Player Matchup

Horus
Horus
BabiiGolf
Horus
Level 16
God Stats
1W - 1L
1,300 SR
Queue Stats
116W - 102L
1,475 Elo+
Solo
Danzaburou
Danzaburou
EnvyEthereal
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,531 Elo+
Solo
Heimdallr
Heimdallr
TheOutsider115
Heimdallr
Level 15
God Stats
14W - 22L
1,380 SR
Queue Stats
28W - 34L
1,388 Elo+
Party 1
Ares
Ares
XDB1
Ares
Level 28
God Stats
2W - 0L
1,652 SR
Queue Stats
12W - 9L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
noshameweeb
Kukulkan
Level 6
God Stats
44W - 38L
1,596 SR
Queue Stats
142W - 137L
1,351 Elo+
Solo
Team Averages
Level 14
1,486 SR
1,444 Elo+

VS

Team Averages
Level 23
1,513 SR
1,444 Elo+
Hel
Hel
Chuddzy
Hel
Level 22
God Stats
62W - 49L
1,650 SR
Queue Stats
73W - 71L
1,619 Elo+
Party 2
Cupid
Cupid
Emzz_Jane420
Cupid
Level 16
God Stats
42W - 65L
1,430 SR
Queue Stats
58W - 84L
1,400 Elo+
Party 2
Bacchus
Bacchus
Justificando
Bacchus
Level 19
God Stats
4W - 6L
1,557 SR
Queue Stats
6W - 10L
1,351 Elo+
Solo
Gilgamesh
Gilgamesh
MajikCat
Gilgamesh
Level 28
God Stats
40W - 32L
1,603 SR
Queue Stats
191W - 201L
1,512 Elo+
Solo
Jing Wei
Jing Wei
luoyisti
Jing Wei
Level 29
God Stats
1W - 5L
1,327 SR
Queue Stats
75W - 158L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BabiiGolf
Horus
20
6 / 0 / 34
14,251
1,296
9,209
20,180
29,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
EnvyEthereal
Danzaburou
20
11 / 0 / 26
13,884
1,262
32,906
9,864
5,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
TheOutsider115
Heimdallr
20
15 / 7 / 20
14,430
1,312
34,648
19,362
11,735
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
XDB1
Ares
20
8 / 4 / 28
13,200
1,200
9,516
17,950
25,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
noshameweeb
Kukulkan
18
6 / 3 / 22
12,216
1,111
15,809
9,490
4,837
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
4 / 9 / 8
11,577
1,052
18,493
20,819
11,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

17
2 / 11 / 8
11,048
1,004
13,442
21,714
10,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Justificando
Bacchus
17
3 / 5 / 9
11,182
1,017
13,525
19,885
19,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Gilgamesh
MajikCat
Gilgamesh
17
3 / 12 / 6
11,802
1,073
13,769
24,781
27,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
luoyisti
Jing Wei
17
2 / 9 / 8
11,034
1,003
12,269
22,153
24,143
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
53
46
Kills
14
14
Deaths
46
130
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Horus
BabiiGolf
Horus
6
0
34
23
L
Hel
4
9
8
0.89
L
2
11
8
0.55
W
Danzaburou
EnvyEthereal
Danzaburou
11
0
26
24
L
Bacchus
Justificando
Bacchus
3
5
9
1.5
L
Gilgamesh
MajikCat
Gilgamesh
3
12
6
0.5
W
Heimdallr
TheOutsider115
Heimdallr
15
7
20
3.57
W
Ares
XDB1
Ares
8
4
28
5.5
L
Jing Wei
luoyisti
Jing Wei
2
9
8
0.67
W
Kukulkan
noshameweeb
Kukulkan
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,088
Damage
71,498
76,846
Taken
109,352
77,106
Mitigated
93,680
19,118
Healing
16,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BabiiGolf
Horus
9,209
3,779
4,365
7,419
20,180
29,404
0
8,249
11,931
0
21,529
L
Hel
18,493
1,435
5,876
6,260
20,819
11,769
0
3,434
17,382
31,741
0
L
13,442
6,464
46
840
21,714
10,861
0
4,449
17,265
0
37,413
W
Danzaburou
EnvyEthereal
Danzaburou
32,906
16,600
0
1,647
9,864
5,977
0
3,721
6,143
0
49,525
L
Bacchus
Justificando
Bacchus
13,525
793
0
1,353
19,885
19,633
0
5,521
14,364
24,968
0
L
Gilgamesh
MajikCat
Gilgamesh
13,769
3,748
568
1,172
24,781
27,274
0
6,387
18,394
0
38,513
W
Heimdallr
TheOutsider115
Heimdallr
34,648
23,263
0
4,304
19,362
11,735
0
7,793
11,569
0
62,789
W
Ares
XDB1
Ares
9,516
259
597
614
17,950
25,153
0
7,991
9,959
18,539
0
L
Jing Wei
luoyisti
Jing Wei
12,269
6,656
0
789
22,153
24,143
0
5,534
16,619
0
29,488
W
Kukulkan
noshameweeb
Kukulkan
15,809
2,781
0
172
9,490
4,837
0
4,264
5,226
43,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,981
Gold Earned
56,643
202
Minions Killed
188
9
Camps Cleared
5
976,920
Distance Traveled
1,095,904
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,251
1,296
20
2
1
232,666
0
L
Hel
11,577
1,052
43
4
0
252,406
0
L
Cupid
11,048
1,004
59
5
0
193,453
0
W
Danzaburou
13,884
1,262
33
3
0
185,942
0
L
Bacchus
11,182
1,017
27
2
2
228,016
1
L
Gilgamesh
11,802
1,073
35
3
2
203,708
0
W
Heimdallr
14,430
1,312
61
6
8
168,805
1
W
Ares
13,200
1,200
22
2
0
209,047
0
L
Jing Wei
11,034
1,003
24
2
1
218,321
1
W
Kukulkan
12,216
1,111
66
6
0
180,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role