Player Matchup

Ravana
Ravana
NAPIERDOLILEM
Ravana
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
RazielXa
Kumbhakarna
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
85W - 79L
1,488 Elo+
Party 1
Izanami
Izanami
Ryusakai
Izanami
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 76L
1,619 Elo+
Party 1
Persephone
Persephone
VdooNeodyme
Persephone
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 103L
1,355 Elo+
Party 1
Jormungandr
Jormungandr
champipush
Jormungandr
Level 16
God Stats
4W - 2L
1,567 SR
Queue Stats
59W - 57L
1,580 Elo+
Party 1
Team Averages
Level 31
1,513 SR
1,508 Elo+

VS

Team Averages
Level 26
1,613 SR
1,543 Elo+
Geb
Geb
Acrlewis
Geb
Level 23
God Stats
8W - 5L
1,653 SR
Queue Stats
59W - 41L
1,510 Elo+
Solo
Tyr
Tyr
GoDieNoob
Tyr
Level 29
God Stats
3W - 1L
1,935 SR
Queue Stats
105W - 115L
1,466 Elo+
Solo
Kali
Kali
Kimuzoki
Kali
Level 28
God Stats
9W - 5L
1,683 SR
Queue Stats
161W - 163L
1,532 Elo+
Solo
Danzaburou
Danzaburou
d3jvas
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,631 Elo+
Solo
Janus
Janus
msjs
Janus
Level 26
God Stats
1W - 4L
1,295 SR
Queue Stats
103W - 97L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 10
14,168
644
33,991
18,806
12,107
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
RazielXa
Kumbhakarna
14
2 / 4 / 16
10,431
474
6,104
16,972
12,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Ryusakai
Izanami
20
9 / 5 / 10
13,127
597
13,398
12,576
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
VdooNeodyme
Persephone
17
3 / 7 / 8
10,848
493
9,616
12,350
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
champipush
Jormungandr
17
2 / 3 / 10
10,808
491
11,654
12,873
12,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 11
10,612
482
9,962
20,467
18,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
5 / 8 / 5
11,186
508
10,058
25,472
24,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
16
4 / 8 / 6
10,439
475
4,794
20,656
6,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
d3jvas
Danzaburou
12
1 / 6 / 9
8,710
396
8,998
13,702
3,492
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
msjs
Janus
16
8 / 8 / 5
11,037
502
17,354
13,366
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
58
35
Kills
22
22
Deaths
35
54
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
5
11
1.9
L
5
8
5
0.94
L
Kali
4
8
6
0.88
W
19
3
10
8
W
Kumbhakarna
RazielXa
Kumbhakarna
2
4
16
2.5
W
Izanami
Ryusakai
Izanami
9
5
10
2.8
W
Persephone
VdooNeodyme
Persephone
3
7
8
1
W
Jormungandr
champipush
Jormungandr
2
3
10
2.33
L
Danzaburou
d3jvas
Danzaburou
1
6
9
0.92
L
Janus
msjs
Janus
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,763
Damage
51,166
73,577
Taken
93,663
45,816
Mitigated
56,818
14,499
Healing
17,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,962
1,651
0
4,307
20,467
18,430
68
6,756
13,625
32,068
0
L
10,058
1,783
0
7,111
25,472
24,477
489
10,001
15,293
318
51,749
L
Kali
4,794
2,182
0
2,736
20,656
6,714
0
2,917
17,655
0
56,301
W
33,991
12,013
0
6,914
18,806
12,107
0
4,079
14,607
0
121,842
W
Kumbhakarna
RazielXa
Kumbhakarna
6,104
358
0
1,353
16,972
12,004
234
8,173
8,477
15,327
0
W
Izanami
Ryusakai
Izanami
13,398
9,117
0
2,562
12,576
5,406
4,826
4,143
8,323
0
100,877
W
Persephone
VdooNeodyme
Persephone
9,616
1,528
0
1,976
12,350
4,259
924
7,340
4,791
50,429
0
W
Jormungandr
champipush
Jormungandr
11,654
3,859
0
1,694
12,873
12,040
1,391
2,963
9,776
54,215
0
L
Danzaburou
d3jvas
Danzaburou
8,998
4,904
0
2,487
13,702
3,492
350
3,338
10,279
0
42,010
L
Janus
msjs
Janus
17,354
765
0
483
13,366
3,705
288
3,656
9,437
54,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,382
Gold Earned
51,984
556
Minions Killed
413
0
Camps Cleared
0
2,030,177
Distance Traveled
1,930,580
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,612
482
32
1
0
434,513
4
L
Tyr
11,186
508
97
4
0
369,169
5
L
Kali
10,439
475
108
5
0
391,807
3
W
Ravana
14,168
644
166
8
0
436,271
1
W
Kumbhakarna
10,431
474
23
1
0
451,895
3
W
Izanami
13,127
597
175
8
0
385,195
1
W
Persephone
10,848
493
100
5
0
382,739
0
W
Jormungandr
10,808
491
92
4
0
374,077
2
L
Danzaburou
8,710
396
78
4
0
347,814
1
L
Janus
11,037
502
98
4
0
387,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role