Player Matchup

Ares
Ares
DimosThePro
Ares
Level 105
God Stats
2W - 0L
1,738 SR
Queue Stats
12W - 6L
1,485 Elo+
Solo
Cthulhu
Cthulhu
GooseDaWeirdo
Cthulhu
Level 89
God Stats
9W - 7L
1,581 SR
Queue Stats
158W - 173L
1,465 Elo+
Party 1
Gilgamesh
Gilgamesh
HipsterJ3sus
Gilgamesh
Level 88
God Stats
15W - 9L
1,567 SR
Queue Stats
116W - 132L
1,476 Elo+
Party 1
Heimdallr
Heimdallr
RobinDaWeirdo
Heimdallr
Level 91
God Stats
3W - 5L
1,380 SR
Queue Stats
198W - 197L
1,477 Elo+
Party 1
Anubis
Anubis
bo0star
Anubis
Level 88
God Stats
7W - 7L
1,251 SR
Queue Stats
250W - 242L
1,447 Elo+
Solo
Team Averages
Level 92
1,504 SR
1,470 Elo+

VS

Team Averages
Level 78
1,544 SR
1,508 Elo+
Osiris
Osiris
HammyBain421
Osiris
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 135L
1,551 Elo+
Solo
Awilix
Awilix
MpAkOuRoPsIrA
Awilix
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,706 Elo+
Solo
Athena
Athena
Skadadi
Athena
Level 57
God Stats
7W - 13L
1,143 SR
Queue Stats
285W - 279L
1,187 Elo+
Solo
Cernunnos
Cernunnos
Vid0e
Cernunnos
Level 68
God Stats
42W - 12L
1,801 SR
Queue Stats
197W - 158L
1,633 Elo+
Solo
Agni
Agni
onixath
Agni
Level 85
God Stats
1W - 1L
1,773 SR
Queue Stats
143W - 151L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,919
494
3,110
7,544
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
12
6 / 3 / 2
7,470
534
5,849
9,269
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
HipsterJ3sus
Gilgamesh
15
5 / 0 / 2
9,076
648
10,067
7,876
6,272
Breastplate

Breastplate

+20
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
RobinDaWeirdo
Heimdallr
11
1 / 3 / 3
6,331
452
4,649
8,494
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
bo0star
Anubis
15
6 / 0 / 4
8,996
643
7,179
6,227
2,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 6 / 1
5,946
425
3,272
11,633
6,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 5 / 3
6,229
445
4,153
10,519
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Skadadi
Athena
10
2 / 1 / 3
6,687
478
4,305
8,137
3,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Vid0e
Cernunnos
13
4 / 2 / 1
7,191
514
5,302
7,889
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
onixath
Agni
10
1 / 5 / 1
6,507
465
6,297
7,154
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
19
Kills
8
8
Deaths
19
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
Cthulhu
6
3
2
2.33
L
Osiris
0
6
1
0.08
W
Gilgamesh
HipsterJ3sus
Gilgamesh
5
0
2
6
L
1
5
3
0.5
W
Heimdallr
RobinDaWeirdo
Heimdallr
1
3
3
0.83
L
Athena
Skadadi
Athena
2
1
3
3.5
L
Cernunnos
Vid0e
Cernunnos
4
2
1
2.25
W
Anubis
bo0star
Anubis
6
0
4
8
L
Agni
onixath
Agni
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,854
Damage
23,329
39,410
Taken
45,332
20,478
Mitigated
17,318
14,296
Healing
14,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,110
147
0
1,128
7,544
4,784
0
2,213
5,281
17,611
0
W
Cthulhu
5,849
791
10
2,298
9,269
3,713
0
1,718
7,409
42,251
0
L
Osiris
3,272
1,429
0
3,604
11,633
6,229
0
551
11,082
0
29,559
W
Gilgamesh
HipsterJ3sus
Gilgamesh
10,067
3,678
0
2,686
7,876
6,272
164
0
7,876
0
64,459
L
4,153
2,148
0
3,068
10,519
3,296
0
5,019
5,500
0
27,415
W
Heimdallr
RobinDaWeirdo
Heimdallr
4,649
2,274
0
3,226
8,494
2,831
0
1,954
6,496
0
41,767
L
Athena
Skadadi
Athena
4,305
745
0
1,625
8,137
3,860
0
3,710
4,427
14,339
0
L
Cernunnos
Vid0e
Cernunnos
5,302
2,076
0
4,874
7,889
2,223
0
2,086
5,803
0
56,894
W
Anubis
bo0star
Anubis
7,179
305
0
4,948
6,227
2,878
81
4,083
1,746
58,902
0
L
Agni
onixath
Agni
6,297
570
0
1,000
7,154
1,710
0
4,772
2,382
32,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,792
Gold Earned
32,560
430
Minions Killed
330
0
Camps Cleared
0
1,315,394
Distance Traveled
1,297,927
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,919
494
21
2
0
272,875
4
W
Cthulhu
7,470
534
77
6
0
271,853
2
L
Osiris
5,946
425
61
4
0
239,513
4
W
Gilgamesh
9,076
648
130
9
0
275,310
2
L
Awilix
6,229
445
67
5
0
278,177
1
W
Heimdallr
6,331
452
81
6
0
243,223
3
L
Athena
6,687
478
27
2
0
317,573
2
L
Cernunnos
7,191
514
101
7
0
231,179
2
W
Anubis
8,996
643
121
9
0
252,133
6
L
Agni
6,507
465
74
5
0
231,485
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role