Player Matchup

Jormungandr
Jormungandr
NoodleClaw4149
Jormungandr
Level 12
God Stats
5W - 3L
1,520 SR
Queue Stats
9W - 9L
1,561 Elo+
Solo
Scylla
Scylla
ThatNep
Scylla
Level 28
God Stats
9W - 7L
1,439 SR
Queue Stats
267W - 264L
1,560 Elo+
Solo
Kukulkan
Kukulkan
VoidRebel_Rotato
Kukulkan
Level 19
God Stats
1W - 2L
1,280 SR
Queue Stats
10W - 10L
1,266 Elo+
Solo
Gilgamesh
Gilgamesh
megaman_26
Gilgamesh
Level 28
God Stats
20W - 14L
1,489 SR
Queue Stats
170W - 176L
1,579 Elo+
Solo
Neith
Neith
nastya_you
Neith
Level 27
God Stats
54W - 60L
1,475 SR
Queue Stats
354W - 453L
1,366 Elo+
Solo
Team Averages
Level 23
1,441 SR
1,467 Elo+

VS

Team Averages
Level 20
1,434 SR
1,416 Elo+
Ra
Ra
B1GH0SS556
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Poseidon
Poseidon
DizzyDonut_
Poseidon
Level 27
God Stats
0W - 2L
1,200 SR
Queue Stats
24W - 21L
1,570 Elo+
Solo
Anhur
Anhur
Kompare
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,039 Elo+
Solo
Fenrir
Fenrir
MNFATZ
Fenrir
Level 26
God Stats
10W - 13L
1,511 SR
Queue Stats
87W - 70L
1,504 Elo+
Solo
Loki
Loki
X Leo Dede X
Loki
Level 27
God Stats
23W - 29L
1,461 SR
Queue Stats
74W - 66L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NoodleClaw4149
Jormungandr
17
3 / 2 / 15
10,168
1,017
7,349
8,516
5,302
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
ThatNep
Scylla
17
7 / 1 / 13
10,934
1,093
12,441
6,072
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 10
9,706
971
7,417
5,405
2,317
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
megaman_26
Gilgamesh
18
18 / 1 / 10
11,993
1,199
20,893
14,954
9,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
17
3 / 0 / 13
9,927
993
8,749
10,579
4,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

276

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 2
8,243
824
3,681
9,462
2,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
DizzyDonut_
Poseidon
14
1 / 0 / 2
8,962
896
8,814
4,932
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Kompare
Anhur
14
0 / 8 / 1
8,489
849
2,190
13,250
4,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
MNFATZ
Fenrir
14
2 / 11 / 2
9,142
914
14,490
24,152
15,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 7 / 1
9,943
994
10,511
12,341
4,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
13
34
Kills
5
5
Deaths
34
61
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Poseidon
DizzyDonut_
Poseidon
1
0
2
2
L
Anhur
Kompare
Anhur
0
8
1
0.06
L
Fenrir
MNFATZ
Fenrir
2
11
2
0.27
W
Jormungandr
NoodleClaw4149
Jormungandr
3
2
15
5.25
W
Scylla
ThatNep
Scylla
7
1
13
13.5
W
3
1
10
8
L
2
7
1
0.36
W
Gilgamesh
megaman_26
Gilgamesh
18
1
10
23
W
Neith
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,849
Damage
39,686
45,526
Taken
64,137
23,145
Mitigated
29,162
3,549
Healing
1,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,681
559
116
106
9,462
2,896
0
5,539
3,757
10,402
0
L
Poseidon
DizzyDonut_
Poseidon
8,814
735
0
280
4,932
1,421
0
1,788
3,106
38,381
0
L
Anhur
Kompare
Anhur
2,190
930
0
141
13,250
4,724
0
3,607
9,595
0
10,532
L
Fenrir
MNFATZ
Fenrir
14,490
2,643
0
898
24,152
15,505
0
10,907
12,941
0
22,818
W
Jormungandr
NoodleClaw4149
Jormungandr
7,349
1,676
0
5
8,516
5,302
0
3,238
4,921
23,797
0
W
Scylla
ThatNep
Scylla
12,441
752
0
665
6,072
2,148
0
1,902
4,006
33,681
0
W
7,417
442
0
0
5,405
2,317
0
1,151
4,079
22,489
0
L
10,511
1,179
0
0
12,341
4,616
0
4,721
7,531
0
34,567
W
Gilgamesh
megaman_26
Gilgamesh
20,893
8,813
0
1,559
14,954
9,007
0
3,866
10,587
0
28,077
W
Neith
8,749
5,252
0
1,320
10,579
4,371
0
1,362
8,835
0
24,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,728
Gold Earned
44,779
189
Minions Killed
180
6
Camps Cleared
8
1,001,168
Distance Traveled
859,130
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,243
824
7
1
0
140,591
2
L
Poseidon
8,962
896
83
8
0
172,431
1
L
Anhur
8,489
849
18
2
1
155,960
0
L
Fenrir
9,142
914
17
2
1
187,076
0
W
Jormungandr
10,168
1,017
35
4
1
194,024
1
W
Scylla
10,934
1,093
53
5
2
199,934
0
W
Kukulkan
9,706
971
49
5
0
189,686
0
L
Loki
9,943
994
55
6
6
203,072
0
W
Gilgamesh
11,993
1,199
20
2
3
228,608
1
W
Neith
9,927
993
32
3
0
188,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role