Player Matchup

Zeus
Zeus
HUNTERLEO
Zeus
Level 127
God Stats
3W - 2L
1,671 SR
Queue Stats
90W - 70L
1,621 Elo+
Solo
Gilgamesh
Gilgamesh
ToastKingJR
Gilgamesh
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 77L
1,602 Elo+
Solo
Chaac
Chaac
ZANKROAR
Chaac
Level 154
God Stats
11W - 6L
1,630 SR
Queue Stats
337W - 323L
1,502 Elo+
Party 1
Achilles
Achilles
saad07
Achilles
Level 94
God Stats
12W - 10L
1,426 SR
Queue Stats
333W - 310L
1,503 Elo+
Party 1
Ratatoskr
Ratatoskr
χanqu
Ratatoskr
Level 121
God Stats
5W - 5L
1,564 SR
Queue Stats
209W - 177L
1,598 Elo+
Solo
Team Averages
Level 130
1,558 SR
1,565 Elo+

VS

Team Averages
Level 121
1,552 SR
1,541 Elo+
Yemoja
Yemoja
KaladinTempest
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Kappaccinno
Hera
Level 129
God Stats
23W - 24L
1,595 SR
Queue Stats
613W - 573L
1,647 Elo+
Solo
Pele
Pele
TheKeeG187
Pele
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Tristrem
Thanatos
Level 85
God Stats
23W - 15L
1,664 SR
Queue Stats
59W - 43L
1,559 Elo+
Solo
Apollo
Apollo
UmmFalse
Apollo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 2 / 1
4,991
499
3,314
2,713
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ToastKingJR
Gilgamesh
11
2 / 3 / 1
5,997
600
2,857
5,716
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
ZANKROAR
Chaac
8
2 / 4 / 4
5,039
504
6,118
9,084
3,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Achilles
saad07
Achilles
9
4 / 1 / 2
5,506
551
4,635
7,207
3,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ratatoskr
χanqu
Ratatoskr
10
3 / 0 / 2
6,004
600
2,518
4,285
1,122
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 2
4,892
489
2,678
8,044
3,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 0
6,538
654
2,288
2,356
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 4 / 0
6,498
650
3,519
7,695
2,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Tristrem
Thanatos
7
1 / 2 / 2
4,721
472
1,890
5,041
1,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
UmmFalse
Apollo
8
1 / 3 / 3
5,020
502
6,243
7,555
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
11
Kills
10
10
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
0
2
1
0.25
L
2
2
2
1.5
L
3
0
0
3
L
3
4
0
0.75
W
Gilgamesh
ToastKingJR
Gilgamesh
2
3
1
0.83
L
Thanatos
Tristrem
Thanatos
1
2
2
1
L
Apollo
UmmFalse
Apollo
1
3
3
0.83
W
Chaac
ZANKROAR
Chaac
2
4
4
1
W
Achilles
saad07
Achilles
4
1
2
5
W
Ratatoskr
χanqu
Ratatoskr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,442
Damage
16,618
29,005
Taken
30,691
11,494
Mitigated
9,382
10,867
Healing
9,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
3,314
477
0
885
2,713
700
0
1,293
1,340
28,858
0
L
2,678
506
342
1,709
8,044
3,244
0
2,087
5,957
9,451
0
L
2,288
698
0
594
2,356
655
0
712
1,644
39,799
0
L
3,519
857
0
1,557
7,695
2,408
0
0
7,695
0
35,322
W
Gilgamesh
ToastKingJR
Gilgamesh
2,857
906
0
1,123
5,716
3,312
0
0
5,716
0
29,165
L
Thanatos
Tristrem
Thanatos
1,890
485
0
3,055
5,041
1,395
0
515
4,526
0
20,316
L
Apollo
UmmFalse
Apollo
6,243
3,118
0
2,521
7,555
1,680
0
0
7,555
0
24,977
W
Chaac
ZANKROAR
Chaac
6,118
1,280
234
3,023
9,084
3,181
213
2,225
6,847
0
22,278
W
Achilles
saad07
Achilles
4,635
765
0
2,518
7,207
3,179
240
1,228
5,979
0
17,833
W
Ratatoskr
χanqu
Ratatoskr
2,518
598
0
3,084
4,285
1,122
0
98
4,157
0
28,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,537
Gold Earned
27,669
241
Minions Killed
285
0
Camps Cleared
0
945,359
Distance Traveled
881,939
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,991
499
51
5
0
175,021
1
L
Yemoja
4,892
489
14
1
0
180,848
2
L
Hera
6,538
654
109
11
0
190,267
3
L
Pele
6,498
650
71
7
0
180,488
1
W
Gilgamesh
5,997
600
63
6
0
178,010
1
L
Thanatos
4,721
472
45
5
0
160,959
0
L
Apollo
5,020
502
46
5
0
169,377
3
W
Chaac
5,039
504
36
4
0
181,999
4
W
Achilles
5,506
551
29
3
0
185,952
3
W
Ratatoskr
6,004
600
62
6
0
224,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role