Player Matchup

Gilgamesh
Gilgamesh
AworaW
Gilgamesh
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 4L
1,980 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MACACOUMADELICIA
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
348W - 349L
1,596 Elo+
Solo
Sol
Sol
MidlaneKingdom
Sol
Level 15
God Stats
29W - 26L
1,561 SR
Queue Stats
136W - 104L
1,737 Elo+
Solo
Janus
Janus
SpitefulGremlin
Janus
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 2L
1,980 Elo+
Party 1
Chernobog
Chernobog
klauschwab
Chernobog
Level 27
God Stats
3W - 4L
1,574 SR
Queue Stats
124W - 102L
1,642 Elo+
Solo
Team Averages
Level 24
1,527 SR
1,787 Elo+

VS

Team Averages
Level 13
1,719 SR
1,763 Elo+
Athena
Athena
Ashlordbringer
Athena
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 40L
1,776 Elo+
Solo
Guan Yu
Guan Yu
Reaper5252
Guan Yu
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 180L
1,698 Elo+
Solo
Ullr
Ullr
Владик6б
Ullr
Level 5
God Stats
6W - 1L
1,972 SR
Queue Stats
10W - 2L
1,886 Elo+
Party 2
Poseidon
Poseidon
СẪсайКудасай
Poseidon
Level 16
God Stats
2W - 3L
1,592 SR
Queue Stats
36W - 37L
1,579 Elo+
Solo
Mercury
Mercury
ЧEЛИКСЛАВ
Mercury
Level 5
God Stats
5W - 1L
2,033 SR
Queue Stats
7W - 2L
1,877 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AworaW
Gilgamesh
16
7 / 2 / 3
10,878
518
11,943
15,613
7,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
MACACOUMADELICIA
Cu Chulainn
18
1 / 4 / 2
11,546
550
10,747
16,290
17,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
4 / 6 / 3
12,017
572
20,171
18,898
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
4 / 1 / 7
13,322
634
9,408
11,185
4,392
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
klauschwab
Chernobog
17
1 / 2 / 10
10,756
512
6,111
11,459
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
9,315
444
6,516
19,068
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Reaper5252
Guan Yu
19
7 / 0 / 2
11,331
540
11,357
20,824
23,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 7 / 3
8,484
404
9,658
12,275
4,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 7 / 1
8,255
393
4,730
12,692
5,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 1 / 2
10,224
487
8,759
10,500
4,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
17
Kills
15
15
Deaths
19
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Gilgamesh
AworaW
Gilgamesh
7
2
3
4.25
W
Cu Chulainn
MACACOUMADELICIA
Cu Chulainn
1
4
2
0.5
W
4
6
3
0.92
L
Guan Yu
Reaper5252
Guan Yu
7
0
2
8
W
4
1
7
7.5
W
Chernobog
klauschwab
Chernobog
1
2
10
3
L
2
7
3
0.5
L
1
7
1
0.21
L
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,380
Damage
41,020
73,445
Taken
75,359
40,028
Mitigated
48,456
27,032
Healing
23,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,516
2,385
465
5,103
19,068
11,229
126
8,861
10,207
22,625
0
W
Gilgamesh
AworaW
Gilgamesh
11,943
3,484
0
2,948
15,613
7,752
0
3,154
12,409
0
63,034
W
Cu Chulainn
MACACOUMADELICIA
Cu Chulainn
10,747
1,806
0
4,003
16,290
17,771
954
837
14,988
12,349
64,566
W
20,171
7,582
0
9,918
18,898
5,671
5,590
4,060
14,688
109,532
0
L
Guan Yu
Reaper5252
Guan Yu
11,357
1,483
2,303
12,294
20,824
23,249
683
7,762
13,062
0
63,911
W
9,408
1,026
0
6,695
11,185
4,392
0
1,607
9,578
119,311
0
W
Chernobog
klauschwab
Chernobog
6,111
3,720
0
3,468
11,459
4,442
795
3,482
7,927
0
83,891
L
9,658
5,026
0
6
12,275
4,759
0
6,861
5,414
0
40,438
L
4,730
904
0
3,470
12,692
5,066
276
5,220
7,472
53,373
0
L
8,759
3,901
0
250
10,500
4,153
115
2,830
7,670
0
65,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,519
Gold Earned
47,609
724
Minions Killed
453
0
Camps Cleared
0
2,080,639
Distance Traveled
1,828,166
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,315
444
32
2
0
414,679
7
W
Gilgamesh
10,878
518
76
4
0
388,102
4
W
Cu Chulainn
11,546
550
134
6
0
418,094
0
W
Sol
12,017
572
175
8
0
370,776
4
L
Guan Yu
11,331
540
134
6
0
468,419
3
W
Janus
13,322
634
222
11
0
461,990
4
W
Chernobog
10,756
512
117
6
0
441,677
5
L
Ullr
8,484
404
60
3
0
278,332
1
L
Poseidon
8,255
393
97
5
0
291,182
2
L
Mercury
10,224
487
130
6
0
375,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role