Player Matchup

King Arthur
King Arthur
Bronze III
ByKaLem
King Arthur
Bronze III
Level 41
God Stats
0W - 1L
1,584 SR
Queue Stats
4W - 9L
1,218 MMR
Solo
Mercury
Mercury
Gold IV
HammeRMjolnir
Mercury
Gold IV
Level 126
God Stats
12W - 14L
1,444 SR
Queue Stats
538W - 546L
1,230 MMR
Solo
Eset
Eset
Silver I
Periador
Eset
Silver I
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 148L
1,210 MMR
Solo
Xbalanque
Xbalanque
Gold V
Pralle0815
Xbalanque
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver II
TaiwanChina
Kumbhakarna
Silver II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,506 SR
1,332 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,603 SR
1,276 MMR
Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Kollech
Sun Wukong
Silver II
Level 116
God Stats
3W - 2L
1,613 SR
Queue Stats
41W - 37L
1,412 MMR
Party 1
Arachne
Arachne
Silver II
Mellloo
Arachne
Silver II
Level 107
God Stats
49W - 30L
1,642 SR
Queue Stats
73W - 70L
1,049 MMR
Party 1
Jormungandr
Jormungandr
Silver I
maunt1n
Jormungandr
Silver I
Level 104
God Stats
16W - 21L
1,593 SR
Queue Stats
410W - 420L
1,215 MMR
Solo
Janus
Janus
Silver I
oKSAo
Janus
Silver I
Level 142
God Stats
27W - 24L
1,667 SR
Queue Stats
251W - 274L
1,205 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ByKaLem
King Arthur
7
0 / 4 / 0
3,974
497
3,158
6,474
3,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
9
3 / 0 / 2
5,182
648
2,084
4,237
990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
8
2 / 1 / 1
4,811
601
1,315
2,305
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Pralle0815
Xbalanque
7
0 / 0 / 1
4,099
512
2,697
3,515
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
TaiwanChina
Kumbhakarna
6
0 / 1 / 1
3,956
495
159
2,905
995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
TsukuyomiSetTiamatApollo

VS

Bans
AthenaScyllaSobekPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
1 / 0 / 0
4,577
572
1,923
2,851
716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Kollech
Sun Wukong
9
1 / 0 / 3
5,191
649
3,520
5,854
2,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
Mellloo
Arachne
9
4 / 1 / 1
5,362
670
2,290
3,897
1,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
maunt1n
Jormungandr
7
0 / 1 / 1
3,915
489
2,161
4,667
1,623
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
oKSAo
Janus
8
0 / 3 / 2
4,413
552
1,459
3,511
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
6
6
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
0
0
1
L
King Arthur
ByKaLem
King Arthur
0
4
0
0
L
Mercury
3
0
2
4
W
Sun Wukong
Kollech
Sun Wukong
1
0
3
2.5
W
Arachne
Mellloo
Arachne
4
1
1
4.5
L
Eset
2
1
1
2.5
L
Xbalanque
Pralle0815
Xbalanque
0
0
1
0.5
L
Kumbhakarna
TaiwanChina
Kumbhakarna
0
1
1
0.5
W
Jormungandr
maunt1n
Jormungandr
0
1
1
0.5
W
Janus
oKSAo
Janus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,413
Damage
11,353
19,436
Taken
20,780
7,527
Mitigated
6,829
6,585
Healing
7,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
1,923
1,003
639
1,114
2,851
716
0
91
2,760
0
23,219
L
King Arthur
ByKaLem
King Arthur
3,158
611
0
1,106
6,474
3,983
0
0
6,474
0
12,775
L
Mercury
2,084
863
0
2,235
4,237
990
0
483
3,670
0
22,480
W
Sun Wukong
Kollech
Sun Wukong
3,520
795
0
1,540
5,854
2,154
59
0
5,529
0
24,264
W
Arachne
Mellloo
Arachne
2,290
1,522
0
1,431
3,897
1,503
755
250
3,637
0
20,217
L
Eset
1,315
288
0
371
2,305
689
0
495
1,778
21,014
0
L
Xbalanque
Pralle0815
Xbalanque
2,697
773
0
1,837
3,515
870
0
1,399
2,116
0
21,064
L
Kumbhakarna
TaiwanChina
Kumbhakarna
159
0
0
1,036
2,905
995
0
1,123
1,778
7,927
0
W
Jormungandr
maunt1n
Jormungandr
2,161
163
264
1,892
4,667
1,623
0
68
4,599
9,216
0
W
Janus
oKSAo
Janus
1,459
166
0
652
3,511
833
0
921
2,456
20,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,022
Gold Earned
23,458
191
Minions Killed
189
0
Camps Cleared
0
752,854
Distance Traveled
777,547
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,577
572
51
6
0
121,497
2
L
King Arthur
3,974
497
22
3
0
141,687
2
L
Mercury
5,182
648
53
7
0
188,913
1
W
Sun Wukong
5,191
649
44
6
0
151,546
1
W
Arachne
5,362
670
49
6
0
180,018
2
L
Eset
4,811
601
57
7
0
144,878
3
L
Xbalanque
4,099
512
47
6
0
136,323
2
L
Kumbhakarna
3,956
495
12
2
0
141,053
3
W
Jormungandr
3,915
489
7
1
0
169,193
4
W
Janus
4,413
552
38
5
0
155,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role