Player Matchup

Gilgamesh
Gilgamesh
HSViperz
Gilgamesh
Level 26
God Stats
63W - 49L
1,664 SR
Queue Stats
318W - 322L
1,364 Elo+
Party 2
Artemis
Artemis
OhDaddyChill69
Artemis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 26L
1,008 Elo+
Party 2
Nemesis
Nemesis
大棒哥哥
Nemesis
Level 14
God Stats
2W - 0L
1,720 SR
Queue Stats
5W - 6L
1,109 Elo+
Party 1
Izanami
Izanami
弄你一枪
Izanami
Level 17
God Stats
2W - 0L
1,496 SR
Queue Stats
5W - 14L
992 Elo+
Party 1
Kuzenbo
Kuzenbo
赖弄弄弄
Kuzenbo
Level 18
God Stats
1W - 0L
1,744 SR
Queue Stats
7W - 18L
1,040 Elo+
Party 1
Team Averages
Level 18
1,625 SR
1,103 Elo+

VS

Team Averages
Level 21
1,534 SR
1,316 Elo+
Xbalanque
Xbalanque
LambaSan
Xbalanque
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
NegroNieves69
Olorun
Level 18
God Stats
2W - 2L
1,739 SR
Queue Stats
6W - 6L
1,287 Elo+
Party 3
Medusa
Medusa
Riaxras1
Medusa
Level 29
God Stats
1W - 1L
1,734 SR
Queue Stats
9W - 14L
1,145 Elo+
Party 3
Thanatos
Thanatos
juanmanueldiazeo
Thanatos
Level 27
God Stats
0W - 5L
1,198 SR
Queue Stats
7W - 12L
1,145 Elo+
Party 3
Ra
Ra
古剑魂112233
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HSViperz
Gilgamesh
20
15 / 0 / 2
13,685
622
17,853
12,286
8,614
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
6 / 1 / 2
11,749
534
7,936
11,375
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
大棒哥哥
Nemesis
16
1 / 2 / 4
10,084
458
2,647
9,315
3,785
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
弄你一枪
Izanami
17
5 / 5 / 9
10,744
488
19,903
12,691
5,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
赖弄弄弄
Kuzenbo
16
2 / 1 / 13
9,713
442
6,786
12,996
15,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LambaSan
Xbalanque
17
4 / 7 / 1
11,145
507
11,701
15,503
5,063
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 5 / 3
9,013
410
11,053
17,189
5,917
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Riaxras1
Medusa
11
0 / 5 / 2
8,006
364
4,896
10,788
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 5 / 0
9,186
418
4,621
19,199
6,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 7 / 1
8,908
405
3,398
7,869
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
29
Kills
8
9
Deaths
29
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
HSViperz
Gilgamesh
15
0
2
16
L
Xbalanque
LambaSan
Xbalanque
4
7
1
0.64
L
3
5
3
0.9
W
6
1
2
7
L
Medusa
Riaxras1
Medusa
0
5
2
0.2
L
0
5
0
0
L
1
7
1
0.21
W
Nemesis
大棒哥哥
Nemesis
1
2
4
1.5
W
Izanami
弄你一枪
Izanami
5
5
9
1.9
W
Kuzenbo
赖弄弄弄
Kuzenbo
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,125
Damage
35,669
58,663
Taken
70,548
38,419
Mitigated
22,953
13,575
Healing
20,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
HSViperz
Gilgamesh
17,853
4,951
0
5,484
12,286
8,614
753
1,536
10,744
0
116,670
L
Xbalanque
LambaSan
Xbalanque
11,701
9,130
0
1,253
15,503
5,063
978
357
15,146
0
56,746
L
11,053
6,092
678
8,415
17,189
5,917
468
2,588
14,601
45,349
0
W
7,936
3,945
0
6,123
11,375
5,110
2,634
495
10,874
0
68,859
L
Medusa
Riaxras1
Medusa
4,896
1,983
175
1,013
10,788
2,924
866
820
9,968
0
32,394
L
4,621
1,365
0
8,298
19,199
6,679
0
1,453
17,666
0
57,740
L
3,398
248
241
295
7,869
2,370
359
1,568
6,221
32,730
0
W
Nemesis
大棒哥哥
Nemesis
2,647
861
0
192
9,315
3,785
2,311
3,261
5,852
0
46,925
W
Izanami
弄你一枪
Izanami
19,903
11,768
0
1,047
12,691
5,679
3,251
3,981
8,699
0
76,240
W
Kuzenbo
赖弄弄弄
Kuzenbo
6,786
2,022
0
729
12,996
15,231
1,719
4,879
8,043
23,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,975
Gold Earned
46,258
563
Minions Killed
426
0
Camps Cleared
0
2,000,119
Distance Traveled
1,551,817
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,685
622
177
8
0
480,117
2
L
Xbalanque
11,145
507
94
4
0
284,718
4
L
Olorun
9,013
410
74
3
0
357,617
3
W
Artemis
11,749
534
113
5
0
335,874
3
L
Medusa
8,006
364
71
3
0
264,655
0
L
Thanatos
9,186
418
110
5
0
334,735
0
L
Ra
8,908
405
77
4
0
310,092
0
W
Nemesis
10,084
458
107
5
0
428,896
0
W
Izanami
10,744
488
134
6
0
349,547
0
W
Kuzenbo
9,713
442
32
1
0
405,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role