Player Matchup

Khepri
Khepri
 
Khepri
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
CogniCal724
Vamana
Level 107
God Stats
9W - 10L
1,337 SR
Queue Stats
159W - 176L
1,440 Elo+
Solo
Awilix
Awilix
JooyZ-
Awilix
Level 85
God Stats
9W - 11L
1,577 SR
Queue Stats
292W - 299L
1,386 Elo+
Solo
Kukulkan
Kukulkan
KampfSchaff88
Kukulkan
Level 43
God Stats
0W - 3L
1,914 SR
Queue Stats
75W - 97L
1,416 Elo+
Solo
Skadi
Skadi
Smaug_Kaki
Skadi
Level 48
God Stats
4W - 2L
1,511 SR
Queue Stats
49W - 80L
1,312 Elo+
Solo
Team Averages
Level 77
1,568 SR
1,411 Elo+

VS

Team Averages
Level 73
1,389 SR
1,428 Elo+
Tyr
Tyr
AlvarikoATM8
Tyr
Level 49
God Stats
2W - 0L
1,399 SR
Queue Stats
24W - 24L
1,434 Elo+
Solo
Thoth
Thoth
Augusgus
Thoth
Level 65
God Stats
18W - 23L
1,362 SR
Queue Stats
559W - 570L
1,362 Elo+
Solo
Apollo
Apollo
CryptoCobra5708
Apollo
Level 66
God Stats
10W - 9L
1,520 SR
Queue Stats
433W - 485L
1,472 Elo+
Solo
Mercury
Mercury
Jaro-fragger
Mercury
Level 41
God Stats
1W - 1L
1,138 SR
Queue Stats
154W - 181L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
rexy6911
Gilgamesh
Level 143
God Stats
5W - 7L
1,524 SR
Queue Stats
178W - 185L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 2 / 4
8,341
417
6,607
12,848
12,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
16
4 / 2 / 0
10,290
515
9,459
11,081
12,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Awilix
JooyZ-
Awilix
15
5 / 5 / 4
9,755
488
11,970
17,710
10,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
KampfSchaff88
Kukulkan
10
2 / 2 / 0
7,509
375
3,563
4,425
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
13
0 / 7 / 1
8,182
409
3,872
9,769
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
10,037
502
6,639
15,198
15,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thoth
Augusgus
Thoth
15
5 / 2 / 1
10,030
502
12,720
8,211
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 0 / 5
11,094
555
9,189
10,572
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Jaro-fragger
Mercury
13
0 / 4 / 4
8,261
413
2,946
12,677
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
rexy6911
Gilgamesh
15
4 / 4 / 10
10,075
504
10,172
14,765
13,580
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
12
Kills
17
18
Deaths
12
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
4
1.5
W
2
2
5
2.25
W
Thoth
Augusgus
Thoth
5
2
1
2.75
L
Vamana
4
2
0
2
W
6
0
5
8.5
W
Mercury
Jaro-fragger
Mercury
0
4
4
0.5
L
Awilix
JooyZ-
Awilix
5
5
4
1.4
L
Kukulkan
KampfSchaff88
Kukulkan
2
2
0
1
L
Skadi
0
7
1
0.07
W
Gilgamesh
rexy6911
Gilgamesh
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,471
Damage
41,666
55,833
Taken
61,423
41,176
Mitigated
39,693
13,835
Healing
19,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,607
763
0
3,719
12,848
12,723
88
3,952
8,570
31,551
0
W
6,639
698
0
4,203
15,198
15,001
843
991
14,207
0
59,146
W
Thoth
Augusgus
Thoth
12,720
473
0
1,702
8,211
2,760
1,113
3,917
4,100
47,633
0
L
Vamana
9,459
3,408
0
2,829
11,081
12,980
342
1,732
9,280
0
62,060
W
9,189
5,723
0
7,150
10,572
4,414
1,228
1,606
8,966
0
72,398
W
Mercury
Jaro-fragger
Mercury
2,946
1,381
0
3,530
12,677
3,938
0
1,445
11,192
0
45,252
L
Awilix
JooyZ-
Awilix
11,970
5,002
0
6,912
17,710
10,882
515
1,812
15,728
0
68,486
L
Kukulkan
KampfSchaff88
Kukulkan
3,563
278
0
375
4,425
1,203
0
1,999
2,112
24,850
0
L
Skadi
3,872
1,281
0
0
9,769
3,388
1,228
2,270
7,423
0
33,100
W
Gilgamesh
rexy6911
Gilgamesh
10,172
3,292
342
2,366
14,765
13,580
26
1,945
12,788
0
55,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,077
Gold Earned
49,497
432
Minions Killed
528
0
Camps Cleared
0
1,728,719
Distance Traveled
2,012,066
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,341
417
41
2
0
390,803
2
W
Tyr
10,037
502
133
7
0
430,246
3
W
Thoth
10,030
502
100
5
0
398,570
5
L
Vamana
10,290
515
142
7
0
356,657
2
W
Apollo
11,094
555
133
7
0
358,767
1
W
Mercury
8,261
413
88
4
0
442,080
7
L
Awilix
9,755
488
123
6
0
429,250
8
L
Kukulkan
7,509
375
60
3
0
185,677
0
L
Skadi
8,182
409
66
3
0
366,332
0
W
Gilgamesh
10,075
504
74
4
0
382,403
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role