Player Matchup

Thanatos
Thanatos
DellionGG
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
KarloZntant
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,321 Elo+
Solo
Bellona
Bellona
SH0R0HSSm
Bellona
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
SiberiaBears
Anubis
Level 27
God Stats
6W - 11L
1,389 SR
Queue Stats
76W - 107L
1,325 Elo+
Solo
Yemoja
Yemoja
Yenik01
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Team Averages
Level 10
1,478 SR
1,429 Elo+

VS

Team Averages
Level 26
1,296 SR
1,257 Elo+
Neith
Neith
Elmalditoc
Neith
Level 28
God Stats
22W - 21L
1,249 SR
Queue Stats
122W - 142L
1,348 Elo+
Solo
Sobek
Sobek
Griezsky05
Sobek
Level 44
God Stats
2W - 3L
1,747 SR
Queue Stats
91W - 134L
1,331 Elo+
Party 2
Arachne
Arachne
NoYo0495
Arachne
Level 14
God Stats
1W - 5L
1,081 SR
Queue Stats
8W - 29L
1,047 Elo+
Party 2
Chaac
Chaac
SiideNesS-_-
Chaac
Level 16
God Stats
2W - 5L
1,086 SR
Queue Stats
7W - 28L
1,110 Elo+
Party 2
Ra
Ra
christianvh
Ra
Level 28
God Stats
1W - 1L
1,315 SR
Queue Stats
94W - 84L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DellionGG
Thanatos
9
1 / 15 / 4
7,057
415
4,796
14,488
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
13
3 / 2 / 2
8,285
487
7,227
8,743
2,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
SH0R0HSSm
Bellona
12
2 / 9 / 3
8,160
480
3,476
10,995
8,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
14
4 / 4 / 1
9,073
534
8,588
9,736
4,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Yenik01
Yemoja
12
1 / 6 / 4
7,909
465
6,462
11,878
4,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
6 / 2 / 5
8,935
526
9,533
8,717
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
12
1 / 2 / 7
7,868
463
3,743
12,005
9,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
NoYo0495
Arachne
13
5 / 3 / 7
8,634
508
4,787
11,448
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 2
8,394
494
3,668
6,423
5,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
18 / 3 / 2
11,154
656
13,756
10,394
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
11
Kills
32
36
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DellionGG
Thanatos
1
15
4
0.2
W
Neith
6
2
5
4.25
W
Sobek
1
2
7
2.25
L
Apollo
3
2
2
2
W
Arachne
NoYo0495
Arachne
5
3
7
2.83
L
Bellona
SH0R0HSSm
Bellona
2
9
3
0.39
L
Anubis
4
4
1
1.13
W
2
1
2
3
L
Yemoja
Yenik01
Yemoja
1
6
4
0.5
W
18
3
2
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,549
Damage
35,487
55,840
Taken
48,987
24,276
Mitigated
25,592
8,846
Healing
19,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DellionGG
Thanatos
4,796
1,822
0
3,676
14,488
4,607
0
5,396
8,750
0
23,008
W
Neith
9,533
3,971
0
2,311
8,717
2,952
315
3,356
5,361
0
60,695
W
Sobek
3,743
604
0
4,779
12,005
9,081
0
4,330
7,675
19,201
0
L
Apollo
7,227
4,005
0
0
8,743
2,601
989
2,107
6,630
0
43,631
W
Arachne
NoYo0495
Arachne
4,787
2,818
0
5,396
11,448
3,783
0
1,857
9,591
0
41,003
L
Bellona
SH0R0HSSm
Bellona
3,476
2,568
0
406
10,995
8,028
328
2,250
8,591
0
35,316
L
Anubis
8,588
90
0
3,936
9,736
4,588
0
5,093
4,533
43,447
0
W
3,668
969
0
2,232
6,423
5,665
671
681
5,742
0
37,495
L
Yemoja
Yenik01
Yemoja
6,462
2,204
327
501
11,878
4,452
626
2,630
9,111
33,239
0
W
13,756
3,019
489
4,232
10,394
4,111
448
4,826
5,568
77,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,484
Gold Earned
44,985
318
Minions Killed
423
0
Camps Cleared
0
1,523,137
Distance Traveled
1,606,401
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,057
415
42
2
0
310,562
4
W
Neith
8,935
526
117
7
0
302,213
3
W
Sobek
7,868
463
15
1
0
333,092
1
L
Apollo
8,285
487
74
4
0
323,365
3
W
Arachne
8,634
508
77
5
0
312,763
0
L
Bellona
8,160
480
62
4
0
286,143
1
L
Anubis
9,073
534
71
4
0
294,216
0
W
Chaac
8,394
494
82
5
0
341,297
2
L
Yemoja
7,909
465
69
4
0
308,851
0
W
Ra
11,154
656
132
8
0
317,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role