Player Matchup

Ares
Ares
Aleksathekiller
Ares
Level 32
God Stats
8W - 9L
1,656 SR
Queue Stats
37W - 37L
1,584 Elo+
Party 1
Medusa
Medusa
FermiParadox0
Medusa
Level 28
God Stats
7W - 2L
1,964 SR
Queue Stats
112W - 82L
1,629 Elo+
Party 1
Hades
Hades
KingDenas2
Hades
Level 3
God Stats
1W - 1L
1,769 SR
Queue Stats
1W - 2L
1,723 Elo+
Solo
Nemesis
Nemesis
Oooooon
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,616 Elo+
Solo
Odin
Odin
Xiduz
Odin
Level 29
God Stats
6W - 6L
1,662 SR
Queue Stats
469W - 442L
1,644 Elo+
Solo
Team Averages
Level 21
1,710 SR
1,639 Elo+

VS

Team Averages
Level 22
1,601 SR
1,614 Elo+
Set
Set
Astro99
Set
Level 24
God Stats
12W - 5L
1,966 SR
Queue Stats
61W - 73L
1,411 Elo+
Solo
Heimdallr
Heimdallr
Gameser
Heimdallr
Level 29
God Stats
5W - 0L
1,801 SR
Queue Stats
81W - 32L
1,716 Elo+
Solo
Olorun
Olorun
NavajaAsesina
Olorun
Level 28
God Stats
7W - 7L
1,431 SR
Queue Stats
65W - 53L
1,500 Elo+
Solo
Hercules
Hercules
Scarfacê
Hercules
Level 3
God Stats
9W - 6L
1,500 SR
Queue Stats
180W - 128L
1,778 Elo+
Party 2
Discordia
Discordia
Árvimaster
Discordia
Level 25
God Stats
2W - 1L
1,310 SR
Queue Stats
220W - 157L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 6
8,391
494
5,655
15,374
9,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 7 / 3
8,110
477
8,923
14,749
5,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
10
1 / 6 / 1
6,629
390
2,227
12,723
4,695
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Oooooon
Nemesis
15
4 / 4 / 1
9,356
550
9,906
16,543
7,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
Xiduz
Odin
12
2 / 3 / 3
7,804
459
6,367
11,845
9,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
13
2 / 4 / 4
8,310
489
8,982
12,652
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Gameser
Heimdallr
16
4 / 3 / 9
10,195
600
10,917
11,519
4,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
9 / 3 / 3
10,271
604
14,526
12,810
5,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
Scarfacê
Hercules
15
2 / 2 / 2
9,138
538
7,674
11,904
6,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Árvimaster
Discordia
15
8 / 2 / 4
9,937
585
12,596
8,722
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
14
Kills
25
25
Deaths
14
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
Set
2
4
4
1
L
4
7
3
0.79
W
Heimdallr
Gameser
Heimdallr
4
3
9
2.83
L
Hades
1
6
1
0.25
W
9
3
3
3.5
L
Nemesis
Oooooon
Nemesis
4
4
1
1.13
W
Hercules
Scarfacê
Hercules
2
2
2
1.5
L
Odin
Xiduz
Odin
2
3
3
1.17
W
Discordia
Árvimaster
Discordia
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,078
Damage
54,695
71,234
Taken
57,607
37,491
Mitigated
24,858
17,839
Healing
21,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,655
160
0
4,548
15,374
9,815
384
8,330
7,044
15,678
0
W
Set
8,982
4,606
0
3,521
12,652
4,719
0
1,689
10,963
0
50,349
L
8,923
4,201
0
3,665
14,749
5,953
147
6,104
8,642
0
54,335
W
Heimdallr
Gameser
Heimdallr
10,917
6,684
0
5,575
11,519
4,194
1,290
1,697
9,822
0
67,964
L
Hades
2,227
519
215
1,861
12,723
4,695
19
6,094
6,629
21,766
0
W
14,526
8,582
142
6,227
12,810
5,665
2,581
3,307
9,503
75,756
0
L
Nemesis
Oooooon
Nemesis
9,906
5,213
0
4,590
16,543
7,254
82
4,581
11,962
0
62,714
W
Hercules
Scarfacê
Hercules
7,674
3,128
0
3,478
11,904
6,855
0
1,234
10,670
0
48,428
L
Odin
Xiduz
Odin
6,367
3,274
0
2,960
11,845
9,774
0
2,013
9,832
2,702
25,293
W
Discordia
Árvimaster
Discordia
12,596
1,529
0
2,757
8,722
3,425
572
773
7,949
46,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,290
Gold Earned
47,851
329
Minions Killed
476
0
Camps Cleared
0
1,591,365
Distance Traveled
1,623,932
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,391
494
26
2
0
334,620
4
W
Set
8,310
489
78
5
0
353,101
7
L
Medusa
8,110
477
73
4
0
339,446
3
W
Heimdallr
10,195
600
115
7
0
303,129
4
L
Hades
6,629
390
46
3
0
266,309
0
W
Olorun
10,271
604
117
7
0
268,166
7
L
Nemesis
9,356
550
116
7
0
341,538
5
W
Hercules
9,138
538
101
6
0
364,879
6
L
Odin
7,804
459
68
4
0
309,452
5
W
Discordia
9,937
585
65
4
0
334,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role