Player Matchup

Neith
Neith
Barlos47
Neith
Level 16
God Stats
70W - 56L
1,270 SR
Queue Stats
162W - 163L
1,231 Elo+
Party 1
Amaterasu
Amaterasu
Jaysinfo
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,255 Elo+
Solo
Thor
Thor
JustBecause47
Thor
Level 3
God Stats
0W - 2L
1,270 SR
Queue Stats
70W - 61L
1,231 Elo+
Party 1
Ganesha
Ganesha
MakotoTheGray
Ganesha
Level 27
God Stats
74W - 72L
1,647 SR
Queue Stats
462W - 550L
1,400 Elo+
Solo
Thanatos
Thanatos
RestrictedAxess
Thanatos
Level 29
God Stats
11W - 12L
1,500 SR
Queue Stats
50W - 58L
1,231 Elo+
Party 1
Team Averages
Level 18
1,438 SR
1,270 Elo+

VS

Team Averages
Level 22
1,471 SR
1,461 Elo+
Agni
Agni
DonZocrates25
Agni
Level 29
God Stats
10W - 11L
1,448 SR
Queue Stats
263W - 315L
1,419 Elo+
Solo
Hachiman
Hachiman
StripeKarCES
Hachiman
Level 17
God Stats
25W - 20L
1,480 SR
Queue Stats
40W - 32L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
TeflonMikey
Gilgamesh
Level 25
God Stats
54W - 54L
1,715 SR
Queue Stats
277W - 303L
1,503 Elo+
Solo
Neith
Neith
Vantrooperz
Neith
Level 12
God Stats
11W - 3L
1,614 SR
Queue Stats
72W - 54L
1,592 Elo+
Solo
Fenrir
Fenrir
Zora Azuma
Fenrir
Level 26
God Stats
2W - 3L
1,099 SR
Queue Stats
216W - 228L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barlos47
Neith
16
2 / 5 / 7
10,178
925
7,357
9,851
4,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Jaysinfo
Amaterasu
16
4 / 9 / 6
10,948
995
15,826
29,061
15,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
7 / 10 / 8
12,486
1,135
19,332
23,768
10,909
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
19
0 / 6 / 15
11,397
1,036
14,660
23,214
27,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
16
4 / 15 / 7
11,165
1,015
12,318
21,498
10,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 30
12,055
1,096
13,897
10,133
3,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
StripeKarCES
Hachiman
19
12 / 4 / 16
13,308
1,210
16,566
11,507
3,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
TeflonMikey
Gilgamesh
20
17 / 2 / 19
14,264
1,297
25,694
24,745
16,079
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 3 / 24
13,240
1,204
29,154
11,363
4,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Zora Azuma
Fenrir
19
4 / 6 / 26
11,835
1,076
12,521
16,428
6,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
160
17
Kills
45
45
Deaths
17
43
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Neith
Barlos47
Neith
2
5
7
1.1
W
2
2
30
8.5
L
Amaterasu
Jaysinfo
Amaterasu
4
9
6
0.78
L
7
10
8
1.1
L
Ganesha
0
6
15
1.25
L
Thanatos
4
15
7
0.5
W
Hachiman
StripeKarCES
Hachiman
12
4
16
5
W
Gilgamesh
TeflonMikey
Gilgamesh
17
2
19
13.25
W
10
3
24
7.33
W
Fenrir
Zora Azuma
Fenrir
4
6
26
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,493
Damage
97,832
107,392
Taken
74,176
68,545
Mitigated
33,677
9,094
Healing
7,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Barlos47
Neith
7,357
4,102
0
1,192
9,851
4,019
0
841
9,010
0
23,577
W
13,897
659
0
743
10,133
3,318
0
839
9,294
48,274
0
L
Amaterasu
Jaysinfo
Amaterasu
15,826
5,939
0
3,272
29,061
15,661
0
2,706
26,355
0
30,498
L
19,332
3,884
0
0
23,768
10,909
0
3,052
20,716
0
36,965
L
Ganesha
14,660
649
0
0
23,214
27,933
0
2,915
20,299
38,157
0
L
Thanatos
12,318
5,715
0
4,630
21,498
10,023
0
4,896
16,602
0
30,214
W
Hachiman
StripeKarCES
Hachiman
16,566
13,402
0
1,211
11,507
3,183
0
4,970
6,537
0
28,935
W
Gilgamesh
TeflonMikey
Gilgamesh
25,694
8,942
385
677
24,745
16,079
0
4,803
19,942
513
36,340
W
29,154
17,100
0
2,932
11,363
4,417
0
2,021
9,342
0
47,708
W
Fenrir
Zora Azuma
Fenrir
12,521
6,306
0
1,761
16,428
6,680
0
2,027
14,401
0
21,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,174
Gold Earned
64,702
187
Minions Killed
214
5
Camps Cleared
5
990,335
Distance Traveled
1,023,695
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,178
925
35
3
1
166,197
4
W
Agni
12,055
1,096
91
8
0
220,691
0
L
Amaterasu
10,948
995
38
3
1
224,504
0
L
Thor
12,486
1,135
61
6
1
197,630
0
L
Ganesha
11,397
1,036
0
0
0
211,404
1
L
Thanatos
11,165
1,015
53
5
2
190,600
1
W
Hachiman
13,308
1,210
28
3
0
185,948
0
W
Gilgamesh
14,264
1,297
25
2
2
221,652
0
W
Neith
13,240
1,204
48
4
2
193,684
3
W
Fenrir
11,835
1,076
22
2
1
201,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role