Player Matchup

Gilgamesh
Gilgamesh
Carlº
Gilgamesh
Level 149
God Stats
28W - 4L
1,656 SR
Queue Stats
739W - 133L
1,949 Elo+
Party 1
Hel
Hel
TonyAbbottt
Hel
Level 100
God Stats
7W - 0L
1,876 SR
Queue Stats
426W - 131L
1,860 Elo+
Party 1
Mercury
Mercury
sxcbbyangel
Mercury
Level 120
God Stats
13W - 1L
1,919 SR
Queue Stats
1,080W - 208L
1,881 Elo+
Party 1
Team Averages
Level 123
1,817 SR
1,897 Elo+

VS

Team Averages
Level 142
1,695 SR
1,640 Elo+
Thanatos
Thanatos
DarimonMortess
Thanatos
Level 155
God Stats
2W - 6L
1,460 SR
Queue Stats
556W - 378L
1,620 Elo+
Party 2
Terra
Terra
LucyHeaven
Terra
Level 148
God Stats
91W - 47L
1,749 SR
Queue Stats
559W - 375L
1,622 Elo+
Party 2
Sol
Sol
Mungrohiik
Sol
Level 124
God Stats
13W - 3L
1,877 SR
Queue Stats
134W - 72L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Carlº
Gilgamesh
16
13 / 3 / 7
12,405
827
19,632
20,934
13,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 1 / 15
10,931
729
12,222
13,243
6,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
sxcbbyangel
Mercury
14
6 / 5 / 8
10,797
720
12,559
13,173
4,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
3 / 11 / 4
10,056
670
8,770
17,880
7,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
14
3 / 6 / 6
10,306
687
11,132
17,198
12,663
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 5 / 5
10,202
680
15,555
15,045
5,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
22
Kills
9
9
Deaths
22
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Carlº
Gilgamesh
13
3
7
5.5
L
Thanatos
3
11
4
0.45
L
Terra
3
6
6
1
L
3
5
5
1.1
W
3
1
15
10.5
W
Mercury
sxcbbyangel
Mercury
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,413
Damage
35,457
47,350
Taken
50,123
23,670
Mitigated
24,980
18,369
Healing
18,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Carlº
Gilgamesh
19,632
5,388
0
2,562
20,934
13,097
0
10,251
10,683
0
38,996
L
Thanatos
8,770
2,804
0
6,063
17,880
7,022
433
4,139
13,466
0
31,232
L
Terra
11,132
842
3,275
4,604
17,198
12,663
0
5,357
11,593
26,806
0
L
15,555
3,931
0
4,797
15,045
5,295
334
2,806
12,039
60,591
0
W
12,222
1,780
6,114
9,123
13,243
6,116
1,101
8,997
4,246
53,357
0
W
Mercury
sxcbbyangel
Mercury
12,559
6,477
0
570
13,173
4,457
2,263
7,556
5,617
0
47,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,133
Gold Earned
30,564
180
Minions Killed
161
0
Camps Cleared
0
887,770
Distance Traveled
790,496
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,405
827
48
3
0
303,270
5
L
Thanatos
10,056
670
50
3
0
252,389
1
L
Terra
10,306
687
24
2
0
276,691
6
L
Sol
10,202
680
87
6
0
261,416
0
W
Hel
10,931
729
61
4
0
278,112
3
W
Mercury
10,797
720
71
5
0
306,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role