Player Matchup

Izanami
Izanami
Silver I
CrZy_KenZZo
Izanami
Silver I
Level 87
God Stats
1W - 3L
1,589 SR
Queue Stats
99W - 103L
1,200 MMR
Party 2
Odin
Odin
Gold V
Voohon
Odin
Gold V
Level 128
God Stats
6W - 4L
1,746 SR
Queue Stats
187W - 196L
1,286 MMR
Solo
Cerberus
Cerberus
Silver III
Zorgg354
Cerberus
Silver III
Level 148
God Stats
4W - 3L
1,135 SR
Queue Stats
125W - 125L
1,277 MMR
Solo
Da Ji
Da Ji
Silver IV
franchusambar89
Da Ji
Silver IV
Level 67
God Stats
0W - 1L
1,438 SR
Queue Stats
35W - 45L
1,359 MMR
Solo
Nox
Nox
Gold III
llcc11603
Nox
Gold III
Level 89
God Stats
1W - 1L
1,861 SR
Queue Stats
85W - 81L
1,524 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,554 SR
1,329 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 87
1,488 SR
1,329 MMR
Anhur
Anhur
Silver I
Ata_Boii
Anhur
Silver I
Level 63
God Stats
2W - 1L
1,505 SR
Queue Stats
125W - 123L
1,219 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
Cicutacomun
Kukulkan
Gold IV
Level 120
God Stats
1W - 1L
1,334 SR
Queue Stats
72W - 69L
1,449 MMR
Party 3
Bacchus
Bacchus
Gold V
IVIayfield x
Bacchus
Gold V
Level 89
God Stats
3W - 2L
1,255 SR
Queue Stats
135W - 125L
1,261 MMR
Solo
Arachne
Arachne
Gold V
alexsergi19
Arachne
Gold V
Level 74
God Stats
11W - 6L
1,648 SR
Queue Stats
82W - 83L
1,314 MMR
Party 3
Chaac
Chaac
Gold IV
zKebxb
Chaac
Gold IV
Level 88
God Stats
2W - 2L
1,699 SR
Queue Stats
136W - 134L
1,405 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrZy_KenZZo
Izanami
18
3 / 4 / 0
11,145
531
6,945
12,128
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
Voohon
Odin
17
0 / 3 / 1
10,145
483
8,224
16,032
15,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Zorgg354
Cerberus
8
1 / 3 / 0
6,677
318
4,924
9,704
2,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 9 / 1
8,964
427
10,397
16,577
7,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 6 / 0
9,503
453
8,277
11,505
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
DanzaburouAthenaApolloSetScylla

VS

Bans
TiamatHeimdallrAo KuangKing ArthurAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ata_Boii
Anhur
17
1 / 2 / 1
10,497
500
5,963
13,416
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Cicutacomun
Kukulkan
19
5 / 1 / 7
11,676
556
10,575
8,745
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
IVIayfield x
Bacchus
18
7 / 1 / 9
11,125
530
10,877
16,313
21,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
alexsergi19
Arachne
18
6 / 2 / 8
10,973
523
7,401
18,077
9,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
zKebxb
Chaac
19
5 / 0 / 2
11,524
549
13,709
15,297
16,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
6
Kills
24
25
Deaths
6
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ata_Boii
Anhur
1
2
1
0.75
W
Kukulkan
Cicutacomun
Kukulkan
5
1
7
8.5
L
Izanami
CrZy_KenZZo
Izanami
3
4
0
0.75
W
Bacchus
IVIayfield x
Bacchus
7
1
9
11.5
L
Odin
Voohon
Odin
0
3
1
0.17
L
Cerberus
Zorgg354
Cerberus
1
3
0
0.33
W
Arachne
alexsergi19
Arachne
6
2
8
5
L
1
9
1
0.17
L
1
6
0
0.17
W
Chaac
zKebxb
Chaac
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,767
Damage
48,525
65,946
Taken
71,848
36,698
Mitigated
54,213
13,351
Healing
23,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ata_Boii
Anhur
5,963
2,655
0
3,028
13,416
4,180
510
924
12,492
0
87,611
W
Kukulkan
Cicutacomun
Kukulkan
10,575
160
0
2,626
8,745
3,452
1,135
3,908
4,589
93,819
0
L
Izanami
CrZy_KenZZo
Izanami
6,945
4,636
0
2,857
12,128
5,159
90
849
11,279
0
86,123
W
Bacchus
IVIayfield x
Bacchus
10,877
1,223
0
3,083
16,313
21,161
17
4,795
11,298
48,637
0
L
Odin
Voohon
Odin
8,224
1,935
0
3,907
16,032
15,684
388
3,325
12,671
9,888
63,651
L
Cerberus
Zorgg354
Cerberus
4,924
104
373
2,417
9,704
2,758
0
4,879
4,719
15,931
0
W
Arachne
alexsergi19
Arachne
7,401
4,658
0
6,377
18,077
9,291
145
3,150
14,807
0
80,514
L
10,397
2,003
231
2,906
16,577
7,811
0
6,969
9,546
0
44,399
L
8,277
487
0
660
11,505
5,286
340
5,052
6,279
62,977
0
W
Chaac
zKebxb
Chaac
13,709
4,981
0
8,247
15,297
16,129
0
2,569
12,676
0
94,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,434
Gold Earned
55,795
568
Minions Killed
673
0
Camps Cleared
0
1,741,838
Distance Traveled
2,049,044
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,497
500
145
7
0
361,084
1
W
Kukulkan
11,676
556
180
9
0
377,108
2
L
Izanami
11,145
531
181
9
0
310,429
2
W
Bacchus
11,125
530
62
3
0
438,068
15
L
Odin
10,145
483
140
7
0
367,169
0
L
Cerberus
6,677
318
25
1
0
345,822
5
W
Arachne
10,973
523
123
6
0
445,164
2
L
Da Ji
8,964
427
92
4
0
365,890
2
L
Nox
9,503
453
130
6
0
352,528
6
W
Chaac
11,524
549
163
8
0
427,620
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role