Player Matchup

Amaterasu
Amaterasu
AlVein02
Amaterasu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Medusa
Medusa
AnalCarrot420
Medusa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,664 Elo+
Party 1
Ravana
Ravana
epikskuzz
Ravana
Level 33
God Stats
22W - 11L
1,691 SR
Queue Stats
130W - 131L
1,456 Elo+
Solo
Jormungandr
Jormungandr
esman623
Jormungandr
Level 94
God Stats
6W - 9L
1,590 SR
Queue Stats
172W - 161L
1,528 Elo+
Party 3
Merlin
Merlin
kelenz
Merlin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,664 Elo+
Party 1
Team Averages
Level 50
1,556 SR
1,563 Elo+

VS

Team Averages
Level 42
1,498 SR
1,464 Elo+
Tiamat
Tiamat
Jikur0
Tiamat
Level 63
God Stats
5W - 5L
1,517 SR
Queue Stats
214W - 222L
1,436 Elo+
Party 2
Kuzenbo
Kuzenbo
RandomVillain13
Kuzenbo
Level 29
God Stats
17W - 16L
1,457 SR
Queue Stats
277W - 295L
1,398 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Yosem1teSam
Tsukuyomi
Level 48
God Stats
9W - 9L
1,489 SR
Queue Stats
206W - 225L
1,419 Elo+
Party 2
Apollo
Apollo
ariendx
Apollo
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
warcool123
Gilgamesh
Level 36
God Stats
6W - 5L
1,524 SR
Queue Stats
54W - 39L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlVein02
Amaterasu
12
2 / 4 / 6
8,207
432
5,839
11,291
7,017
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

11
0 / 7 / 2
7,361
387
5,502
11,605
3,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
epikskuzz
Ravana
16
11 / 8 / 3
10,978
578
14,143
16,558
7,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
esman623
Jormungandr
13
1 / 5 / 6
8,988
473
10,436
18,201
17,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Merlin
kelenz
Merlin
14
4 / 8 / 6
9,657
508
12,598
12,650
3,938
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jikur0
Tiamat
15
6 / 5 / 4
9,731
512
13,545
12,143
16,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 2 / 13
10,205
537
12,338
13,784
14,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Yosem1teSam
Tsukuyomi
16
6 / 6 / 8
10,269
540
8,587
13,997
5,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
ariendx
Apollo
15
7 / 1 / 6
9,643
508
9,115
12,578
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
warcool123
Gilgamesh
14
10 / 4 / 4
9,552
503
13,142
15,911
8,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
67
18
Kills
32
32
Deaths
18
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AlVein02
Amaterasu
2
4
6
1.25
L
0
7
2
0.14
W
Tiamat
Jikur0
Tiamat
6
5
4
1.6
W
3
2
13
4.75
W
Tsukuyomi
Yosem1teSam
Tsukuyomi
6
6
8
1.67
W
Apollo
ariendx
Apollo
7
1
6
10
L
Ravana
epikskuzz
Ravana
11
8
3
1.56
L
Jormungandr
esman623
Jormungandr
1
5
6
0.8
L
Merlin
kelenz
Merlin
4
8
6
0.88
W
Gilgamesh
warcool123
Gilgamesh
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,518
Damage
56,727
70,305
Taken
68,413
40,486
Mitigated
49,954
7,600
Healing
23,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AlVein02
Amaterasu
5,839
2,557
0
3,797
11,291
7,017
625
7,091
3,726
0
20,049
L
5,502
2,532
0
340
11,605
3,846
320
3,470
8,097
0
40,464
W
Tiamat
Jikur0
Tiamat
13,545
3,035
0
3,522
12,143
16,599
685
906
11,237
49,912
0
W
12,338
4,690
0
4,996
13,784
14,929
1,158
5,919
7,865
36,277
0
W
Tsukuyomi
Yosem1teSam
Tsukuyomi
8,587
1,731
0
4,310
13,997
5,607
0
3,273
10,724
0
52,181
W
Apollo
ariendx
Apollo
9,115
6,123
0
7,067
12,578
4,588
460
5,410
7,168
0
56,989
L
Ravana
epikskuzz
Ravana
14,143
6,007
0
2,282
16,558
7,988
23
5,449
10,857
0
67,219
L
Jormungandr
esman623
Jormungandr
10,436
2,261
0
480
18,201
17,697
0
6,650
11,528
44,138
0
L
Merlin
kelenz
Merlin
12,598
1,540
0
701
12,650
3,938
541
2,350
10,214
44,829
0
W
Gilgamesh
warcool123
Gilgamesh
13,142
4,615
0
3,981
15,911
8,231
3,016
7,526
8,385
0
45,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,191
Gold Earned
49,400
386
Minions Killed
420
0
Camps Cleared
0
1,542,080
Distance Traveled
1,702,220
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,207
432
53
3
0
304,388
1
L
Medusa
7,361
387
60
3
0
302,538
0
W
Tiamat
9,731
512
99
5
0
323,656
1
W
Kuzenbo
10,205
537
43
2
0
370,357
11
W
Tsukuyomi
10,269
540
94
5
0
310,504
2
W
Apollo
9,643
508
103
5
0
342,090
1
L
Ravana
10,978
578
109
6
0
330,380
2
L
Jormungandr
8,988
473
80
4
0
292,260
5
L
Merlin
9,657
508
84
4
0
312,514
1
W
Gilgamesh
9,552
503
81
4
0
355,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role