Player Matchup

Danzaburou
Danzaburou
AlkalineSteam40
Danzaburou
Level 44
God Stats
17W - 13L
1,666 SR
Queue Stats
662W - 488L
1,519 Elo+
Party 2
Zeus
Zeus
FGC Burnzy
Zeus
Level 69
God Stats
17W - 14L
1,565 SR
Queue Stats
218W - 199L
1,470 Elo+
Solo
Ganesha
Ganesha
NewStepBruda
Ganesha
Level 109
God Stats
64W - 39L
1,649 SR
Queue Stats
393W - 324L
1,569 Elo+
Party 2
Janus
Janus
Seamless Tunic
Janus
Level 103
God Stats
0W - 1L
1,453 SR
Queue Stats
9W - 8L
1,379 Elo+
Party 2
Gilgamesh
Gilgamesh
ViridianShadow
Gilgamesh
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
158W - 168L
1,469 Elo+
Solo
Team Averages
Level 87
1,566 SR
1,481 Elo+

VS

Team Averages
Level 132
1,502 SR
1,488 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DIVIDER
Merlin
Level 140
God Stats
197W - 177L
1,575 SR
Queue Stats
882W - 868L
1,510 Elo+
Party 1
Neith
Neith
DatGullyKid
Neith
Level 69
God Stats
59W - 42L
1,636 SR
Queue Stats
489W - 468L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
StickyKnuutz
Gilgamesh
Level 146
God Stats
3W - 2L
1,337 SR
Queue Stats
15W - 9L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
melark3
Ah Muzen Cab
Level 147
God Stats
202W - 194L
1,463 SR
Queue Stats
1,037W - 1,017L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlkalineSteam40
Danzaburou
17
2 / 6 / 4
11,371
948
10,836
16,774
8,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 3 / 2
9,715
810
5,301
3,641
1,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
NewStepBruda
Ganesha
18
0 / 4 / 8
12,531
1,044
5,734
18,381
22,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
4 / 4 / 4
11,777
981
14,870
11,402
4,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
ViridianShadow
Gilgamesh
18
2 / 3 / 6
11,616
968
8,140
13,088
15,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

132

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 1 / 8
11,749
979
12,963
7,386
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
DIVIDER
Merlin
18
1 / 1 / 8
11,304
942
13,375
5,954
2,767
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
6 / 3 / 8
12,936
1,078
16,393
11,260
4,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
StickyKnuutz
Gilgamesh
18
7 / 3 / 8
13,918
1,160
9,857
18,060
15,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
melark3
Ah Muzen Cab
18
3 / 0 / 9
11,592
966
5,502
6,067
3,091
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
8
Kills
20
20
Deaths
8
24
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
8
7
L
Danzaburou
AlkalineSteam40
Danzaburou
2
6
4
0.67
W
Merlin
DIVIDER
Merlin
1
1
8
5
W
6
3
8
3.33
L
0
3
2
0.33
L
Ganesha
NewStepBruda
Ganesha
0
4
8
1
L
4
4
4
1.5
W
Gilgamesh
StickyKnuutz
Gilgamesh
7
3
8
3.67
L
Gilgamesh
ViridianShadow
Gilgamesh
2
3
6
1.67
W
Ah Muzen Cab
melark3
Ah Muzen Cab
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,881
Damage
58,090
63,286
Taken
48,727
52,807
Mitigated
28,462
5,727
Healing
4,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,963
205
340
1,242
7,386
2,783
0
5,436
1,950
41,906
0
L
Danzaburou
AlkalineSteam40
Danzaburou
10,836
4,220
621
2,349
16,774
8,388
0
8,623
7,961
0
29,438
W
Merlin
DIVIDER
Merlin
13,375
44
0
0
5,954
2,767
0
1,494
4,460
48,318
0
W
16,393
7,586
0
1,418
11,260
4,686
0
6,578
4,682
0
37,105
L
5,301
470
0
0
3,641
1,239
0
322
3,293
14,368
0
L
Ganesha
NewStepBruda
Ganesha
5,734
362
0
2,181
18,381
22,607
0
9,810
8,149
23,775
0
L
14,870
774
0
0
11,402
4,901
0
2,866
8,462
37,284
0
W
Gilgamesh
StickyKnuutz
Gilgamesh
9,857
3,782
0
176
18,060
15,135
0
8,692
9,368
0
13,806
L
Gilgamesh
ViridianShadow
Gilgamesh
8,140
790
0
576
13,088
15,672
0
3,859
9,083
0
43,320
W
Ah Muzen Cab
melark3
Ah Muzen Cab
5,502
1,019
0
1,034
6,067
3,091
0
3,705
2,362
0
20,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,010
Gold Earned
61,499
278
Minions Killed
259
3
Camps Cleared
8
1,092,854
Distance Traveled
1,227,760
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,749
979
78
7
3
241,983
1
L
Danzaburou
11,371
948
76
6
1
245,655
0
W
Merlin
11,304
942
87
7
2
246,828
0
W
Neith
12,936
1,078
58
5
3
212,048
1
L
Zeus
9,715
810
20
2
2
117,705
1
L
Ganesha
12,531
1,044
3
0
0
261,542
1
L
Janus
11,777
981
79
7
0
223,127
0
W
Gilgamesh
13,918
1,160
10
1
0
256,125
0
L
Gilgamesh
11,616
968
100
8
0
244,825
3
W
Ah Muzen Cab
11,592
966
26
2
0
270,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role