Player Matchup

Cerberus
Cerberus
GENERALPSYKO
Cerberus
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 19L
1,282 Elo+
Party 1
Nemesis
Nemesis
LightSpektr
Nemesis
Level 80
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 3L
1,199 Elo+
Solo
Bellona
Bellona
PRIZRAKgg
Bellona
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,173 Elo+
Solo
Medusa
Medusa
armada32
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,398 Elo+
Party 1
Raijin
Raijin
mnbcdf
Raijin
Level 77
God Stats
41W - 54L
1,438 SR
Queue Stats
233W - 244L
1,391 Elo+
Solo
Team Averages
Level 81
1,452 SR
1,289 Elo+

VS

Team Averages
Level 75
1,513 SR
1,356 Elo+
Awilix
Awilix
Dinkelheim
Awilix
Level 85
God Stats
25W - 25L
1,500 SR
Queue Stats
85W - 73L
1,191 Elo+
Solo
Gilgamesh
Gilgamesh
HOTROTT
Gilgamesh
Level 93
God Stats
3W - 5L
1,500 SR
Queue Stats
51W - 50L
1,513 Elo+
Party 2
Neith
Neith
HondaCivicTypeR
Neith
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 66L
1,228 Elo+
Party 2
Poseidon
Poseidon
Kicame
Poseidon
Level 68
God Stats
17W - 20L
1,566 SR
Queue Stats
604W - 666L
1,426 Elo+
Solo
Yemoja
Yemoja
Sos1sska
Yemoja
Level 83
God Stats
145W - 137L
1,500 SR
Queue Stats
347W - 373L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GENERALPSYKO
Cerberus
15
2 / 7 / 6
9,753
488
4,814
16,075
12,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
LightSpektr
Nemesis
15
5 / 7 / 3
10,412
521
6,900
18,345
6,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
PRIZRAKgg
Bellona
14
4 / 11 / 1
8,995
450
8,764
19,341
14,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
armada32
Medusa
17
4 / 5 / 5
10,753
538
10,357
16,173
6,308
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
mnbcdf
Raijin
15
2 / 11 / 3
9,507
475
8,508
17,033
6,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dinkelheim
Awilix
17
4 / 5 / 13
10,918
546
13,607
14,995
7,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
HOTROTT
Gilgamesh
17
7 / 3 / 14
11,300
565
13,539
14,801
12,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 4 / 14
9,704
485
12,807
14,674
5,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Kicame
Poseidon
18
18 / 4 / 6
12,600
630
19,860
13,706
5,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Sos1sska
Yemoja
16
8 / 2 / 18
10,462
523
7,928
9,581
6,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
106
17
Kills
41
41
Deaths
18
18
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Awilix
Dinkelheim
Awilix
4
5
13
2.1
L
Cerberus
GENERALPSYKO
Cerberus
2
7
6
0.71
W
Gilgamesh
HOTROTT
Gilgamesh
7
3
14
4.67
W
4
4
14
2.75
W
Poseidon
Kicame
Poseidon
18
4
6
5.25
L
Nemesis
LightSpektr
Nemesis
5
7
3
0.93
L
Bellona
PRIZRAKgg
Bellona
4
11
1
0.41
W
Yemoja
Sos1sska
Yemoja
8
2
18
8.5
L
Medusa
armada32
Medusa
4
5
5
1.3
L
Raijin
mnbcdf
Raijin
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,343
Damage
67,741
86,967
Taken
67,757
46,929
Mitigated
38,261
12,161
Healing
18,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Dinkelheim
Awilix
13,607
6,022
0
2,105
14,995
7,957
1,833
1,889
13,106
321
89,594
L
Cerberus
GENERALPSYKO
Cerberus
4,814
159
0
2,224
16,075
12,544
0
4,992
11,083
21,059
0
W
Gilgamesh
HOTROTT
Gilgamesh
13,539
4,063
0
2,564
14,801
12,505
1,128
1,832
12,969
0
69,532
W
12,807
4,702
0
3,983
14,674
5,246
2,650
3,062
11,612
0
58,149
W
Poseidon
Kicame
Poseidon
19,860
3,526
0
2,618
13,706
5,622
1,357
5,623
8,083
72,411
0
L
Nemesis
LightSpektr
Nemesis
6,900
3,215
0
5,074
18,345
6,857
0
4,327
14,018
0
44,637
L
Bellona
PRIZRAKgg
Bellona
8,764
3,254
0
702
19,341
14,789
0
6,878
12,463
0
39,303
W
Yemoja
Sos1sska
Yemoja
7,928
598
5,501
1,959
9,581
6,931
876
916
8,665
28,745
0
L
Medusa
armada32
Medusa
10,357
3,894
0
2,431
16,173
6,308
1,006
3,225
12,948
0
68,604
L
Raijin
mnbcdf
Raijin
8,508
583
182
1,548
17,033
6,431
195
8,576
8,457
60,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,420
Gold Earned
54,984
434
Minions Killed
494
0
Camps Cleared
0
1,696,345
Distance Traveled
1,906,806
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,918
546
128
6
0
443,148
3
L
Cerberus
9,753
488
57
3
0
384,137
2
W
Gilgamesh
11,300
565
112
6
0
390,010
0
W
Neith
9,704
485
90
5
0
357,442
0
W
Poseidon
12,600
630
124
6
0
356,341
0
L
Nemesis
10,412
521
66
3
0
351,178
1
L
Bellona
8,995
450
77
4
0
283,978
6
W
Yemoja
10,462
523
40
2
0
359,865
0
L
Medusa
10,753
538
114
6
0
388,106
1
L
Raijin
9,507
475
120
6
0
288,946
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role