Player Matchup

Sobek
Sobek
Dan_K_Games
Sobek
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,429 Elo+
Party 2
Nu Wa
Nu Wa
Mavys_
Nu Wa
Level 59
God Stats
32W - 36L
1,502 SR
Queue Stats
105W - 140L
1,426 Elo+
Party 2
Skadi
Skadi
Naynix_bsk
Skadi
Level 48
God Stats
26W - 27L
1,402 SR
Queue Stats
324W - 380L
1,399 Elo+
Party 3
Ao Kuang
Ao Kuang
Trollyface
Ao Kuang
Level 95
God Stats
15W - 7L
1,956 SR
Queue Stats
292W - 284L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
Umlekqualquer
Gilgamesh
Level 80
God Stats
31W - 33L
1,349 SR
Queue Stats
445W - 460L
1,435 Elo+
Party 3
Team Averages
Level 66
1,542 SR
1,430 Elo+

VS

Team Averages
Level 59
1,558 SR
1,507 Elo+
King Arthur
King Arthur
Buhluu
King Arthur
Level 85
God Stats
10W - 8L
1,522 SR
Queue Stats
376W - 263L
1,556 Elo+
Party 1
Loki
Loki
KAGUNE9852
Loki
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
NooberVN
Sol
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
262W - 276L
1,525 Elo+
Solo
Izanami
Izanami
SzayelAGrantz
Izanami
Level 18
God Stats
115W - 36L
1,465 SR
Queue Stats
131W - 49L
1,364 Elo+
Party 1
Xing Tian
Xing Tian
xNawai
Xing Tian
Level 86
God Stats
4W - 0L
1,803 SR
Queue Stats
411W - 283L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,752
475
2,208
7,861
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Mavys_
Nu Wa
9
0 / 3 / 3
5,481
548
2,422
4,455
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
7
0 / 3 / 2
4,355
436
2,803
7,004
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Trollyface
Ao Kuang
9
4 / 3 / 0
5,882
588
3,222
8,026
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Umlekqualquer
Gilgamesh
10
0 / 1 / 0
5,405
541
2,841
6,054
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Buhluu
King Arthur
10
1 / 0 / 1
5,645
565
4,509
6,212
4,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
4 / 3 / 3
5,986
599
4,628
5,482
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 1
6,265
627
2,614
3,865
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
10
1 / 1 / 4
5,671
567
7,216
3,858
830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
xNawai
Xing Tian
9
4 / 1 / 3
5,764
576
5,157
7,489
3,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
13
13
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Buhluu
King Arthur
1
0
1
1.5
L
1
3
0
0.33
W
4
3
3
1.83
L
Nu Wa
Mavys_
Nu Wa
0
3
3
0.5
L
Skadi
0
3
2
0.33
W
3
1
1
3.5
W
Izanami
1
1
4
3
L
Ao Kuang
Trollyface
Ao Kuang
4
3
0
1.33
L
Gilgamesh
Umlekqualquer
Gilgamesh
0
1
0
0
W
Xing Tian
xNawai
Xing Tian
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,496
Damage
24,124
33,400
Taken
26,906
11,254
Mitigated
11,140
10,655
Healing
9,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Buhluu
King Arthur
4,509
728
0
2,319
6,212
4,414
68
576
5,578
0
29,793
L
2,208
104
0
3,047
7,861
3,815
0
2,284
5,577
10,710
0
W
4,628
1,129
0
1,611
5,482
1,451
0
2,097
3,283
0
21,827
L
Nu Wa
Mavys_
Nu Wa
2,422
470
0
390
4,455
1,389
150
1,673
2,782
24,177
0
L
Skadi
2,803
1,151
275
2,438
7,004
1,184
0
2,433
4,571
0
17,041
W
2,614
405
0
1,710
3,865
1,056
1,042
1,508
2,219
33,307
0
W
Izanami
7,216
5,485
0
1,627
3,858
830
0
678
3,122
0
38,271
L
Ao Kuang
Trollyface
Ao Kuang
3,222
663
0
2,123
8,026
2,479
0
1,381
6,595
29,055
0
L
Gilgamesh
Umlekqualquer
Gilgamesh
2,841
489
0
2,382
6,054
2,387
123
0
5,704
0
30,403
W
Xing Tian
xNawai
Xing Tian
5,157
890
0
1,793
7,489
3,389
0
2,575
4,852
14,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,875
Gold Earned
29,331
226
Minions Killed
290
0
Camps Cleared
0
864,637
Distance Traveled
975,393
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,645
565
65
7
0
204,637
2
L
Sobek
4,752
475
14
1
0
195,834
3
W
Loki
5,986
599
46
5
0
204,462
0
L
Nu Wa
5,481
548
56
6
0
177,636
4
L
Skadi
4,355
436
36
4
0
155,403
4
W
Sol
6,265
627
80
8
0
188,495
4
W
Izanami
5,671
567
73
7
0
173,784
0
L
Ao Kuang
5,882
588
59
6
0
167,172
1
L
Gilgamesh
5,405
541
61
6
0
168,592
2
W
Xing Tian
5,764
576
26
3
0
204,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role