Player Matchup

Merlin
Merlin
Hi im anoyed
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,572 Elo+
Party 1
Bellona
Bellona
IranaMan
Bellona
Level 27
God Stats
32W - 26L
1,477 SR
Queue Stats
257W - 248L
1,338 Elo+
Solo
Ares
Ares
Meadows lol
Ares
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 91L
1,423 Elo+
Party 1
Ratatoskr
Ratatoskr
fartsuckerberg
Ratatoskr
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
145W - 137L
1,424 Elo+
Solo
Neith
Neith
nonplayer900
Neith
Level 27
God Stats
10W - 14L
1,529 SR
Queue Stats
21W - 32L
1,378 Elo+
Solo
Team Averages
Level 21
1,501 SR
1,427 Elo+

VS

Team Averages
Level 14
1,522 SR
1,391 Elo+
Cerberus
Cerberus
Bandak9980
Cerberus
Level 29
God Stats
7W - 6L
1,672 SR
Queue Stats
141W - 170L
1,479 Elo+
Party 2
Neith
Neith
Ponchekeny
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
imyourblackchild
Amaterasu
Level 23
God Stats
2W - 1L
1,623 SR
Queue Stats
115W - 135L
1,455 Elo+
Party 3
Vamana
Vamana
insomnia1903
Vamana
Level 11
God Stats
3W - 4L
1,500 SR
Queue Stats
84W - 112L
1,473 Elo+
Solo
Susano
Susano
nickska3
Susano
Level 5
God Stats
0W - 3L
1,318 SR
Queue Stats
1W - 6L
1,050 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 1 / 2
8,321
555
9,296
5,993
2,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
IranaMan
Bellona
16
9 / 1 / 3
10,122
675
10,095
8,552
5,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 1 / 7
7,865
524
4,148
9,133
7,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
fartsuckerberg
Ratatoskr
15
8 / 2 / 1
8,611
574
6,873
9,956
4,047
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 4
7,010
467
3,634
3,556
1,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bandak9980
Cerberus
9
0 / 5 / 2
6,075
405
4,099
11,500
6,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
11
1 / 5 / 1
6,282
419
3,209
7,670
2,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
11
1 / 5 / 0
6,472
431
1,887
8,670
6,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Vamana
10
1 / 2 / 0
6,119
408
2,241
10,086
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
nickska3
Susano
7
1 / 7 / 0
5,497
366
657
10,226
2,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
24
Kills
4
5
Deaths
24
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bandak9980
Cerberus
0
5
2
0.2
W
Merlin
4
1
2
5
W
Bellona
IranaMan
Bellona
9
1
3
10.5
W
2
1
7
5.5
L
Neith
1
5
1
0.3
W
Ratatoskr
fartsuckerberg
Ratatoskr
8
2
1
4.25
L
Amaterasu
1
5
0
0.2
L
Vamana
1
2
0
0.5
L
Susano
nickska3
Susano
1
7
0
0.14
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,046
Damage
12,093
37,190
Taken
48,152
19,713
Mitigated
21,680
12,690
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bandak9980
Cerberus
4,099
234
0
2,807
11,500
6,541
0
3,581
7,919
18,515
0
W
Merlin
9,296
0
0
648
5,993
2,168
926
923
5,070
55,328
0
W
Bellona
IranaMan
Bellona
10,095
4,176
0
4,522
8,552
5,396
2,218
554
7,998
0
53,001
W
4,148
334
0
1,373
9,133
7,076
140
1,552
7,581
21,112
0
L
Neith
3,209
1,973
0
923
7,670
2,411
0
3,634
4,036
0
31,685
W
Ratatoskr
fartsuckerberg
Ratatoskr
6,873
1,255
0
5,064
9,956
4,047
0
547
9,409
0
55,776
L
Amaterasu
1,887
484
0
1,579
8,670
6,119
0
0
8,670
0
23,530
L
Vamana
2,241
1,391
0
1,696
10,086
4,184
739
5,512
4,574
0
25,009
L
Susano
nickska3
Susano
657
59
0
1,521
10,226
2,425
0
717
9,509
0
15,507
W
3,634
1,036
0
1,083
3,556
1,026
607
523
3,033
0
36,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,929
Gold Earned
30,445
416
Minions Killed
225
0
Camps Cleared
0
1,433,085
Distance Traveled
1,324,105
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,075
405
27
2
0
251,356
2
W
Merlin
8,321
555
80
5
0
278,491
6
W
Bellona
10,122
675
119
8
0
305,054
0
W
Ares
7,865
524
25
2
0
312,549
1
L
Neith
6,282
419
65
4
0
228,130
1
W
Ratatoskr
8,611
574
109
7
0
262,863
3
L
Amaterasu
6,472
431
55
4
0
263,331
2
L
Vamana
6,119
408
43
3
0
303,989
1
L
Susano
5,497
366
35
2
0
277,299
0
W
Neith
7,010
467
83
6
0
274,128
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role