Player Matchup

Nemesis
Nemesis
Bboy0Arash
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,390 Elo+
Party 1
Camazotz
Camazotz
JooohnyySins
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 72L
1,482 Elo+
Party 3
Guan Yu
Guan Yu
KokixD
Guan Yu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Janus
Janus
Vercong
Janus
Level 27
God Stats
87W - 64L
1,491 SR
Queue Stats
123W - 106L
1,380 Elo+
Party 3
Neith
Neith
ghostx2143
Neith
Level 15
God Stats
3W - 6L
1,350 SR
Queue Stats
8W - 17L
1,285 Elo+
Party 1
Team Averages
Level 18
1,468 SR
1,407 Elo+

VS

Team Averages
Level 21
1,490 SR
1,356 Elo+
Tyr
Tyr
ButlerGotBanned
Tyr
Level 28
God Stats
2W - 1L
1,695 SR
Queue Stats
17W - 23L
1,318 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MikadoGER
Ah Muzen Cab
Level 23
God Stats
2W - 1L
1,283 SR
Queue Stats
42W - 46L
1,373 Elo+
Party 2
Ymir
Ymir
Nelreel
Ymir
Level 28
God Stats
6W - 4L
1,473 SR
Queue Stats
104W - 83L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
dh99xyz
Gilgamesh
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,339 Elo+
Party 2
Nu Wa
Nu Wa
醉墨漓烟
Nu Wa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bboy0Arash
Nemesis
14
2 / 12 / 4
9,065
349
7,429
22,915
7,626
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Camazotz
JooohnyySins
Camazotz
16
7 / 7 / 5
11,867
456
16,095
26,788
10,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
KokixD
Guan Yu
13
0 / 5 / 2
8,891
342
3,044
11,064
9,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Vercong
Janus
18
6 / 4 / 5
12,327
474
19,208
18,476
6,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
2 / 13 / 3
9,815
378
10,315
21,118
7,434
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 9
12,752
490
13,496
20,301
19,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
MikadoGER
Ah Muzen Cab
20
10 / 3 / 11
13,308
512
20,403
16,840
10,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
Nelreel
Ymir
17
6 / 5 / 19
12,355
475
13,672
23,786
25,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
dh99xyz
Gilgamesh
18
12 / 3 / 15
13,160
506
16,384
17,624
13,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 5 / 19
11,752
452
18,915
11,035
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
114
17
Kills
41
41
Deaths
18
19
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bboy0Arash
Nemesis
2
12
4
0.33
W
9
2
9
6.75
L
Camazotz
JooohnyySins
Camazotz
7
7
5
1.36
L
Guan Yu
KokixD
Guan Yu
0
5
2
0.2
W
Ah Muzen Cab
MikadoGER
Ah Muzen Cab
10
3
11
5.17
W
Ymir
Nelreel
Ymir
6
5
19
3.1
L
Janus
Vercong
Janus
6
4
5
2.13
W
Gilgamesh
dh99xyz
Gilgamesh
12
3
15
6.5
L
Neith
2
13
3
0.27
W
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,091
Damage
82,870
100,361
Taken
89,586
41,789
Mitigated
71,704
29,646
Healing
19,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bboy0Arash
Nemesis
7,429
1,543
1,074
5,870
22,915
7,626
0
9,369
13,212
0
37,021
W
13,496
2,557
0
5,686
20,301
19,250
0
3,165
16,714
0
64,894
L
Camazotz
JooohnyySins
Camazotz
16,095
2,887
0
11,842
26,788
10,121
0
6,231
20,312
0
51,442
L
Guan Yu
KokixD
Guan Yu
3,044
289
411
1,709
11,064
9,974
100
2,402
8,396
0
24,068
W
Ah Muzen Cab
MikadoGER
Ah Muzen Cab
20,403
9,240
0
5,618
16,840
10,011
2,384
2,001
14,708
0
106,271
W
Ymir
Nelreel
Ymir
13,672
2,017
0
6,189
23,786
25,248
268
5,634
17,705
49,281
0
L
Janus
Vercong
Janus
19,208
1,139
0
5,990
18,476
6,634
1,206
7,265
10,699
94,596
0
W
Gilgamesh
dh99xyz
Gilgamesh
16,384
4,241
0
1,208
17,624
13,115
1,943
2,112
15,316
0
71,423
L
Neith
10,315
3,630
0
2,750
21,118
7,434
923
5,703
15,155
0
43,993
W
18,915
5,928
0
494
11,035
4,080
1,457
5,129
5,560
64,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,965
Gold Earned
63,327
437
Minions Killed
455
0
Camps Cleared
0
2,164,920
Distance Traveled
2,446,607
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,065
349
49
2
0
449,915
3
W
Tyr
12,752
490
90
3
0
512,644
2
L
Camazotz
11,867
456
87
3
0
480,151
2
L
Guan Yu
8,891
342
47
2
0
341,254
1
W
Ah Muzen Cab
13,308
512
129
5
0
475,406
0
W
Ymir
12,355
475
59
2
0
445,387
3
L
Janus
12,327
474
174
7
0
508,445
7
W
Gilgamesh
13,160
506
92
4
0
593,228
0
L
Neith
9,815
378
80
3
0
385,155
3
W
Nu Wa
11,752
452
85
3
0
419,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role