Player Matchup

Xing Tian
Xing Tian
Buhluu
Xing Tian
Level 85
God Stats
13W - 3L
1,948 SR
Queue Stats
376W - 263L
1,565 Elo+
Party 1
Arachne
Arachne
JOJIE__
Arachne
Level 103
God Stats
57W - 31L
1,597 SR
Queue Stats
438W - 436L
1,499 Elo+
Solo
Izanami
Izanami
SzayelAGrantz
Izanami
Level 18
God Stats
115W - 36L
1,495 SR
Queue Stats
131W - 49L
1,382 Elo+
Party 1
Bellona
Bellona
VitalSecond
Bellona
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,802 Elo+
Solo
Merlin
Merlin
xNawai
Merlin
Level 86
God Stats
13W - 9L
1,625 SR
Queue Stats
411W - 283L
1,599 Elo+
Party 1
Team Averages
Level 81
1,633 SR
1,569 Elo+

VS

Team Averages
Level 90
1,650 SR
1,610 Elo+
Tyr
Tyr
ArticLin3
Tyr
Level 41
God Stats
5W - 0L
1,829 SR
Queue Stats
31W - 3L
1,888 Elo+
Party 2
Sylvanus
Sylvanus
Horusgebel
Sylvanus
Level 152
God Stats
6W - 2L
1,612 SR
Queue Stats
157W - 162L
1,489 Elo+
Party 2
Neith
Neith
Luminosity777
Neith
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,708 Elo+
Party 2
Cerberus
Cerberus
beastn_0515
Cerberus
Level 38
God Stats
14W - 9L
1,717 SR
Queue Stats
80W - 56L
1,479 Elo+
Solo
Persephone
Persephone
maidenx_
Persephone
Level 159
God Stats
15W - 16L
1,592 SR
Queue Stats
321W - 326L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Buhluu
Xing Tian
11
2 / 1 / 4
7,305
430
4,699
13,033
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
JOJIE__
Arachne
11
1 / 6 / 2
7,104
418
5,079
11,539
3,632
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
15
1 / 1 / 1
8,693
511
4,655
6,912
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
VitalSecond
Bellona
13
0 / 6 / 3
7,575
446
5,230
15,120
9,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
xNawai
Merlin
14
4 / 3 / 2
8,356
492
9,686
9,341
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 2
10,086
593
13,215
13,804
13,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Horusgebel
Sylvanus
13
1 / 2 / 3
7,375
434
4,814
11,938
7,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
2 / 1 / 4
8,733
514
7,120
7,550
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
beastn_0515
Cerberus
14
5 / 2 / 4
9,001
529
6,207
10,507
4,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
maidenx_
Persephone
14
3 / 2 / 3
8,775
516
10,626
6,326
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
17
17
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
Xing Tian
Buhluu
Xing Tian
2
1
4
4
W
Sylvanus
Horusgebel
Sylvanus
1
2
3
1.25
L
Arachne
JOJIE__
Arachne
1
6
2
0.33
W
2
1
4
4
L
Izanami
1
1
1
1.5
L
Bellona
VitalSecond
Bellona
0
6
3
0.25
W
Cerberus
beastn_0515
Cerberus
5
2
4
3.5
W
Persephone
maidenx_
Persephone
3
2
3
2.25
L
Merlin
xNawai
Merlin
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,349
Damage
41,982
55,945
Taken
50,125
26,298
Mitigated
31,350
11,694
Healing
19,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,215
2,077
0
6,345
13,804
13,759
1,063
3,265
10,539
0
71,799
L
Xing Tian
Buhluu
Xing Tian
4,699
339
0
1,854
13,033
7,470
0
8,417
4,380
16,597
0
W
Sylvanus
Horusgebel
Sylvanus
4,814
1,297
1,888
5,144
11,938
7,425
149
4,085
7,853
25,694
0
L
Arachne
JOJIE__
Arachne
5,079
3,625
0
2,359
11,539
3,632
0
3,714
7,739
0
25,842
W
7,120
2,183
0
1,617
7,550
3,722
296
1,024
6,526
0
57,788
L
Izanami
4,655
3,322
0
1,860
6,912
2,244
259
836
6,076
0
73,562
L
Bellona
VitalSecond
Bellona
5,230
905
0
4,308
15,120
9,562
0
3,570
11,476
265
44,636
W
Cerberus
beastn_0515
Cerberus
6,207
222
0
3,357
10,507
4,274
400
3,089
7,418
50,565
0
W
Persephone
maidenx_
Persephone
10,626
363
0
1,551
6,326
2,170
115
3,185
3,139
61,654
0
L
Merlin
xNawai
Merlin
9,686
267
0
1,313
9,341
3,390
0
4,442
4,627
57,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,033
Gold Earned
43,970
437
Minions Killed
547
0
Camps Cleared
0
1,612,165
Distance Traveled
1,582,702
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,086
593
152
9
0
347,829
2
L
Xing Tian
7,305
430
15
1
0
333,428
8
W
Sylvanus
7,375
434
51
3
0
285,823
1
L
Arachne
7,104
418
53
3
0
339,455
6
W
Neith
8,733
514
124
7
0
298,680
2
L
Izanami
8,693
511
159
9
0
317,222
0
L
Bellona
7,575
446
94
6
0
314,573
0
W
Cerberus
9,001
529
101
6
0
322,887
1
W
Persephone
8,775
516
119
7
0
327,483
5
L
Merlin
8,356
492
116
7
0
307,487
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role