Player Matchup

Ra
Ra
GhostlessGhost
Ra
Level 16
God Stats
5W - 1L
1,858 SR
Queue Stats
145W - 182L
1,335 Elo+
Party 2
Odin
Odin
Hunter45Legion
Odin
Level 95
God Stats
4W - 0L
1,694 SR
Queue Stats
212W - 221L
1,554 Elo+
Party 3
Raijin
Raijin
Luc0912
Raijin
Level 22
God Stats
8W - 4L
1,531 SR
Queue Stats
252W - 293L
1,342 Elo+
Party 2
Fenrir
Fenrir
aaarmin
Fenrir
Level 10
God Stats
5W - 8L
1,276 SR
Queue Stats
9W - 15L
1,252 Elo+
Party 3
Apollo
Apollo
lpolpz
Apollo
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Team Averages
Level 29
1,572 SR
1,397 Elo+

VS

Team Averages
Level 14
1,459 SR
1,229 Elo+
Ares
Ares
BigMistakeYesIAm
Ares
Level 22
God Stats
7W - 8L
1,487 SR
Queue Stats
43W - 64L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
JCEO
Sun Wukong
Level 26
God Stats
3W - 5L
1,338 SR
Queue Stats
60W - 84L
1,414 Elo+
Party 1
Fenrir
Fenrir
TimePlay
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
985 Elo+
Party 4
Ra
Ra
aresbytop
Ra
Level 4
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 5L
985 Elo+
Party 4
Hades
Hades
frullinoatomico7
Hades
Level 4
God Stats
1W - 1L
1,719 SR
Queue Stats
3W - 5L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 12
11,826
538
18,818
13,211
5,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
15 / 1 / 6
14,082
640
13,075
15,729
12,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Luc0912
Raijin
16
3 / 3 / 8
11,512
523
10,217
11,662
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
aaarmin
Fenrir
16
5 / 7 / 6
11,372
517
9,425
17,727
7,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
lpolpz
Apollo
16
7 / 2 / 12
11,860
539
10,752
10,194
4,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 5
10,051
457
4,984
21,079
16,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
JCEO
Sun Wukong
16
6 / 12 / 8
10,531
479
15,565
23,370
19,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
TimePlay
Fenrir
17
3 / 6 / 2
10,903
496
4,160
12,821
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 10 / 5
9,507
432
5,903
14,860
9,019
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

9
2 / 2 / 0
7,480
340
2,766
8,479
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
38
37
Kills
18
20
Deaths
38
44
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
8
5
0.94
W
7
7
12
1.86
W
15
1
6
18
L
Sun Wukong
JCEO
Sun Wukong
6
12
8
0.83
W
Raijin
Luc0912
Raijin
3
3
8
2.33
L
Fenrir
TimePlay
Fenrir
3
6
2
0.67
W
Fenrir
aaarmin
Fenrir
5
7
6
1.14
L
2
10
5
0.45
L
2
2
0
1
W
Apollo
lpolpz
Apollo
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,287
Damage
33,378
68,523
Taken
80,609
33,776
Mitigated
51,989
12,724
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,984
432
0
438
21,079
16,221
301
10,686
9,761
16,383
0
W
18,818
2,674
2,521
2,682
13,211
5,155
2,983
2,028
11,183
58,859
0
W
13,075
2,315
0
2,621
15,729
12,599
3,600
2,711
13,018
0
96,600
L
Sun Wukong
JCEO
Sun Wukong
15,565
3,644
0
240
23,370
19,214
487
10,248
12,460
0
65,159
W
Raijin
Luc0912
Raijin
10,217
1,529
381
1,601
11,662
4,219
2,684
2,583
9,079
67,742
0
L
Fenrir
TimePlay
Fenrir
4,160
953
0
3,972
12,821
4,740
0
1,472
11,295
0
52,465
W
Fenrir
aaarmin
Fenrir
9,425
2,541
0
2,668
17,727
7,714
2,211
3,839
13,030
0
57,112
L
5,903
1,237
539
2,117
14,860
9,019
132
1,161
13,649
40,406
0
L
2,766
331
0
1,566
8,479
2,795
199
3,730
4,409
18,679
0
W
Apollo
lpolpz
Apollo
10,752
7,106
0
250
10,194
4,089
3,014
2,987
7,207
0
59,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,652
Gold Earned
48,472
511
Minions Killed
344
0
Camps Cleared
0
2,035,963
Distance Traveled
1,726,218
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,051
457
17
1
0
394,779
0
W
Ra
11,826
538
87
4
0
406,293
1
W
Odin
14,082
640
171
8
0
419,162
3
L
Sun Wukong
10,531
479
86
4
0
369,608
0
W
Raijin
11,512
523
105
5
0
370,983
0
L
Fenrir
10,903
496
106
5
0
408,831
1
W
Fenrir
11,372
517
68
3
0
408,206
1
L
Ra
9,507
432
86
4
0
415,943
1
L
Hades
7,480
340
49
2
0
137,057
0
W
Apollo
11,860
539
80
4
0
431,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role