Player Matchup

Yemoja
Yemoja
AAYS4
Yemoja
Level 24
God Stats
24W - 24L
1,405 SR
Queue Stats
60W - 65L
1,327 Elo+
Party 1
Loki
Loki
Countyspring
Loki
Level 26
God Stats
8W - 6L
1,474 SR
Queue Stats
75W - 64L
1,415 Elo+
Party 2
Hercules
Hercules
Thoos1989
Hercules
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
10W - 11L
1,399 Elo+
Party 2
Freya
Freya
erdidac90x
Freya
Level 22
God Stats
5W - 4L
1,540 SR
Queue Stats
100W - 119L
1,339 Elo+
Party 1
Fenrir
Fenrir
ferortegarios
Fenrir
Level 7
God Stats
7W - 11L
1,005 SR
Queue Stats
9W - 16L
1,058 Elo+
Solo
Team Averages
Level 17
1,385 SR
1,308 Elo+

VS

Team Averages
Level 21
1,478 SR
1,393 Elo+
Hou Yi
Hou Yi
Lars_V_Thee
Hou Yi
Level 16
God Stats
0W - 2L
1,313 SR
Queue Stats
25W - 16L
1,417 Elo+
Solo
Mercury
Mercury
Nasimzaanoun
Mercury
Level 29
God Stats
1W - 3L
1,382 SR
Queue Stats
97W - 101L
1,350 Elo+
Party 3
Bakasura
Bakasura
alex-972-alex
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
senchi_ecchi
Ra
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 74L
1,365 Elo+
Party 3
Cthulhu
Cthulhu
wildcard1601
Cthulhu
Level 24
God Stats
1W - 1L
1,696 SR
Queue Stats
18W - 18L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AAYS4
Yemoja
12
5 / 3 / 5
6,994
466
8,272
9,167
6,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
12 / 1 / 3
8,766
584
11,517
9,713
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Hercules
Thoos1989
Hercules
12
7 / 4 / 1
7,578
505
6,097
10,443
5,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Freya
12
3 / 1 / 10
7,363
491
5,876
7,495
2,928
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 1 / 6
7,520
501
5,050
4,926
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
3 / 4 / 1
6,950
463
6,252
8,737
2,997
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Nasimzaanoun
Mercury
9
1 / 6 / 1
6,161
411
3,407
9,843
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
alex-972-alex
Bakasura
10
3 / 9 / 1
7,324
488
4,543
9,679
4,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 6 / 1
7,178
479
2,450
7,823
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
wildcard1601
Cthulhu
11
1 / 8 / 2
6,666
444
8,458
14,598
9,512
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
32
Kills
8
10
Deaths
33
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AAYS4
Yemoja
5
3
5
2.5
W
12
1
3
13.5
L
Hou Yi
3
4
1
0.88
L
Mercury
Nasimzaanoun
Mercury
1
6
1
0.25
W
Hercules
Thoos1989
Hercules
7
4
1
1.88
L
Bakasura
alex-972-alex
Bakasura
3
9
1
0.39
W
Freya
3
1
10
8
W
5
1
6
8
L
0
6
1
0.08
L
Cthulhu
wildcard1601
Cthulhu
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,812
Damage
25,110
41,744
Taken
50,680
19,383
Mitigated
22,448
12,595
Healing
5,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AAYS4
Yemoja
8,272
1,781
1,876
2,191
9,167
6,530
918
2,318
6,838
25,290
0
W
11,517
3,762
0
4,294
9,713
2,962
65
1,525
8,094
0
44,874
L
Hou Yi
6,252
3,689
0
1,014
8,737
2,997
336
3,726
5,011
0
28,966
L
Mercury
Nasimzaanoun
Mercury
3,407
999
537
2,950
9,843
2,990
228
4,131
5,712
0
18,809
W
Hercules
Thoos1989
Hercules
6,097
2,929
0
1,606
10,443
5,234
101
2,622
7,737
0
22,395
L
Bakasura
alex-972-alex
Bakasura
4,543
3,298
0
612
9,679
4,416
729
656
9,023
0
12,929
W
Freya
5,876
2,439
0
2,356
7,495
2,928
959
2,133
5,342
29,598
0
W
5,050
889
0
272
4,926
1,729
933
2,003
2,702
0
21,892
L
2,450
206
35
706
7,823
2,533
1,324
399
7,424
35,553
0
L
Cthulhu
wildcard1601
Cthulhu
8,458
560
0
0
14,598
9,512
220
5,236
9,362
24,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,221
Gold Earned
34,279
241
Minions Killed
227
0
Camps Cleared
0
1,349,644
Distance Traveled
1,297,089
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,994
466
35
2
0
255,164
0
W
Loki
8,766
584
70
5
0
300,080
0
L
Hou Yi
6,950
463
57
4
0
223,554
1
L
Mercury
6,161
411
36
2
0
301,013
0
W
Hercules
7,578
505
56
4
0
237,011
0
L
Bakasura
7,324
488
29
2
0
255,938
3
W
Freya
7,363
491
39
3
0
268,771
0
W
Fenrir
7,520
501
41
3
0
288,618
0
L
Ra
7,178
479
70
5
0
238,603
0
L
Cthulhu
6,666
444
35
2
0
277,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role