Player Matchup

Neith
Neith
Silver I
RVedel
Neith
Silver I
Level 85
God Stats
2W - 1L
1,521 SR
Queue Stats
8W - 12L
1,553 MMR
Party 1
Chaac
Chaac
Silver I
RazorCall
Chaac
Silver I
Level 67
God Stats
1W - 2L
1,713 SR
Queue Stats
8W - 12L
1,553 MMR
Party 1
Sol
Sol
Bronze III
Thazation
Sol
Bronze III
Level 44
God Stats
1W - 1L
1,592 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 65
1,608 SR
1,535 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,500 SR
1,382 MMR
Kukulkan
Kukulkan
Silver I
Aetharee
Kukulkan
Silver I
Level 41
God Stats
13W - 11L
1,664 SR
Queue Stats
56W - 72L
1,534 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
OtecOtcov
Cu Chulainn
Silver II
Level 67
God Stats
2W - 5L
1,567 SR
Queue Stats
103W - 121L
1,236 MMR
Party 2
Medusa
Medusa
Bronze III
TheOneShoT
Medusa
Bronze III
Level 108
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 4L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RVedel
Neith
16
3 / 3 / 12
13,306
634
12,015
10,031
4,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
RazorCall
Chaac
17
4 / 3 / 11
14,459
689
15,179
18,916
20,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
8 / 3 / 6
14,323
682
12,289
13,114
5,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ZeusAphroditeTiamatAthenaTyr

VS

Bans
Guan YuAresDiscordiaCerberusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aetharee
Kukulkan
16
5 / 4 / 4
13,123
625
8,891
11,800
6,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
OtecOtcov
Cu Chulainn
14
1 / 6 / 8
12,138
578
12,065
19,896
25,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
TheOneShoT
Medusa
16
3 / 5 / 5
12,816
610
11,043
15,174
5,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
15
Kills
9
9
Deaths
15
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aetharee
Kukulkan
5
4
4
1.75
L
Cu Chulainn
OtecOtcov
Cu Chulainn
1
6
8
0.83
W
Neith
RVedel
Neith
3
3
12
3
W
Chaac
RazorCall
Chaac
4
3
11
3.17
W
8
3
6
3.67
L
Medusa
TheOneShoT
Medusa
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,483
Damage
31,999
42,061
Taken
46,870
29,840
Mitigated
37,823
16,729
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aetharee
Kukulkan
8,891
690
0
2,640
11,800
6,466
1,023
2,353
9,361
58,646
0
L
Cu Chulainn
OtecOtcov
Cu Chulainn
12,065
1,362
0
3,062
19,896
25,709
406
6,405
13,009
11,368
33,810
W
Neith
RVedel
Neith
12,015
5,686
0
2,956
10,031
4,338
352
3,164
6,867
0
77,577
W
Chaac
RazorCall
Chaac
15,179
2,083
0
7,637
18,916
20,501
880
5,464
13,452
0
56,531
W
12,289
4,967
0
6,136
13,114
5,001
2,361
3,600
9,514
56,664
0
L
Medusa
TheOneShoT
Medusa
11,043
4,516
921
4,204
15,174
5,648
2,358
3,674
11,338
0
82,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,088
Gold Earned
38,077
249
Minions Killed
244
0
Camps Cleared
0
1,100,525
Distance Traveled
1,074,830
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,123
625
85
4
0
320,692
2
L
Cu Chulainn
12,138
578
49
2
0
348,476
3
W
Neith
13,306
634
126
6
0
358,382
5
W
Chaac
14,459
689
46
2
0
397,808
6
W
Sol
14,323
682
77
4
0
344,335
5
L
Medusa
12,816
610
110
5
0
405,662
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role