Player Matchup

Arachne
Arachne
Felipe Pardini
Arachne
Level 43
God Stats
1W - 1L
1,281 SR
Queue Stats
14W - 22L
1,376 Elo+
Solo
Sol
Sol
K1NG4CRUZ
Sol
Level 68
God Stats
4W - 2L
1,206 SR
Queue Stats
248W - 243L
1,412 Elo+
Solo
Sobek
Sobek
KnightCisco
Sobek
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,391 Elo+
Solo
Chaac
Chaac
PinchePelon
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Solrac696
Nu Wa
Level 66
God Stats
2W - 1L
1,710 SR
Queue Stats
201W - 187L
1,443 Elo+
Solo
Team Averages
Level 49
1,439 SR
1,424 Elo+

VS

Team Averages
Level 84
1,355 SR
1,343 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dyleric
Ah Muzen Cab
Level 129
God Stats
2W - 4L
1,172 SR
Queue Stats
325W - 346L
1,369 Elo+
Solo
Merlin
Merlin
JDNelson13
Merlin
Level 111
God Stats
2W - 4L
1,377 SR
Queue Stats
222W - 234L
1,386 Elo+
Solo
Ah Puch
Ah Puch
MadeInOregon503
Ah Puch
Level 109
God Stats
14W - 9L
1,435 SR
Queue Stats
583W - 695L
1,388 Elo+
Solo
Pele
Pele
oo Its Elite oo
Pele
Level 51
God Stats
0W - 5L
1,288 SR
Queue Stats
309W - 354L
1,342 Elo+
Solo
Olorun
Olorun
slaintheweak
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 24L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 3
10,645
665
5,488
13,716
5,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 5 / 7
12,681
793
21,087
16,076
6,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
0 / 3 / 8
10,318
645
4,241
22,078
25,790
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

19
4 / 4 / 10
11,598
725
14,698
18,796
15,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Solrac696
Nu Wa
20
4 / 2 / 10
11,684
730
17,639
10,047
3,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dyleric
Ah Muzen Cab
17
1 / 3 / 12
10,193
637
11,704
15,152
6,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
JDNelson13
Merlin
18
5 / 2 / 13
10,908
682
18,615
10,559
4,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 4 / 12
12,241
765
25,731
14,498
5,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 4 / 8
11,405
713
10,034
15,624
6,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
15
2 / 6 / 10
9,812
613
4,321
14,407
5,879
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
76
19
Kills
21
21
Deaths
19
38
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Dyleric
Ah Muzen Cab
1
3
12
2.33
W
3
7
3
0.64
L
Merlin
JDNelson13
Merlin
5
2
13
5.75
W
8
5
7
2.3
W
0
3
8
1.33
L
7
4
12
3.25
W
4
4
10
2.25
W
Nu Wa
Solrac696
Nu Wa
4
2
10
4.5
L
6
4
8
2.5
L
Olorun
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,153
Damage
70,405
80,713
Taken
70,240
56,457
Mitigated
28,064
25,485
Healing
33,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Dyleric
Ah Muzen Cab
11,704
2,491
4,961
7,066
15,152
6,315
72
9,088
6,064
0
36,632
W
5,488
3,754
1,477
812
13,716
5,361
2,176
8,213
5,503
0
10,748
L
Merlin
JDNelson13
Merlin
18,615
414
2,496
1,977
10,559
4,435
177
6,488
4,071
35,622
0
W
21,087
1,488
2,403
4,279
16,076
6,091
893
10,448
5,628
46,792
0
W
4,241
122
1,728
4,406
22,078
25,790
678
12,327
9,751
13,367
0
L
25,731
684
2,841
5,308
14,498
5,283
66
8,462
6,036
49,409
0
W
14,698
965
2,025
3,857
18,796
15,524
335
11,553
7,243
0
33,138
W
Nu Wa
Solrac696
Nu Wa
17,639
3,082
1,869
2,629
10,047
3,691
927
6,126
3,921
40,505
0
L
10,034
405
2,216
3,917
15,624
6,152
0
10,584
5,040
0
23,328
L
Olorun
4,321
2,341
1,141
1,988
14,407
5,879
776
8,345
6,062
14,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,926
Gold Earned
54,559
183
Minions Killed
199
0
Camps Cleared
0
1,320,613
Distance Traveled
1,475,129
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,193
637
57
4
0
290,626
3
W
Arachne
10,645
665
19
1
0
240,669
0
L
Merlin
10,908
682
38
2
0
330,008
0
W
Sol
12,681
793
81
5
0
264,105
1
W
Sobek
10,318
645
18
1
0
270,779
0
L
Ah Puch
12,241
765
54
3
0
282,239
0
W
Chaac
11,598
725
17
1
0
269,537
4
W
Nu Wa
11,684
730
48
3
0
275,523
0
L
Pele
11,405
713
18
1
0
323,086
0
L
Olorun
9,812
613
32
2
0
249,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role