Player Matchup

Nox
Nox
ANGELHERRE2005
Nox
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 89L
1,349 Elo+
Party 1
Zhong Kui
Zhong Kui
Aarongamaplay
Zhong Kui
Level 104
God Stats
1W - 1L
1,289 SR
Queue Stats
106W - 154L
1,513 Elo+
Party 1
Merlin
Merlin
TEMPLUSGAMER
Merlin
Level 145
God Stats
7W - 4L
1,818 SR
Queue Stats
219W - 228L
1,670 Elo+
Party 1
Team Averages
Level 108
1,536 SR
1,511 Elo+

VS

Team Averages
Level 100
1,513 SR
1,540 Elo+
Kukulkan
Kukulkan
KaynanaSever06
Kukulkan
Level 4
God Stats
0W - 1L
1,511 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Odvist
Gilgamesh
Level 139
God Stats
4W - 4L
1,529 SR
Queue Stats
37W - 31L
1,619 Elo+
Party 2
Danzaburou
Danzaburou
ZооM
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 5
10,262
789
7,861
7,728
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
Aarongamaplay
Zhong Kui
12
3 / 3 / 7
9,435
726
6,820
11,491
7,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
12
2 / 4 / 7
9,572
736
6,573
7,731
2,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
4
0 / 2 / 1
6,677
514
272
1,231
370
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
Odvist
Gilgamesh
12
4 / 6 / 3
8,999
692
9,917
13,817
12,978
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
ZооM
Danzaburou
15
5 / 3 / 5
10,183
783
7,494
14,441
7,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
11
Kills
9
11
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
4
5
2.13
W
Zhong Kui
Aarongamaplay
Zhong Kui
3
3
7
2.17
L
Kukulkan
0
2
1
0.25
L
Gilgamesh
Odvist
Gilgamesh
4
6
3
0.92
W
Merlin
2
4
7
1.38
L
Danzaburou
ZооM
Danzaburou
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,254
Damage
17,683
26,950
Taken
29,489
12,900
Mitigated
21,192
6,741
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,861
867
0
797
7,728
3,139
1,188
90
7,638
23,365
0
W
Zhong Kui
Aarongamaplay
Zhong Kui
6,820
1,013
0
4,474
11,491
7,213
925
37
11,454
33,958
0
L
Kukulkan
272
102
0
0
1,231
370
0
911
250
755
0
L
Gilgamesh
Odvist
Gilgamesh
9,917
3,137
465
2,584
13,817
12,978
0
10,458
2,777
0
26,122
W
Merlin
6,573
538
188
1,282
7,731
2,548
512
250
7,481
47,271
0
L
Danzaburou
ZооM
Danzaburou
7,494
2,492
0
4,048
14,441
7,844
544
8,759
5,172
0
54,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,269
Gold Earned
25,859
160
Minions Killed
125
0
Camps Cleared
0
657,498
Distance Traveled
478,597
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,262
789
37
3
0
216,206
0
W
Zhong Kui
9,435
726
60
5
0
219,705
0
L
Kukulkan
6,677
514
1
0
0
29,121
0
L
Gilgamesh
8,999
692
30
2
0
222,439
1
W
Merlin
9,572
736
63
5
0
221,587
0
L
Danzaburou
10,183
783
94
7
0
227,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role