Player Matchup

Erlang Shen
Erlang Shen
Sturmmaske69
Erlang Shen
Level 28
God Stats
0W - 5L
1,069 SR
Queue Stats
100W - 167L
1,277 Elo+
Solo
Ymir
Ymir
UllgrimBreaker
Ymir
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 30L
997 Elo+
Party 1
Ra
Ra
godav2
Ra
Level 10
God Stats
2W - 6L
1,187 SR
Queue Stats
8W - 16L
1,191 Elo+
Party 1
Team Averages
Level 14
1,252 SR
1,155 Elo+

VS

Team Averages
Level 20
1,540 SR
1,327 Elo+
Ah Puch
Ah Puch
ClássifiedDivine
Ah Puch
Level 26
God Stats
9W - 7L
1,619 SR
Queue Stats
42W - 48L
1,387 Elo+
Solo
Izanami
Izanami
MilkyWaaaay
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Антазиэль
Da Ji
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Sturmmaske69
Erlang Shen
13
6 / 5 / 3
10,359
740
7,489
11,237
4,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 10
9,991
714
4,602
16,760
16,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ra
13
5 / 5 / 3
9,539
681
5,539
6,979
2,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
10,248
732
11,805
2,375
809
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
MilkyWaaaay
Izanami
15
8 / 4 / 4
11,466
819
10,498
11,141
4,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 7 / 8
9,567
683
4,827
9,921
4,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
12
Kills
13
14
Deaths
12
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Izanami
MilkyWaaaay
Izanami
8
4
4
2.5
L
Erlang Shen
Sturmmaske69
Erlang Shen
6
5
3
1.5
L
1
4
10
1.5
L
Ra
5
5
3
1.3
W
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,630
Damage
27,130
34,976
Taken
23,437
23,776
Mitigated
9,191
6,531
Healing
4,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,805
847
660
443
2,375
809
514
617
1,758
57,229
0
W
Izanami
MilkyWaaaay
Izanami
10,498
8,576
0
2,653
11,141
4,363
1,709
4,602
6,539
0
49,786
L
Erlang Shen
Sturmmaske69
Erlang Shen
7,489
5,226
0
1,286
11,237
4,736
0
4,019
7,218
0
30,546
L
4,602
1,021
0
3,103
16,760
16,267
375
6,232
10,528
21,652
0
L
Ra
5,539
728
1,020
1,122
6,979
2,773
558
2,333
4,646
34,959
0
W
4,827
1,951
0
250
9,921
4,019
84
4,978
4,943
0
22,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,889
Gold Earned
31,281
139
Minions Killed
183
0
Camps Cleared
0
663,177
Distance Traveled
705,179
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,248
732
80
6
0
259,701
1
W
Izanami
11,466
819
71
5
0
222,442
3
L
Erlang Shen
10,359
740
33
2
0
227,289
0
L
Ymir
9,991
714
31
2
0
248,760
4
L
Ra
9,539
681
75
5
0
187,128
2
W
Da Ji
9,567
683
32
2
0
223,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role