Player Matchup

Tsukuyomi
Tsukuyomi
Aatakan
Tsukuyomi
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,649 Elo+
Solo
Awilix
Awilix
GoDieNoob
Awilix
Level 29
God Stats
7W - 13L
1,370 SR
Queue Stats
105W - 115L
1,457 Elo+
Solo
Ao Kuang
Ao Kuang
NinjaTurtlesFan
Ao Kuang
Level 20
God Stats
6W - 9L
1,683 SR
Queue Stats
98W - 109L
1,586 Elo+
Party 1
Tiamat
Tiamat
Tadrazion
Tiamat
Level 39
God Stats
29W - 39L
1,490 SR
Queue Stats
108W - 141L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
xCrazyLemon
Gilgamesh
Level 17
God Stats
10W - 10L
1,522 SR
Queue Stats
161W - 160L
1,528 Elo+
Solo
Team Averages
Level 22
1,513 SR
1,539 Elo+

VS

Team Averages
Level 25
1,543 SR
1,449 Elo+
Jormungandr
Jormungandr
LayricESP
Jormungandr
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
OnlyFansdePies
Bellona
Level 26
God Stats
1W - 1L
1,463 SR
Queue Stats
58W - 54L
1,559 Elo+
Party 3
Izanami
Izanami
chiripony
Izanami
Level 29
God Stats
1W - 0L
1,742 SR
Queue Stats
12W - 11L
1,372 Elo+
Party 2
Nu Wa
Nu Wa
contra0rden
Nu Wa
Level 26
God Stats
16W - 11L
1,508 SR
Queue Stats
58W - 60L
1,481 Elo+
Party 3
Ah Puch
Ah Puch
sergibelgo
Ah Puch
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 15L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aatakan
Tsukuyomi
2
0 / 0 / 0
3,372
375
0
307
71
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Awilix
GoDieNoob
Awilix
11
5 / 3 / 2
6,208
690
4,054
5,640
1,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
8
1 / 1 / 0
4,522
502
738
3,998
1,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Tadrazion
Tiamat
9
0 / 1 / 2
5,225
581
1,917
5,412
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
xCrazyLemon
Gilgamesh
2
1 / 0 / 0
3,723
414
33
1,300
422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LayricESP
Jormungandr
9
1 / 0 / 1
5,044
560
988
2,243
1,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 3 / 0
5,538
615
2,823
5,314
3,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
chiripony
Izanami
8
1 / 0 / 1
4,635
515
1,080
2,784
975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 1
4,920
547
1,529
3,659
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
sergibelgo
Ah Puch
9
1 / 2 / 0
5,234
582
3,942
3,616
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
5
5
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aatakan
Tsukuyomi
0
0
0
0
L
Awilix
GoDieNoob
Awilix
5
3
2
2
W
Jormungandr
LayricESP
Jormungandr
1
0
1
1.5
L
Ao Kuang
1
1
0
1
W
2
3
0
0.67
L
Tiamat
Tadrazion
Tiamat
0
1
2
1
W
Izanami
chiripony
Izanami
1
0
1
1.5
W
0
2
1
0.25
W
Ah Puch
sergibelgo
Ah Puch
1
2
0
0.5
L
Gilgamesh
xCrazyLemon
Gilgamesh
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,742
Damage
10,362
16,657
Taken
17,616
5,504
Mitigated
7,541
1,778
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aatakan
Tsukuyomi
0
0
0
46
307
71
0
203
48
0
168
L
Awilix
GoDieNoob
Awilix
4,054
1,955
0
234
5,640
1,783
0
846
4,698
0
26,186
W
Jormungandr
LayricESP
Jormungandr
988
255
136
458
2,243
1,059
563
200
2,043
18,350
0
L
Ao Kuang
738
210
0
665
3,998
1,081
0
1,264
2,678
14,458
0
W
2,823
1,037
0
912
5,314
3,673
0
376
4,916
0
30,377
L
Tiamat
Tadrazion
Tiamat
1,917
172
0
821
5,412
2,147
378
3,601
1,770
27,059
0
W
Izanami
chiripony
Izanami
1,080
898
154
984
2,784
975
883
324
2,460
0
17,950
W
1,529
225
0
244
3,659
951
687
0
3,659
13,731
0
W
Ah Puch
sergibelgo
Ah Puch
3,942
154
0
1,154
3,616
883
217
1,533
1,883
26,987
0
L
Gilgamesh
xCrazyLemon
Gilgamesh
33
0
0
12
1,300
422
0
240
1,004
0
1,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,050
Gold Earned
25,371
156
Minions Killed
241
0
Camps Cleared
0
561,040
Distance Traveled
820,679
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,372
375
0
0
0
23,698
0
L
Awilix
6,208
690
62
7
0
170,224
2
W
Jormungandr
5,044
560
33
4
0
188,204
2
L
Ao Kuang
4,522
502
27
3
0
174,928
1
W
Bellona
5,538
615
73
8
0
173,251
0
L
Tiamat
5,225
581
63
7
0
150,766
0
W
Izanami
4,635
515
42
5
0
163,304
3
W
Nu Wa
4,920
547
29
3
0
136,856
0
W
Ah Puch
5,234
582
64
7
0
159,064
3
L
Gilgamesh
3,723
414
4
0
0
41,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role