Player Matchup

Ne Zha
Ne Zha
ChoK0Bo
Ne Zha
Level 157
God Stats
11W - 15L
1,491 SR
Queue Stats
605W - 659L
1,581 Elo+
Party 1
Hachiman
Hachiman
Lightning1488
Hachiman
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,415 Elo+
Party 3
Janus
Janus
PèreCastor
Janus
Level 138
God Stats
0W - 1L
1,220 SR
Queue Stats
22W - 28L
1,588 Elo+
Party 1
Cerberus
Cerberus
Ultrainstic
Cerberus
Level 141
God Stats
9W - 2L
1,721 SR
Queue Stats
382W - 276L
1,636 Elo+
Party 3
Gilgamesh
Gilgamesh
cerbe
Gilgamesh
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
488W - 342L
1,607 Elo+
Party 3
Team Averages
Level 130
1,486 SR
1,565 Elo+

VS

Team Averages
Level 128
1,477 SR
1,576 Elo+
Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BillgamerYT
Danzaburou
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,602 Elo+
Party 2
Cupid
Cupid
WZJ00
Cupid
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 74L
1,508 Elo+
Party 2
Xing Tian
Xing Tian
fdtjctyjd
Xing Tian
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 23L
1,638 Elo+
Party 2
Hercules
Hercules
iDarkSoulzz
Hercules
Level 124
God Stats
3W - 0L
1,385 SR
Queue Stats
15W - 9L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChoK0Bo
Ne Zha
16
3 / 3 / 9
9,551
735
11,444
13,066
13,228
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Lightning1488
Hachiman
13
0 / 6 / 11
8,470
652
12,407
14,345
6,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 4 / 6
10,170
782
13,452
8,149
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Ultrainstic
Cerberus
17
7 / 3 / 10
10,905
839
17,900
20,728
25,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
cerbe
Gilgamesh
15
2 / 5 / 12
9,348
719
14,569
14,533
16,692
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
3 / 3 / 17
10,410
801
10,134
17,890
15,305
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
BillgamerYT
Danzaburou
17
5 / 6 / 14
10,518
809
12,852
15,769
6,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
WZJ00
Cupid
17
5 / 2 / 8
9,808
754
12,892
11,193
4,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
fdtjctyjd
Xing Tian
18
4 / 2 / 16
11,127
856
10,475
18,600
24,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
iDarkSoulzz
Hercules
16
4 / 4 / 12
10,325
794
13,079
20,501
25,207
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
88
17
Kills
21
21
Deaths
17
48
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
3
17
3.83
W
Danzaburou
BillgamerYT
Danzaburou
5
6
14
2
L
Ne Zha
ChoK0Bo
Ne Zha
3
3
9
2.5
L
Hachiman
Lightning1488
Hachiman
0
6
11
0.92
L
5
4
6
2
L
Cerberus
Ultrainstic
Cerberus
7
3
10
4
W
Cupid
WZJ00
Cupid
5
2
8
4.5
L
Gilgamesh
cerbe
Gilgamesh
2
5
12
1.6
W
Xing Tian
fdtjctyjd
Xing Tian
4
2
16
6
W
Hercules
iDarkSoulzz
Hercules
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,772
Damage
59,432
70,821
Taken
83,953
65,605
Mitigated
76,453
21,404
Healing
32,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
10,134
604
3,366
4,008
17,890
15,305
823
4,100
13,524
27,140
0
W
Danzaburou
BillgamerYT
Danzaburou
12,852
5,293
546
2,941
15,769
6,935
1,760
6,536
9,053
0
29,200
L
Ne Zha
ChoK0Bo
Ne Zha
11,444
2,106
1,934
3,141
13,066
13,228
1,333
3,610
9,306
0
22,310
L
Hachiman
Lightning1488
Hachiman
12,407
4,914
858
1,959
14,345
6,375
867
4,058
10,112
0
19,823
L
13,452
487
2,224
807
8,149
4,053
1,057
3,024
5,050
33,341
0
L
Cerberus
Ultrainstic
Cerberus
17,900
1,103
429
6,463
20,728
25,257
378
6,146
14,407
24,524
0
W
Cupid
WZJ00
Cupid
12,892
7,083
4,631
4,146
11,193
4,989
1,484
4,513
6,590
0
29,708
L
Gilgamesh
cerbe
Gilgamesh
14,569
4,194
1,836
1,753
14,533
16,692
1,318
3,771
10,612
0
21,880
W
Xing Tian
fdtjctyjd
Xing Tian
10,475
977
445
2,226
18,600
24,017
449
7,328
10,980
20,018
0
W
Hercules
iDarkSoulzz
Hercules
13,079
3,794
2,798
7,477
20,501
25,207
386
7,743
12,454
0
21,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,444
Gold Earned
52,188
128
Minions Killed
131
0
Camps Cleared
0
1,156,175
Distance Traveled
1,193,550
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,410
801
25
2
0
252,422
3
W
Danzaburou
10,518
809
35
3
0
216,614
0
L
Ne Zha
9,551
735
29
2
0
241,894
2
L
Hachiman
8,470
652
19
1
0
206,424
0
L
Janus
10,170
782
47
4
0
236,083
0
L
Cerberus
10,905
839
11
1
0
239,512
1
W
Cupid
9,808
754
32
2
0
227,212
2
L
Gilgamesh
9,348
719
22
2
0
232,262
0
W
Xing Tian
11,127
856
16
1
0
251,692
0
W
Hercules
10,325
794
23
2
0
245,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role