Player Matchup

Erlang Shen
Erlang Shen
Silver I
 
Erlang Shen
Silver I
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Gold III
MAURI_GHOSTS
Set
Gold III
Level 149
God Stats
7W - 8L
1,495 SR
Queue Stats
351W - 337L
1,568 MMR
Solo
Bacchus
Bacchus
Gold I
Rydawg89
Bacchus
Gold I
Level 156
God Stats
10W - 3L
1,755 SR
Queue Stats
125W - 122L
1,600 MMR
Party 2
Ra
Ra
Gold I
SL0SHSH00TER
Ra
Gold I
Level 123
God Stats
2W - 2L
1,504 SR
Queue Stats
61W - 67L
1,553 MMR
Party 2
Izanami
Izanami
Gold I
tin_tinX
Izanami
Gold I
Level 154
God Stats
319W - 267L
1,646 SR
Queue Stats
484W - 497L
1,655 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,580 SR
1,575 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,519 SR
1,524 MMR
Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
CWxRedneck
Fenrir
Gold I
Level 138
God Stats
10W - 6L
1,746 SR
Queue Stats
169W - 153L
1,547 MMR
Solo
Bellona
Bellona
Gold IV
Drawnker
Bellona
Gold IV
Level 112
God Stats
6W - 4L
1,381 SR
Queue Stats
259W - 245L
1,566 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
PUM4B4J0
Zhong Kui
Bronze III
Level 70
God Stats
0W - 1L
1,378 SR
Queue Stats
1W - 2L
1,488 MMR
Solo
Anhur
Anhur
Gold I
Violent Plug
Anhur
Gold I
Level 83
God Stats
45W - 41L
1,588 SR
Queue Stats
471W - 445L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
1 / 5 / 4
12,950
540
8,913
19,298
12,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
9 / 4 / 8
13,822
576
17,110
16,710
10,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
Rydawg89
Bacchus
16
0 / 1 / 15
10,667
444
12,774
18,409
22,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 4 / 11
13,138
547
14,298
11,395
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
tin_tinX
Izanami
19
11 / 3 / 4
13,658
569
17,203
15,772
5,600
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
CthulhuDanzaburouCu ChulainnTsukuyomiTiamat

VS

Bans
AthenaArachneApolloKing ArthurNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 5 / 6
10,001
417
4,675
16,929
17,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
CWxRedneck
Fenrir
20
14 / 3 / 1
13,864
578
12,248
17,345
12,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
Drawnker
Bellona
20
2 / 2 / 9
13,885
579
16,146
21,631
19,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
PUM4B4J0
Zhong Kui
14
0 / 8 / 8
9,836
410
8,357
16,207
13,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
0 / 9 / 4
11,936
497
8,401
22,336
7,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
45
27
Kills
17
17
Deaths
27
42
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
5
4
0.6
L
Khepri
 
Khepri
1
5
6
0.8
L
Fenrir
CWxRedneck
Fenrir
14
3
1
4.83
L
Bellona
Drawnker
Bellona
2
2
9
3.25
W
9
4
8
3.25
L
Zhong Kui
PUM4B4J0
Zhong Kui
0
8
8
0.5
W
Bacchus
Rydawg89
Bacchus
0
1
15
7.5
W
6
4
11
2.88
L
0
9
4
0.22
W
Izanami
tin_tinX
Izanami
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,298
Damage
49,827
81,584
Taken
94,448
54,963
Mitigated
69,766
25,711
Healing
21,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,913
3,836
0
7,129
19,298
12,019
1,684
2,197
17,101
0
90,644
L
Khepri
 
Khepri
4,675
384
0
2,222
16,929
17,921
0
5,567
11,225
24,983
0
L
Fenrir
CWxRedneck
Fenrir
12,248
1,842
0
5,881
17,345
12,115
0
4,995
12,140
0
87,754
L
Bellona
Drawnker
Bellona
16,146
7,938
0
4,116
21,631
19,324
938
4,077
17,400
0
111,618
W
17,110
7,917
0
1,376
16,710
10,057
1,604
4,261
12,449
0
86,326
L
Zhong Kui
PUM4B4J0
Zhong Kui
8,357
520
451
1,789
16,207
13,101
819
5,681
10,224
40,966
0
W
Bacchus
Rydawg89
Bacchus
12,774
1,963
420
4,732
18,409
22,538
684
3,073
15,336
46,360
0
W
14,298
1,692
3,833
2,838
11,395
4,749
1,002
2,602
8,793
86,660
0
L
8,401
4,486
0
6,860
22,336
7,305
360
5,841
16,387
0
110,054
W
Izanami
tin_tinX
Izanami
17,203
11,586
0
5,383
15,772
5,600
4,250
1,193
14,579
0
114,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,235
Gold Earned
59,522
660
Minions Killed
604
0
Camps Cleared
0
2,363,274
Distance Traveled
2,233,483
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,950
540
167
7
0
452,774
5
L
Khepri
10,001
417
37
2
0
430,939
9
L
Fenrir
13,864
578
124
5
0
544,010
5
L
Bellona
13,885
579
205
9
0
508,090
2
W
Set
13,822
576
124
5
0
519,767
0
L
Zhong Kui
9,836
410
66
3
0
361,553
2
W
Bacchus
10,667
444
50
2
0
485,115
3
W
Ra
13,138
547
141
6
0
443,995
5
L
Anhur
11,936
497
172
7
0
388,891
4
W
Izanami
13,658
569
178
7
0
461,623
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role