Player Matchup

Zeus
Zeus
AnimalZeus46233
Zeus
Level 26
God Stats
5W - 2L
1,543 SR
Queue Stats
166W - 179L
1,350 Elo+
Solo
Set
Set
FreakofNature327
Set
Level 21
God Stats
2W - 2L
1,266 SR
Queue Stats
38W - 33L
1,447 Elo+
Party 1
Merlin
Merlin
Projekt-Oxy
Merlin
Level 28
God Stats
6W - 2L
1,266 SR
Queue Stats
50W - 43L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
armandocfc7
Baron Samedi
Level 29
God Stats
8W - 7L
1,519 SR
Queue Stats
195W - 197L
1,387 Elo+
Solo
Xbalanque
Xbalanque
cesttt chiiiin
Xbalanque
Level 29
God Stats
2W - 1L
1,523 SR
Queue Stats
54W - 63L
1,482 Elo+
Solo
Team Averages
Level 27
1,423 SR
1,430 Elo+

VS

Team Averages
Level 18
1,485 SR
1,359 Elo+
Chronos
Chronos
Call Me Lil B
Chronos
Level 18
God Stats
19W - 14L
1,500 SR
Queue Stats
52W - 57L
1,223 Elo+
Party 2
Horus
Horus
GodSoldier911
Horus
Level 23
God Stats
5W - 7L
1,500 SR
Queue Stats
125W - 162L
1,246 Elo+
Party 2
Cerberus
Cerberus
Shammie
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 94L
1,406 Elo+
Solo
Tsukuyomi
Tsukuyomi
SugarFly12
Tsukuyomi
Level 16
God Stats
2W - 4L
1,427 SR
Queue Stats
9W - 22L
1,386 Elo+
Solo
Apollo
Apollo
isabella_g34
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 5
10,251
488
9,033
12,350
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 3 / 5
10,785
514
6,933
14,521
6,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
18
9 / 2 / 2
12,096
576
11,092
11,224
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
armandocfc7
Baron Samedi
18
6 / 0 / 1
11,875
565
11,415
4,071
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
cesttt chiiiin
Xbalanque
18
8 / 1 / 3
11,729
559
10,639
10,439
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
2 / 4 / 0
8,709
415
4,924
12,302
3,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 8 / 1
8,918
425
3,853
17,275
9,999
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
Shammie
Cerberus
13
1 / 2 / 2
8,014
382
3,907
14,222
8,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
SugarFly12
Tsukuyomi
13
1 / 7 / 2
8,269
394
3,437
13,488
4,731
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
14
1 / 7 / 1
8,238
392
2,904
13,451
3,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
28
Kills
8
12
Deaths
28
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
6
5
0.75
L
Chronos
2
4
0
0.5
W
3
3
5
1.83
L
3
8
1
0.44
W
Merlin
9
2
2
5
L
Cerberus
Shammie
Cerberus
1
2
2
1
L
Tsukuyomi
SugarFly12
Tsukuyomi
1
7
2
0.29
W
Baron Samedi
armandocfc7
Baron Samedi
6
0
1
6.5
W
Xbalanque
cesttt chiiiin
Xbalanque
8
1
3
9.5
L
Apollo
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,112
Damage
19,025
52,605
Taken
70,738
20,165
Mitigated
31,319
14,833
Healing
8,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,033
2,274
0
2,385
12,350
3,686
1,404
3,128
9,222
52,316
0
L
Chronos
4,924
1,018
0
1,437
12,302
3,956
0
9,341
2,319
41,583
0
W
6,933
3,308
159
6,035
14,521
6,388
105
2,045
12,476
0
82,057
L
3,853
1,861
202
1,464
17,275
9,999
0
5,439
11,460
0
36,723
W
Merlin
11,092
887
0
2,157
11,224
4,416
2,112
1,119
10,105
84,074
0
L
Cerberus
Shammie
Cerberus
3,907
179
0
2,622
14,222
8,782
0
927
13,241
33,785
0
L
Tsukuyomi
SugarFly12
Tsukuyomi
3,437
1,064
0
2,292
13,488
4,731
0
5,894
7,196
0
41,691
W
Baron Samedi
armandocfc7
Baron Samedi
11,415
567
171
955
4,071
2,036
0
1,561
2,510
61,346
0
W
Xbalanque
cesttt chiiiin
Xbalanque
10,639
6,765
0
2,971
10,439
3,639
3,589
3,048
7,391
0
66,125
L
Apollo
2,904
2,547
0
0
13,451
3,851
2,142
9,724
3,065
0
30,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,736
Gold Earned
42,148
545
Minions Killed
338
0
Camps Cleared
0
1,945,552
Distance Traveled
1,775,806
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,251
488
99
5
0
391,044
5
L
Chronos
8,709
415
87
4
0
352,743
3
W
Set
10,785
514
99
5
0
405,713
0
L
Horus
8,918
425
53
3
0
357,633
1
W
Merlin
12,096
576
128
6
0
357,705
4
L
Cerberus
8,014
382
74
4
0
355,829
0
L
Tsukuyomi
8,269
394
71
3
0
320,750
0
W
Baron Samedi
11,875
565
125
6
0
396,452
0
W
Xbalanque
11,729
559
94
4
0
394,638
1
L
Apollo
8,238
392
53
3
0
388,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role