Player Matchup

Bakasura
Bakasura
ClichedChutoy06
Bakasura
Level 29
God Stats
11W - 15L
1,452 SR
Queue Stats
212W - 260L
1,445 Elo+
Solo
Hera
Hera
IM-THE-ALPHA1
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 41L
1,464 Elo+
Party 1
Ymir
Ymir
Jackel12zell
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
Zeko245
King Arthur
Level 22
God Stats
20W - 19L
1,661 SR
Queue Stats
370W - 330L
1,521 Elo+
Solo
Artemis
Artemis
xGODFEARx
Artemis
Level 26
God Stats
21W - 23L
1,420 SR
Queue Stats
297W - 319L
1,448 Elo+
Party 1
Team Averages
Level 20
1,507 SR
1,476 Elo+

VS

Team Averages
Level 21
1,500 SR
1,424 Elo+
Sobek
Sobek
Araology
Sobek
Level 28
God Stats
1W - 0L
1,316 SR
Queue Stats
15W - 22L
1,371 Elo+
Solo
Tiamat
Tiamat
TomatoSage
Tiamat
Level 28
God Stats
23W - 10L
1,727 SR
Queue Stats
128W - 109L
1,594 Elo+
Solo
Da Ji
Da Ji
Tracer_TBD
Da Ji
Level 26
God Stats
3W - 2L
1,545 SR
Queue Stats
17W - 14L
1,452 Elo+
Solo
Apollo
Apollo
Unity_K1NGZ
Apollo
Level 15
God Stats
38W - 26L
1,589 SR
Queue Stats
79W - 65L
1,433 Elo+
Solo
Danzaburou
Danzaburou
ZYPIPA22
Danzaburou
Level 7
God Stats
12W - 19L
1,323 SR
Queue Stats
13W - 26L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
0 / 2 / 0
6,623
828
448
3,528
1,231
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
1 / 1 / 2
7,873
984
7,934
6,205
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 8 / 2
7,788
974
4,731
13,813
11,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Zeko245
King Arthur
14
3 / 2 / 2
8,259
1,032
6,940
9,555
8,738
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
xGODFEARx
Artemis
13
0 / 2 / 0
7,153
894
4,872
8,676
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

244

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Araology
Sobek
14
1 / 0 / 11
8,518
1,065
5,867
8,019
6,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
TomatoSage
Tiamat
15
6 / 0 / 8
9,562
1,195
14,296
3,587
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
13
3 / 3 / 6
7,886
986
6,421
6,869
2,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
14
5 / 1 / 7
8,879
1,110
6,234
7,640
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
ZYPIPA22
Danzaburou
14
0 / 1 / 12
7,747
968
4,503
2,607
946
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
5
Kills
15
15
Deaths
5
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sobek
Araology
Sobek
1
0
11
6.5
L
Bakasura
0
2
0
0
L
1
1
2
2
L
1
8
2
0.25
W
Tiamat
TomatoSage
Tiamat
6
0
8
10
W
Da Ji
3
3
6
2
W
Apollo
5
1
7
8.5
W
Danzaburou
ZYPIPA22
Danzaburou
0
1
12
6
L
King Arthur
Zeko245
King Arthur
3
2
2
2
L
Artemis
xGODFEARx
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,925
Damage
37,321
41,777
Taken
28,722
26,912
Mitigated
16,651
1,438
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Araology
Sobek
5,867
627
0
1,668
8,019
6,873
0
3,737
4,012
11,297
0
L
Bakasura
448
152
0
355
3,528
1,231
0
772
2,682
0
2,710
L
7,934
1,311
0
319
6,205
2,139
0
2,931
3,159
19,149
0
L
4,731
708
0
0
13,813
11,406
0
6,456
7,160
19,755
0
W
Tiamat
TomatoSage
Tiamat
14,296
1,803
0
1,335
3,587
3,101
0
775
2,731
37,474
0
W
Da Ji
6,421
1,725
0
0
6,869
2,901
0
2,084
4,665
0
8,196
W
Apollo
6,234
3,415
0
2,103
7,640
2,830
0
3,564
3,942
0
20,114
W
Danzaburou
ZYPIPA22
Danzaburou
4,503
2,276
0
351
2,607
946
0
1,874
687
0
14,211
L
King Arthur
Zeko245
King Arthur
6,940
767
0
0
9,555
8,738
0
4,748
4,652
0
17,630
L
Artemis
xGODFEARx
Artemis
4,872
2,406
0
764
8,676
3,398
0
4,566
3,961
0
17,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,696
Gold Earned
42,592
133
Minions Killed
139
4
Camps Cleared
6
596,772
Distance Traveled
715,593
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,518
1,065
7
1
0
162,743
0
L
Bakasura
6,623
828
9
1
2
57,890
0
L
Hera
7,873
984
29
4
1
150,039
0
L
Ymir
7,788
974
40
5
0
127,506
0
W
Tiamat
9,562
1,195
57
7
3
162,656
0
W
Da Ji
7,886
986
5
1
0
131,188
0
W
Apollo
8,879
1,110
44
6
3
150,132
2
W
Danzaburou
7,747
968
26
3
0
108,874
0
L
King Arthur
8,259
1,032
30
4
0
149,920
0
L
Artemis
7,153
894
25
3
1
111,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role