Player Matchup

Athena
Athena
Anthisii
Athena
Level 20
God Stats
26W - 38L
1,543 SR
Queue Stats
36W - 55L
1,471 Elo+
Solo
Merlin
Merlin
MIMYKYU
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,489 Elo+
Solo
Thor
Thor
NATTAMILD
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 65L
1,301 Elo+
Party 1
Skadi
Skadi
lunarrlailaa
Skadi
Level 4
God Stats
0W - 2L
1,322 SR
Queue Stats
0W - 2L
1,331 Elo+
Party 1
Odin
Odin
t0adface
Odin
Level 13
God Stats
2W - 3L
1,555 SR
Queue Stats
4W - 6L
1,470 Elo+
Solo
Team Averages
Level 13
1,484 SR
1,412 Elo+

VS

Team Averages
Level 17
1,507 SR
1,389 Elo+
Ravana
Ravana
EchoingShout
Ravana
Level 28
God Stats
3W - 6L
1,366 SR
Queue Stats
75W - 63L
1,534 Elo+
Solo
Xing Tian
Xing Tian
JeSuisKI
Xing Tian
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,015 Elo+
Solo
Ratatoskr
Ratatoskr
JustShubb
Ratatoskr
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
232W - 245L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
textbooktraitor
Baron Samedi
Level 29
God Stats
7W - 7L
1,406 SR
Queue Stats
111W - 130L
1,557 Elo+
Solo
Artemis
Artemis
芬达没有橙意
Artemis
Level 8
God Stats
2W - 0L
1,763 SR
Queue Stats
6W - 9L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Anthisii
Athena
14
0 / 12 / 4
9,629
401
7,998
30,911
17,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
MIMYKYU
Merlin
15
0 / 9 / 1
9,907
413
12,376
15,305
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
15
2 / 7 / 0
9,954
415
6,457
17,073
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 11 / 2
9,004
375
8,047
15,987
6,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
17
2 / 3 / 1
10,188
425
6,631
16,390
12,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
5 / 1 / 5
14,332
597
14,676
12,765
16,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xing Tian
JeSuisKI
Xing Tian
19
7 / 0 / 20
13,599
567
14,358
18,318
22,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ratatoskr
JustShubb
Ratatoskr
19
7 / 2 / 12
13,012
542
16,406
13,375
7,290
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
textbooktraitor
Baron Samedi
20
9 / 1 / 1
14,661
611
14,528
15,439
9,162
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 1 / 11
13,829
576
18,557
11,416
5,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
91
5
Kills
42
42
Deaths
5
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Athena
Anthisii
Athena
0
12
4
0.17
W
Ravana
5
1
5
7.5
W
Xing Tian
JeSuisKI
Xing Tian
7
0
20
17
W
Ratatoskr
JustShubb
Ratatoskr
7
2
12
6.5
L
Merlin
MIMYKYU
Merlin
0
9
1
0.06
L
Thor
2
7
0
0.29
L
1
11
2
0.18
L
Odin
2
3
1
0.83
W
Baron Samedi
textbooktraitor
Baron Samedi
9
1
1
9.5
W
14
1
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,509
Damage
78,525
95,666
Taken
71,313
46,353
Mitigated
61,321
14,091
Healing
20,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Anthisii
Athena
7,998
1,396
0
5,280
30,911
17,441
381
14,159
16,752
31,007
0
W
Ravana
14,676
4,245
0
8,164
12,765
16,290
3,602
3,627
8,988
0
94,491
W
Xing Tian
JeSuisKI
Xing Tian
14,358
1,800
0
1,592
18,318
22,792
1,497
5,051
13,092
44,904
0
W
Ratatoskr
JustShubb
Ratatoskr
16,406
3,972
0
2,226
13,375
7,290
1,699
4,510
8,815
0
69,960
L
Merlin
MIMYKYU
Merlin
12,376
477
0
1,215
15,305
5,003
482
3,969
11,336
67,251
0
L
Thor
6,457
1,560
0
3,894
17,073
5,427
0
1,205
15,868
0
47,425
L
8,047
4,983
0
461
15,987
6,091
449
4,768
11,219
0
41,879
L
Odin
6,631
1,927
0
3,241
16,390
12,391
0
4,785
11,605
0
42,637
W
Baron Samedi
textbooktraitor
Baron Samedi
14,528
2,012
417
6,756
15,439
9,162
1,669
4,490
10,899
132,148
0
W
18,557
9,084
0
1,416
11,416
5,787
7,539
2,696
8,695
0
102,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,682
Gold Earned
69,433
426
Minions Killed
733
0
Camps Cleared
0
1,955,484
Distance Traveled
2,267,757
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,629
401
59
2
0
443,243
0
W
Ravana
14,332
597
211
9
0
457,703
0
W
Xing Tian
13,599
567
42
2
0
505,570
5
W
Ratatoskr
13,012
542
101
4
0
486,002
3
L
Merlin
9,907
413
127
5
0
358,555
8
L
Thor
9,954
415
92
4
0
373,919
0
L
Skadi
9,004
375
70
3
0
375,821
3
L
Odin
10,188
425
78
3
0
403,946
1
W
Baron Samedi
14,661
611
208
9
0
432,919
8
W
Artemis
13,829
576
171
7
0
385,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role