Player Matchup

Nemesis
Nemesis
DONECAWT
Nemesis
Level 28
God Stats
19W - 8L
1,735 SR
Queue Stats
22W - 12L
1,497 Elo+
Solo
Eset
Eset
Dferreira95
Eset
Level 17
God Stats
4W - 8L
1,126 SR
Queue Stats
54W - 73L
1,267 Elo+
Solo
Medusa
Medusa
NotMoochi
Medusa
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 43L
1,548 Elo+
Solo
Da Ji
Da Ji
Rgod124
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,291 Elo+
Solo
Discordia
Discordia
TheMageboi
Discordia
Level 16
God Stats
5W - 1L
1,929 SR
Queue Stats
25W - 25L
1,495 Elo+
Solo
Team Averages
Level 19
1,558 SR
1,419 Elo+

VS

Team Averages
Level 22
1,524 SR
1,291 Elo+
Amaterasu
Amaterasu
Diamond_Panda1
Amaterasu
Level 22
God Stats
1W - 0L
1,346 SR
Queue Stats
1W - 2L
1,159 Elo+
Party 1
Heimdallr
Heimdallr
Monster200221
Heimdallr
Level 22
God Stats
1W - 2L
1,641 SR
Queue Stats
1W - 2L
1,159 Elo+
Party 1
Tyr
Tyr
Nalheim
Tyr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 160L
1,381 Elo+
Solo
Zeus
Zeus
Oberst_Gubanow
Zeus
Level 27
God Stats
1W - 0L
1,440 SR
Queue Stats
1W - 2L
1,159 Elo+
Party 1
Medusa
Medusa
lIBASILISKIl
Medusa
Level 25
God Stats
45W - 20L
1,694 SR
Queue Stats
231W - 193L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DONECAWT
Nemesis
17
2 / 9 / 10
10,751
977
12,462
23,391
8,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 8 / 11
10,745
977
10,305
13,382
4,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
NotMoochi
Medusa
18
8 / 5 / 10
12,890
1,172
18,961
18,643
12,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
Rgod124
Da Ji
17
0 / 15 / 13
10,521
956
7,993
22,421
9,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
TheMageboi
Discordia
19
10 / 9 / 9
13,362
1,215
25,227
16,030
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Diamond_Panda1
Amaterasu
19
5 / 4 / 19
11,960
1,087
12,595
21,009
10,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Monster200221
Heimdallr
20
8 / 6 / 28
13,116
1,192
18,880
15,223
7,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
19
2 / 5 / 19
11,346
1,031
5,068
18,432
11,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
8 / 5 / 20
12,568
1,143
16,670
12,546
5,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
20
23 / 1 / 16
16,396
1,491
33,388
12,946
7,545
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
148
21
Kills
46
46
Deaths
21
53
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DONECAWT
Nemesis
2
9
10
0.78
L
1
8
11
0.81
W
Amaterasu
Diamond_Panda1
Amaterasu
5
4
19
3.63
W
Heimdallr
Monster200221
Heimdallr
8
6
28
3.67
W
Tyr
2
5
19
2.3
L
Medusa
NotMoochi
Medusa
8
5
10
2.6
W
8
5
20
3.6
L
Da Ji
Rgod124
Da Ji
0
15
13
0.43
L
Discordia
TheMageboi
Discordia
10
9
9
1.61
W
Medusa
23
1
16
31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,948
Damage
86,601
93,867
Taken
80,156
39,675
Mitigated
43,786
10,254
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DONECAWT
Nemesis
12,462
4,942
378
3,816
23,391
8,171
0
4,200
18,708
0
22,970
L
10,305
1,801
388
147
13,382
4,418
0
2,570
10,812
42,213
0
W
Amaterasu
Diamond_Panda1
Amaterasu
12,595
5,544
258
6,340
21,009
10,746
0
7,295
13,714
0
21,793
W
Heimdallr
Monster200221
Heimdallr
18,880
14,038
0
1,740
15,223
7,629
0
8,337
6,886
0
50,565
W
Tyr
5,068
1,812
721
939
18,432
11,955
0
6,950
11,482
0
14,713
L
Medusa
NotMoochi
Medusa
18,961
9,827
414
5,111
18,643
12,196
0
4,518
14,125
0
37,384
W
16,670
2,318
999
812
12,546
5,911
0
6,202
6,344
50,505
0
L
Da Ji
Rgod124
Da Ji
7,993
2,653
0
0
22,421
9,464
0
1,862
20,559
0
22,398
L
Discordia
TheMageboi
Discordia
25,227
2,009
0
0
16,030
5,426
0
3,520
12,510
43,733
0
W
Medusa
33,388
12,653
674
1,327
12,946
7,545
0
6,748
6,198
0
51,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,269
Gold Earned
65,386
192
Minions Killed
233
5
Camps Cleared
8
992,030
Distance Traveled
989,668
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,751
977
14
1
0
241,126
0
L
Eset
10,745
977
65
6
0
186,533
3
W
Amaterasu
11,960
1,087
22
2
2
219,533
1
W
Heimdallr
13,116
1,192
83
8
0
155,635
0
W
Tyr
11,346
1,031
19
2
4
207,040
0
L
Medusa
12,890
1,172
46
4
3
190,499
0
W
Zeus
12,568
1,143
68
6
0
169,434
0
L
Da Ji
10,521
956
28
3
2
158,224
2
L
Discordia
13,362
1,215
39
4
0
215,648
0
W
Medusa
16,396
1,491
41
4
2
238,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role