Player Matchup

Chaac
Chaac
Bodinic
Chaac
Level 25
God Stats
4W - 4L
1,401 SR
Queue Stats
106W - 113L
1,466 Elo+
Solo
Neith
Neith
Matikokswali
Neith
Level 23
God Stats
24W - 32L
1,435 SR
Queue Stats
86W - 111L
1,387 Elo+
Solo
Mercury
Mercury
MrBubblegum44
Mercury
Level 17
God Stats
1W - 2L
1,302 SR
Queue Stats
3W - 3L
1,250 Elo+
Solo
Da Ji
Da Ji
enis1999d
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 64L
1,479 Elo+
Solo
Tiamat
Tiamat
kawaijiitomaatti
Tiamat
Level 17
God Stats
2W - 5L
1,385 SR
Queue Stats
26W - 34L
1,318 Elo+
Solo
Team Averages
Level 22
1,405 SR
1,380 Elo+

VS

Team Averages
Level 33
1,619 SR
1,534 Elo+
Merlin
Merlin
E1H4N16
Merlin
Level 18
God Stats
14W - 9L
1,319 SR
Queue Stats
75W - 81L
1,447 Elo+
Party 1
Anubis
Anubis
HarryJ0603
Anubis
Level 18
God Stats
15W - 6L
1,548 SR
Queue Stats
70W - 71L
1,447 Elo+
Party 1
Scylla
Scylla
Kirby080808
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 276L
1,229 Elo+
Solo
Gilgamesh
Gilgamesh
OG Implode
Gilgamesh
Level 75
God Stats
7W - 1L
1,977 SR
Queue Stats
62W - 22L
1,695 Elo+
Party 1
Bacchus
Bacchus
jam n jiggle
Bacchus
Level 26
God Stats
5W - 0L
1,753 SR
Queue Stats
19W - 19L
1,850 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bodinic
Chaac
17
5 / 4 / 4
11,912
993
10,308
22,314
13,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
0 / 7 / 7
10,624
885
7,514
19,864
8,102
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
16
2 / 11 / 6
10,574
881
6,673
24,922
15,372
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
enis1999d
Da Ji
16
1 / 10 / 4
10,262
855
6,591
19,272
7,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 9 / 4
10,583
882
9,466
18,279
9,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
E1H4N16
Merlin
19
5 / 0 / 25
12,722
1,060
22,220
5,530
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
HarryJ0603
Anubis
19
9 / 0 / 17
12,848
1,071
15,754
3,108
1,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
17
2 / 4 / 10
10,881
907
3,626
8,776
3,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
OG Implode
Gilgamesh
20
18 / 4 / 16
14,777
1,231
36,925
17,022
14,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
jam n jiggle
Bacchus
19
7 / 3 / 18
12,097
1,008
16,845
12,678
10,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
127
11
Kills
41
41
Deaths
11
25
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bodinic
Chaac
5
4
4
1.75
W
Merlin
E1H4N16
Merlin
5
0
25
17.5
W
Anubis
HarryJ0603
Anubis
9
0
17
17.5
W
Scylla
2
4
10
1.75
L
0
7
7
0.5
L
Mercury
2
11
6
0.45
W
Gilgamesh
OG Implode
Gilgamesh
18
4
16
6.5
L
Da Ji
enis1999d
Da Ji
1
10
4
0.3
W
Bacchus
jam n jiggle
Bacchus
7
3
18
5.33
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,552
Damage
95,370
104,651
Taken
47,114
53,301
Mitigated
32,524
10,148
Healing
4,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bodinic
Chaac
10,308
2,828
0
5,867
22,314
13,219
0
13,333
8,668
0
22,939
W
Merlin
E1H4N16
Merlin
22,220
2,460
0
18
5,530
2,261
0
1,158
4,372
50,651
0
W
Anubis
HarryJ0603
Anubis
15,754
827
0
1,015
3,108
1,701
0
839
2,269
41,051
0
W
Scylla
3,626
2,459
0
517
8,776
3,079
0
2,514
6,262
14,459
0
L
7,514
4,514
0
775
19,864
8,102
0
10,026
9,508
0
31,080
L
Mercury
6,673
3,059
0
446
24,922
15,372
0
13,797
10,881
0
16,121
W
Gilgamesh
OG Implode
Gilgamesh
36,925
16,518
0
2,190
17,022
14,533
0
2,093
14,929
0
53,710
L
Da Ji
enis1999d
Da Ji
6,591
1,273
0
334
19,272
7,019
0
10,437
8,627
0
26,217
W
Bacchus
jam n jiggle
Bacchus
16,845
1,442
0
606
12,678
10,950
0
2,862
9,816
25,879
0
L
9,466
1,094
0
2,726
18,279
9,589
0
9,460
8,522
29,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,955
Gold Earned
63,325
177
Minions Killed
230
8
Camps Cleared
7
937,336
Distance Traveled
1,025,190
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,912
993
29
2
0
210,208
0
W
Merlin
12,722
1,060
73
6
0
216,301
0
W
Anubis
12,848
1,071
68
6
1
208,075
0
W
Scylla
10,881
907
32
3
0
159,952
0
L
Neith
10,624
885
33
3
4
203,618
0
L
Mercury
10,574
881
13
1
3
192,284
1
W
Gilgamesh
14,777
1,231
33
3
4
211,151
1
L
Da Ji
10,262
855
57
5
1
175,860
2
W
Bacchus
12,097
1,008
24
2
2
229,711
0
L
Tiamat
10,583
882
45
4
0
155,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role