Player Matchup

Scylla
Scylla
Bronze III
Changanillas30
Scylla
Bronze III
Level 34
God Stats
0W - 2L
1,388 SR
Queue Stats
12W - 39L
1,553 MMR
Solo
Geb
Geb
Gold III
EMP_TWITCH-_-
Geb
Gold III
Level 81
God Stats
10W - 13L
1,536 SR
Queue Stats
218W - 216L
1,583 MMR
Solo
Awilix
Awilix
Gold III
Jebote_Kikii
Awilix
Gold III
Level 113
God Stats
23W - 15L
1,660 SR
Queue Stats
159W - 159L
1,563 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Wizz-Samu
Cu Chulainn
Gold III
Level 106
God Stats
15W - 25L
1,559 SR
Queue Stats
110W - 103L
1,595 MMR
Party 2
Jing Wei
Jing Wei
Gold V
paleng
Jing Wei
Gold V
Level 41
God Stats
5W - 2L
1,872 SR
Queue Stats
19W - 12L
1,577 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 75
1,603 SR
1,574 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,574 SR
1,544 MMR
Artio
Artio
Gold IV
NaTioN_ReMixZ-
Artio
Gold IV
Level 122
God Stats
4W - 2L
1,327 SR
Queue Stats
146W - 128L
1,449 MMR
Party 1
Eset
Eset
Platinum V
Shkim
Eset
Platinum V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold III
legend-of-tobii
Loki
Gold III
Level 127
God Stats
30W - 21L
1,549 SR
Queue Stats
709W - 707L
1,511 MMR
Solo
Cthulhu
Cthulhu
Silver I
xDBreakerDx
Cthulhu
Silver I
Level 124
God Stats
1W - 0L
1,763 SR
Queue Stats
21W - 14L
1,625 MMR
Party 1
Medusa
Medusa
Silver I
xX-javviiitoo-Xx
Medusa
Silver I
Level 107
God Stats
1W - 0L
1,731 SR
Queue Stats
6W - 2L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,871
394
4,593
12,478
3,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 4 / 1
8,244
412
6,364
13,170
8,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
13
1 / 10 / 2
7,999
400
6,775
15,340
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Wizz-Samu
Cu Chulainn
16
2 / 4 / 1
9,537
477
10,600
18,953
10,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
paleng
Jing Wei
16
0 / 4 / 0
9,361
468
6,402
17,072
5,826
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ApolloTiamatSetDanzaburouGuan Yu

VS

Bans
AthenaTsukuyomiTyrNemesisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 9
10,626
531
7,722
16,285
16,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
Shkim
Eset
20
9 / 0 / 8
12,474
624
17,178
10,559
4,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 3 / 6
11,095
555
8,395
12,431
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
xDBreakerDx
Cthulhu
18
2 / 1 / 10
11,307
565
17,629
18,853
21,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 0 / 4
10,833
542
10,813
10,586
4,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
5
Kills
27
27
Deaths
5
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
1
4
1
0.38
L
Awilix
1
10
2
0.2
W
5
1
9
9.5
W
Eset
Shkim
Eset
9
0
8
13
L
Cu Chulainn
Wizz-Samu
Cu Chulainn
2
4
1
0.63
W
8
3
6
3.67
L
Jing Wei
paleng
Jing Wei
0
4
0
0
W
Cthulhu
xDBreakerDx
Cthulhu
2
1
10
7
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,734
Damage
61,737
77,013
Taken
68,714
34,418
Mitigated
52,277
15,387
Healing
29,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,593
670
0
4,377
12,478
3,981
36
7,886
4,296
33,829
0
L
6,364
682
0
1,765
13,170
8,806
0
8,189
4,540
28,048
0
L
Awilix
6,775
2,945
0
30
15,340
4,959
0
6,544
8,519
0
47,828
W
7,722
955
1,338
6,530
16,285
16,781
379
4,835
11,230
33,857
0
W
Eset
Shkim
Eset
17,178
466
683
3,602
10,559
4,564
2,277
1,221
9,242
91,267
0
L
Cu Chulainn
Wizz-Samu
Cu Chulainn
10,600
2,987
0
2,619
18,953
10,846
0
12,691
5,387
0
69,072
W
8,395
3,116
0
4,097
12,431
5,043
1,278
526
11,901
0
65,387
L
Jing Wei
paleng
Jing Wei
6,402
5,499
0
6,596
17,072
5,826
743
5,206
11,742
0
74,742
W
Cthulhu
xDBreakerDx
Cthulhu
17,629
1,927
836
8,443
18,853
21,534
547
2,370
16,470
77,515
0
W
10,813
5,253
0
3,775
10,586
4,355
3,992
1,658
8,914
0
91,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,012
Gold Earned
56,335
460
Minions Killed
625
0
Camps Cleared
0
1,739,986
Distance Traveled
1,909,499
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,871
394
66
3
0
325,362
3
L
Geb
8,244
412
45
2
0
326,301
6
L
Awilix
7,999
400
76
4
0
375,918
2
W
Artio
10,626
531
57
3
0
369,524
0
W
Eset
12,474
624
159
8
0
387,814
10
L
Cu Chulainn
9,537
477
134
7
0
350,859
2
W
Loki
11,095
555
97
5
0
389,239
2
L
Jing Wei
9,361
468
139
7
0
361,546
7
W
Cthulhu
11,307
565
169
8
0
373,112
5
W
Medusa
10,833
542
143
7
0
389,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role