchus
Enclume
Bacchus
5
3
2
2
W
Bellona
F1r3fLyHD
Bellona
2
0
5
4.5
L
Osiris
Mackraign
Osiris
1
4
0
0.25
L
Fenrir
4
6
2
0.83
W
Kukulkan
Odin8231
Kukulkan
2
6
1
0.42
L
Kukulkan
TluanseR
Kukulkan
6
5
2
1.4
W
Ao Kuang
imаgine
Ao Kuang
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,153
Damage
48,779
63,548
Taken
72,241
38,946
Mitigated
36,619
9,328
Healing
30,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
5,773
3,365
27
1,543
13,729
4,998
432
3,488
10,203
0
29,886
W
Chernobog
CHAL_VAGABOND
Chernobog
18,792
11,948
0
9,562
17,177
7,548
1,190
7,455
9,722
0
90,066
W
Fenrir
ElPako2001
Fenrir
482
203
0
312
8,256
3,459
11
1,908
6,348
0
6,825
L
Bacchus
Enclume
Bacchus
12,866
2,438
0
1,251
13,871
14,455
78
5,019
8,852
41,239
0
W
Bellona
F1r3fLyHD
Bellona
7,800
2,670
0
6,516
14,863
12,137
430
2,035
12,828
12,865
81,620
L
Osiris
Mackraign
Osiris
2,706
763
0
2,686
11,629
8,476
1,441
3,048
8,581
0
45,465
L
Fenrir
6,799
1,525
0
3,821
14,936
7,111
192
5,824
9,072
0
43,652
W
Kukulkan
Odin8231
Kukulkan
1,871
252
0
3,209
13,626
5,231
1,437
5,955
7,671
54,504
0
L
Kukulkan
TluanseR
Kukulkan
9,009
1,790
0
0
9,383
3,906
630
5,816
3,491
48,997
0
W
Ao Kuang
imаgine
Ao Kuang
19,834
5,611
0
10,507
18,319
8,244
1,515
4,522
13,797
112,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,924
Gold Earned
54,681
377
Minions Killed
625
0
Camps Cleared
0
1,769,245
Distance Traveled
1,771,929
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,645
382
60
3
0
331,329
4
W
Chernobog
12,559
628
136
7
0
407,295
2
W
Fenrir
7,439
372
6
0
0
214,755
0
L
Bacchus
10,072
504
40
2
0
405,379
5
W
Bellona
11,865
593
181
9
0
371,568
3
L
Osiris
8,770
439
99
5
0
321,566
2
L
Fenrir
9,202
460
75
4
0
382,611
3
W
Kukulkan
9,970
499
126
6
0
338,517
1
L
Kukulkan
10,235
512
103
5
0
328,360
3
W
Ao Kuang
12,848
642
176
9
0
439,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role