Player Matchup

Khepri
Khepri
DragonOfSpades
Khepri
Level 29
God Stats
73W - 57L
1,510 SR
Queue Stats
161W - 169L
1,459 Elo+
Solo
Sol
Sol
Fredo_Uneducated
Sol
Level 26
God Stats
19W - 24L
1,397 SR
Queue Stats
63W - 92L
1,273 Elo+
Solo
Izanami
Izanami
Z Bakasura Z
Izanami
Level 27
God Stats
1W - 1L
1,707 SR
Queue Stats
138W - 134L
1,385 Elo+
Solo
Kukulkan
Kukulkan
ia_nagibator
Kukulkan
Level 4
God Stats
1W - 1L
1,662 SR
Queue Stats
1W - 2L
1,634 Elo+
Party 1
Bellona
Bellona
inferior-spacer
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,634 Elo+
Party 1
Team Averages
Level 18
1,555 SR
1,477 Elo+

VS

Team Averages
Level 19
1,499 SR
1,367 Elo+
Fafnir
Fafnir
AliceXKazuto
Fafnir
Level 26
God Stats
27W - 18L
1,500 SR
Queue Stats
360W - 341L
1,423 Elo+
Solo
Kukulkan
Kukulkan
TWINSFIGHTES12
Kukulkan
Level 20
God Stats
21W - 21L
1,617 SR
Queue Stats
236W - 230L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
YOTOKOTUKAKI
Cu Chulainn
Level 4
God Stats
10W - 6L
1,249 SR
Queue Stats
24W - 27L
1,163 Elo+
Solo
Guan Yu
Guan Yu
avtomat97
Guan Yu
Level 17
God Stats
5W - 7L
1,339 SR
Queue Stats
77W - 67L
1,320 Elo+
Solo
Artemis
Artemis
lacriex22
Artemis
Level 27
God Stats
3W - 0L
1,790 SR
Queue Stats
46W - 41L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
8,470
498
2,422
5,884
2,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 4 / 0
8,835
520
10,206
13,942
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Z Bakasura Z
Izanami
15
3 / 4 / 0
8,801
518
11,171
15,924
5,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ia_nagibator
Kukulkan
10
0 / 8 / 0
6,451
379
8,475
7,811
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 8 / 0
5,904
347
3,648
10,361
5,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
2 / 0 / 11
8,845
520
4,415
13,863
13,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
17
3 / 2 / 1
10,291
605
9,221
10,842
4,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
YOTOKOTUKAKI
Cu Chulainn
14
1 / 1 / 4
7,977
469
5,693
11,125
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
avtomat97
Guan Yu
14
5 / 2 / 1
8,810
518
7,326
9,979
5,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
lacriex22
Artemis
15
15 / 1 / 1
9,670
569
10,886
9,682
4,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
6
Kills
26
26
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
0
11
7.5
L
0
2
2
0.5
L
3
4
0
0.75
W
Kukulkan
3
2
1
1.75
W
Cu Chulainn
YOTOKOTUKAKI
Cu Chulainn
1
1
4
3
L
Izanami
Z Bakasura Z
Izanami
3
4
0
0.75
W
Guan Yu
avtomat97
Guan Yu
5
2
1
2.75
L
Kukulkan
ia_nagibator
Kukulkan
0
8
0
0
L
0
8
0
0
W
Artemis
lacriex22
Artemis
15
1
1
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,922
Damage
37,541
53,922
Taken
55,491
20,023
Mitigated
33,262
16,223
Healing
18,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
4,415
900
0
4,844
13,863
13,857
2
4,646
8,663
17,607
0
L
2,422
313
210
1,130
5,884
2,395
0
31
5,778
30,958
0
L
10,206
1,970
0
7,013
13,942
4,343
1,469
7,979
5,307
56,058
0
W
Kukulkan
9,221
1,629
0
2,203
10,842
4,316
1,988
7,555
3,287
70,305
0
W
Cu Chulainn
YOTOKOTUKAKI
Cu Chulainn
5,693
787
624
5,042
11,125
5,367
632
1,642
9,443
5,786
35,258
L
Izanami
Z Bakasura Z
Izanami
11,171
7,559
0
7,318
15,924
5,273
53
2,061
13,657
0
68,109
W
Guan Yu
avtomat97
Guan Yu
7,326
1,777
1,113
1,623
9,979
5,486
0
3,717
6,262
0
32,853
L
Kukulkan
ia_nagibator
Kukulkan
8,475
1,404
0
0
7,811
2,281
254
1,348
6,463
39,971
0
L
3,648
1,182
0
552
10,361
5,731
172
2,092
8,269
0
13,987
W
Artemis
lacriex22
Artemis
10,886
4,718
0
2,656
9,682
4,236
1,144
2,545
6,733
0
47,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,461
Gold Earned
45,593
369
Minions Killed
396
0
Camps Cleared
0
1,436,593
Distance Traveled
1,582,642
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,845
520
27
2
0
313,313
4
L
Khepri
8,470
498
52
3
0
310,904
5
L
Sol
8,835
520
101
6
0
257,505
1
W
Kukulkan
10,291
605
156
9
0
291,499
6
W
Cu Chulainn
7,977
469
64
4
0
350,121
0
L
Izanami
8,801
518
116
7
0
248,085
0
W
Guan Yu
8,810
518
68
4
0
337,559
0
L
Kukulkan
6,451
379
81
5
0
288,538
2
L
Bellona
5,904
347
19
1
0
331,561
3
W
Artemis
9,670
569
81
5
0
290,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role