Player Matchup

Sun Wukong
Sun Wukong
Platinum III
MoonMoonRawr
Sun Wukong
Platinum III
Level 159
God Stats
10W - 7L
1,685 SR
Queue Stats
232W - 236L
1,710 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
Thistleham
Ao Kuang
Gold I
Level 67
God Stats
2W - 3L
1,235 SR
Queue Stats
147W - 140L
1,719 MMR
Solo
Raijin
Raijin
Platinum III
Tonio95
Raijin
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
fatefully
Danzaburou
Gold III
Level 121
God Stats
2W - 0L
1,844 SR
Queue Stats
17W - 9L
1,761 MMR
Party 2
Cabrakan
Cabrakan
Platinum V
owensf
Cabrakan
Platinum V
Level 86
God Stats
8W - 4L
1,970 SR
Queue Stats
55W - 42L
1,788 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,647 SR
1,695 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,492 SR
1,649 MMR
The Morrigan
The Morrigan
Platinum III
IlioMarquez
The Morrigan
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fenrir
Fenrir
Platinum III
Marduks
Fenrir
Platinum III
Level 144
God Stats
0W - 1L
1,372 SR
Queue Stats
71W - 65L
1,797 MMR
Party 1
Sobek
Sobek
Platinum III
NobodyCares
Sobek
Platinum III
Level 136
God Stats
15W - 29L
1,430 SR
Queue Stats
916W - 927L
1,707 MMR
Solo
Jormungandr
Jormungandr
Gold I
Sandistorms
Jormungandr
Gold I
Level 160
God Stats
7W - 6L
1,657 SR
Queue Stats
85W - 74L
1,741 MMR
Party 1
Cupid
Cupid
Platinum III
Sopionco
Cupid
Platinum III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MoonMoonRawr
Sun Wukong
18
2 / 0 / 3
11,870
594
8,491
16,527
14,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Thistleham
Ao Kuang
19
9 / 1 / 3
12,549
627
12,510
17,800
8,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
Tonio95
Raijin
19
7 / 4 / 9
12,499
625
15,542
15,612
7,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
fatefully
Danzaburou
19
8 / 1 / 10
12,463
623
15,900
15,100
7,245
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
owensf
Cabrakan
16
5 / 1 / 16
11,170
559
10,015
14,220
20,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
TsukuyomiTiamatAthenaSetAphrodite

VS

Bans
ApolloPersephoneScyllaChang'eGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IlioMarquez
The Morrigan
16
2 / 6 / 1
9,410
471
9,592
9,746
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Marduks
Fenrir
16
3 / 6 / 0
9,340
467
6,243
15,845
6,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 13 / 2
7,621
381
7,353
23,827
18,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Sandistorms
Jormungandr
17
0 / 1 / 2
10,317
516
13,866
18,342
21,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Sopionco
Cupid
16
1 / 5 / 1
10,290
515
8,752
14,708
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
31
Kills
7
7
Deaths
31
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
IlioMarquez
The Morrigan
2
6
1
0.42
L
Fenrir
Marduks
Fenrir
3
6
0
0.5
W
Sun Wukong
MoonMoonRawr
Sun Wukong
2
0
3
3.5
L
1
13
2
0.15
L
Jormungandr
Sandistorms
Jormungandr
0
1
2
1
L
Cupid
Sopionco
Cupid
1
5
1
0.3
W
Ao Kuang
Thistleham
Ao Kuang
9
1
3
10.5
W
Raijin
Tonio95
Raijin
7
4
9
2.88
W
Danzaburou
fatefully
Danzaburou
8
1
10
13
W
Cabrakan
owensf
Cabrakan
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,458
Damage
45,806
79,259
Taken
82,468
57,396
Mitigated
54,800
28,112
Healing
16,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
IlioMarquez
The Morrigan
9,592
1,955
0
918
9,746
3,520
0
6,813
2,866
76,500
445
L
Fenrir
Marduks
Fenrir
6,243
2,584
0
1,354
15,845
6,496
0
8,636
7,209
0
66,667
W
Sun Wukong
MoonMoonRawr
Sun Wukong
8,491
1,962
0
4,777
16,527
14,223
1,162
9,314
7,213
0
80,118
L
7,353
719
0
3,162
23,827
18,141
68
13,340
10,487
17,258
0
L
Jormungandr
Sandistorms
Jormungandr
13,866
3,821
0
5,916
18,342
21,210
0
4,859
13,483
80,584
0
L
Cupid
Sopionco
Cupid
8,752
5,915
0
4,820
14,708
5,433
357
4,352
10,356
0
70,307
W
Ao Kuang
Thistleham
Ao Kuang
12,510
2,600
0
4,374
17,800
8,112
2,686
6,638
11,162
106,975
0
W
Raijin
Tonio95
Raijin
15,542
2,710
0
6,568
15,612
7,692
1,080
8,123
7,489
104,604
0
W
Danzaburou
fatefully
Danzaburou
15,900
9,488
0
10,023
15,100
7,245
5,357
2,625
12,475
0
99,513
W
Cabrakan
owensf
Cabrakan
10,015
1,100
0
2,370
14,220
20,124
252
3,867
10,353
27,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,551
Gold Earned
46,978
698
Minions Killed
598
0
Camps Cleared
0
1,955,756
Distance Traveled
1,836,002
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,410
471
138
7
0
340,224
5
L
Fenrir
9,340
467
118
6
0
426,362
2
W
Sun Wukong
11,870
594
167
8
0
377,674
6
L
Sobek
7,621
381
20
1
0
353,744
2
L
Jormungandr
10,317
516
176
9
0
369,706
8
L
Cupid
10,290
515
146
7
0
345,966
4
W
Ao Kuang
12,549
627
156
8
0
460,940
2
W
Raijin
12,499
625
186
9
0
344,465
3
W
Danzaburou
12,463
623
152
8
0
384,197
6
W
Cabrakan
11,170
559
37
2
0
388,480
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role