Player Matchup

Gilgamesh
Gilgamesh
Brydiginte
Gilgamesh
Level 29
God Stats
7W - 1L
1,552 SR
Queue Stats
22W - 16L
1,468 Elo+
Solo
Hera
Hera
Inhaale
Hera
Level 29
God Stats
2W - 2L
1,254 SR
Queue Stats
62W - 62L
1,316 Elo+
Party 1
Zeus
Zeus
MrPitbull54
Zeus
Level 12
God Stats
7W - 10L
1,254 SR
Queue Stats
19W - 14L
1,067 Elo+
Party 1
Ares
Ares
OneZ0311
Ares
Level 6
God Stats
6W - 12L
1,254 SR
Queue Stats
11W - 17L
1,094 Elo+
Party 1
Sol
Sol
Surpinio
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,067 Elo+
Party 1
Team Averages
Level 16
1,363 SR
1,202 Elo+

VS

Team Averages
Level 14
1,529 SR
1,256 Elo+
Hachiman
Hachiman
GalacticHunter
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,167 Elo+
Solo
Baba Yaga
Baba Yaga
Kong15570
Baba Yaga
Level 14
God Stats
6W - 3L
1,585 SR
Queue Stats
17W - 28L
1,380 Elo+
Solo
Vulcan
Vulcan
madnessforce
Vulcan
Level 25
God Stats
24W - 42L
1,369 SR
Queue Stats
67W - 102L
1,329 Elo+
Party 2
Da Ji
Da Ji
skilloff666
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,241 Elo+
Solo
Olorun
Olorun
sorieketooon
Olorun
Level 8
God Stats
6W - 5L
1,693 SR
Queue Stats
22W - 35L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brydiginte
Gilgamesh
19
15 / 2 / 9
15,007
1,251
25,176
19,066
18,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
Inhaale
Hera
20
9 / 3 / 13
13,128
1,094
21,518
9,731
3,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 1 / 12
11,634
970
14,574
7,657
3,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
18
1 / 1 / 18
11,082
924
3,754
8,794
9,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 5 / 14
11,161
930
6,906
15,413
5,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

211

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
2 / 12 / 3
10,424
869
8,564
16,033
6,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
Kong15570
Baba Yaga
17
0 / 4 / 10
10,759
897
14,799
17,432
7,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
17
1 / 3 / 6
11,015
918
10,986
10,072
4,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 10 / 6
11,155
930
9,717
15,709
7,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
17
5 / 3 / 5
12,430
1,036
10,481
17,390
7,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
32
Kills
12
12
Deaths
32
66
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Brydiginte
Gilgamesh
15
2
9
9.75
L
Hachiman
2
12
3
0.29
W
Hera
Inhaale
Hera
9
3
13
5.17
L
Baba Yaga
Kong15570
Baba Yaga
0
4
10
1.25
W
5
1
12
11
W
Ares
1
1
18
10
W
2
5
14
1.8
L
Vulcan
1
3
6
1.33
L
4
10
6
0.7
L
Olorun
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,928
Damage
54,547
60,661
Taken
76,636
40,595
Mitigated
33,793
9,457
Healing
7,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Brydiginte
Gilgamesh
25,176
10,000
0
1,493
19,066
18,288
0
9,207
8,434
0
40,127
L
Hachiman
8,564
3,989
0
0
16,033
6,567
0
9,995
6,038
0
19,946
W
Hera
Inhaale
Hera
21,518
3,211
962
2,388
9,731
3,907
0
6,007
3,724
38,156
0
L
Baba Yaga
Kong15570
Baba Yaga
14,799
787
0
2,199
17,432
7,586
0
11,473
5,959
36,622
0
W
14,574
2,002
0
149
7,657
3,054
0
5,058
2,599
50,874
0
W
Ares
3,754
396
0
228
8,794
9,506
0
5,856
2,938
8,903
0
W
6,906
3,543
0
4,237
15,413
5,840
0
10,138
5,275
22,936
0
L
Vulcan
10,986
5,102
0
197
10,072
4,503
0
6,421
3,651
38,214
0
L
9,717
2,333
30
778
15,709
7,295
0
8,831
6,878
0
18,351
L
Olorun
10,481
5,484
1,141
3,364
17,390
7,842
0
10,032
7,358
30,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,012
Gold Earned
55,783
205
Minions Killed
199
6
Camps Cleared
6
1,041,929
Distance Traveled
1,006,020
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,007
1,251
24
2
3
243,285
0
L
Hachiman
10,424
869
13
1
3
161,567
0
W
Hera
13,128
1,094
35
3
0
233,292
0
L
Baba Yaga
10,759
897
40
3
0
236,686
0
W
Zeus
11,634
970
81
7
2
216,521
2
W
Ares
11,082
924
10
1
0
163,137
2
W
Sol
11,161
930
55
5
1
185,694
2
L
Vulcan
11,015
918
72
6
0
232,246
0
L
Da Ji
11,155
930
14
1
1
154,317
0
L
Olorun
12,430
1,036
60
5
2
221,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role