Player Matchup

Chronos
Chronos
CHOPPAop
Chronos
Level 18
God Stats
22W - 31L
1,271 SR
Queue Stats
38W - 48L
1,306 Elo+
Party 1
Gilgamesh
Gilgamesh
HSViperz
Gilgamesh
Level 26
God Stats
63W - 49L
1,714 SR
Queue Stats
318W - 322L
1,373 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OhDaddyChill69
Cu Chulainn
Level 14
God Stats
1W - 2L
1,738 SR
Queue Stats
10W - 26L
1,018 Elo+
Party 2
Ymir
Ymir
RealWest86
Ymir
Level 26
God Stats
0W - 2L
1,218 SR
Queue Stats
17W - 12L
1,248 Elo+
Solo
Hachiman
Hachiman
SAIITEX
Hachiman
Level 28
God Stats
2W - 9L
1,628 SR
Queue Stats
81W - 100L
1,308 Elo+
Party 1
Team Averages
Level 22
1,514 SR
1,251 Elo+

VS

Team Averages
Level 8
1,478 SR
1,377 Elo+
Thor
Thor
Egykisdarab
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
arturakh
Danzaburou
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
89W - 96L
1,154 Elo+
Solo
Fenrir
Fenrir
stephehIE
Fenrir
Level 27
God Stats
17W - 23L
1,391 SR
Queue Stats
114W - 153L
1,234 Elo+
Solo
Rama
Rama
ЧЕЛИКCЛАВ
Rama
Level 1
God Stats
9W - 5L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 3
Ullr
Ullr
ЧЕЛИКСЛАB
Ullr
Level 1
God Stats
7W - 2L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CHOPPAop
Chronos
16
6 / 12 / 5
10,145
461
10,354
21,615
8,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
HSViperz
Gilgamesh
16
8 / 6 / 7
10,627
483
12,035
18,835
14,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
OhDaddyChill69
Cu Chulainn
13
1 / 10 / 3
8,528
388
3,150
19,698
14,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
7 / 6 / 8
9,794
445
7,989
21,134
33,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
SAIITEX
Hachiman
13
5 / 10 / 3
9,693
441
10,772
21,266
7,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 13
10,180
463
1,006
14,889
5,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
arturakh
Danzaburou
16
1 / 9 / 9
10,999
500
6,097
12,075
3,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
stephehIE
Fenrir
15
3 / 8 / 9
10,338
470
4,166
16,964
6,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
21 / 1 / 9
15,471
703
35,124
19,008
9,326
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
19 / 2 / 13
14,412
655
38,823
14,242
6,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
97
27
Kills
44
44
Deaths
28
26
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chronos
CHOPPAop
Chronos
6
12
5
0.71
W
0
8
13
0.81
L
Gilgamesh
HSViperz
Gilgamesh
8
6
7
1.92
L
Cu Chulainn
OhDaddyChill69
Cu Chulainn
1
10
3
0.25
L
7
6
8
1.83
L
Hachiman
SAIITEX
Hachiman
5
10
3
0.65
W
Danzaburou
arturakh
Danzaburou
1
9
9
0.61
W
Fenrir
stephehIE
Fenrir
3
8
9
0.94
W
21
1
9
25.5
W
19
2
13
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,300
Damage
85,216
102,548
Taken
77,178
78,159
Mitigated
32,250
14,357
Healing
18,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CHOPPAop
Chronos
10,354
3,450
0
2,490
21,615
8,156
513
0
21,615
48,704
0
W
1,006
586
0
3,250
14,889
5,639
80
3,957
10,907
0
45,777
L
Gilgamesh
HSViperz
Gilgamesh
12,035
2,360
0
3,788
18,835
14,881
0
0
18,835
0
60,855
L
Cu Chulainn
OhDaddyChill69
Cu Chulainn
3,150
459
0
1,631
19,698
14,227
549
0
19,698
0
26,802
L
7,989
364
0
1,184
21,134
33,528
504
0
21,134
27,471
0
L
Hachiman
SAIITEX
Hachiman
10,772
7,546
0
5,264
21,266
7,367
1,019
0
21,266
0
49,007
W
Danzaburou
arturakh
Danzaburou
6,097
3,330
0
1,784
12,075
3,940
2,329
3,279
8,771
0
41,688
W
Fenrir
stephehIE
Fenrir
4,166
704
0
723
16,964
6,949
165
3,280
13,659
0
34,496
W
35,124
31,372
0
11,749
19,008
9,326
5,547
1,505
17,253
0
133,640
W
38,823
20,561
0
881
14,242
6,396
3,262
6,322
7,845
0
111,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,787
Gold Earned
61,400
336
Minions Killed
503
0
Camps Cleared
0
1,832,670
Distance Traveled
1,933,524
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,145
461
81
4
0
358,575
0
W
Thor
10,180
463
67
3
0
370,101
0
L
Gilgamesh
10,627
483
100
5
0
448,224
3
L
Cu Chulainn
8,528
388
45
2
0
334,915
0
L
Ymir
9,794
445
26
1
0
396,525
0
L
Hachiman
9,693
441
84
4
0
294,431
0
W
Danzaburou
10,999
500
73
3
0
382,232
0
W
Fenrir
10,338
470
48
2
0
381,170
0
W
Rama
15,471
703
188
9
0
390,103
0
W
Ullr
14,412
655
127
6
0
409,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role