Player Matchup

Vulcan
Vulcan
DarkhShadows
Vulcan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Furgax
Loki
Level 120
God Stats
10W - 5L
1,882 SR
Queue Stats
84W - 56L
1,241 Elo+
Party 1
Bacchus
Bacchus
Revkox
Bacchus
Level 28
God Stats
4W - 2L
2,107 SR
Queue Stats
129W - 56L
1,241 Elo+
Party 1
Anubis
Anubis
Upchocks
Anubis
Level 121
God Stats
14W - 3L
2,037 SR
Queue Stats
203W - 125L
1,241 Elo+
Party 1
Anhur
Anhur
ibiky
Anhur
Level 142
God Stats
16W - 19L
1,418 SR
Queue Stats
267W - 258L
1,448 Elo+
Solo
Team Averages
Level 107
1,789 SR
1,334 Elo+

VS

Team Averages
Level 60
1,385 SR
1,441 Elo+
Neith
Neith
Ahumino
Neith
Level 67
God Stats
79W - 83L
1,479 SR
Queue Stats
122W - 130L
1,435 Elo+
Solo
Ymir
Ymir
Bicu
Ymir
Level 104
God Stats
4W - 6L
1,428 SR
Queue Stats
144W - 167L
1,467 Elo+
Solo
Ah Puch
Ah Puch
RanesDZ
Ah Puch
Level 37
God Stats
0W - 3L
1,085 SR
Queue Stats
158W - 160L
1,490 Elo+
Solo
Fenrir
Fenrir
sysqq
Fenrir
Level 49
God Stats
3W - 3L
1,415 SR
Queue Stats
39W - 47L
1,402 Elo+
Solo
Nox
Nox
Иордан7
Nox
Level 43
God Stats
32W - 28L
1,520 SR
Queue Stats
131W - 141L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
6 / 3 / 22
12,449
1,037
23,346
11,320
5,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Furgax
Loki
19
14 / 6 / 15
13,796
1,150
17,785
14,110
6,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Revkox
Bacchus
20
4 / 4 / 29
12,416
1,035
14,435
18,400
23,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Upchocks
Anubis
20
17 / 1 / 21
14,680
1,223
31,182
17,493
9,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ibiky
Anhur
17
4 / 3 / 11
11,083
924
8,245
7,206
3,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ahumino
Neith
17
3 / 10 / 6
11,640
970
11,563
17,532
5,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Bicu
Ymir
18
5 / 7 / 9
12,126
1,011
12,214
24,932
18,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
RanesDZ
Ah Puch
18
1 / 5 / 10
11,393
949
15,609
12,449
4,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
sysqq
Fenrir
18
7 / 13 / 7
12,831
1,069
14,475
29,223
14,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 10 / 7
10,699
892
10,408
17,894
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
56
45
Kills
17
17
Deaths
45
98
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
Ahumino
Neith
3
10
6
0.6
L
Ymir
Bicu
Ymir
5
7
9
1.36
W
Vulcan
6
3
22
5.67
W
Loki
Furgax
Loki
14
6
15
3.58
L
Ah Puch
RanesDZ
Ah Puch
1
5
10
1.2
W
Bacchus
Revkox
Bacchus
4
4
29
4.63
W
Anubis
Upchocks
Anubis
17
1
21
27.5
W
Anhur
ibiky
Anhur
4
3
11
3.17
L
Fenrir
sysqq
Fenrir
7
13
7
0.81
L
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,993
Damage
64,269
68,529
Taken
102,030
48,605
Mitigated
48,808
13,059
Healing
4,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ahumino
Neith
11,563
6,250
536
1,382
17,532
5,632
0
10,920
6,612
0
23,974
L
Ymir
Bicu
Ymir
12,214
1,435
0
580
24,932
18,531
0
19,395
5,537
28,455
0
W
Vulcan
23,346
4,818
41
2,035
11,320
5,335
0
5,013
6,307
53,507
0
W
Loki
Furgax
Loki
17,785
6,740
0
310
14,110
6,353
0
8,810
5,300
0
28,495
L
Ah Puch
RanesDZ
Ah Puch
15,609
1,384
0
1,223
12,449
4,071
0
7,804
4,645
50,632
0
W
Bacchus
Revkox
Bacchus
14,435
1,803
0
766
18,400
23,892
0
12,013
6,387
19,788
0
W
Anubis
Upchocks
Anubis
31,182
1,284
0
9,055
17,493
9,871
0
7,908
9,585
58,200
0
W
Anhur
ibiky
Anhur
8,245
5,538
0
852
7,206
3,154
0
4,487
2,719
0
21,053
L
Fenrir
sysqq
Fenrir
14,475
3,634
0
580
29,223
14,910
0
19,605
9,166
0
24,186
L
10,408
533
0
570
17,894
5,664
0
11,239
6,655
32,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,424
Gold Earned
58,689
227
Minions Killed
207
5
Camps Cleared
10
991,662
Distance Traveled
1,060,275
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,640
970
19
2
4
186,302
0
L
Ymir
12,126
1,011
41
3
1
216,680
4
W
Vulcan
12,449
1,037
88
7
0
224,460
0
W
Loki
13,796
1,150
38
3
3
211,291
0
L
Ah Puch
11,393
949
85
7
1
225,753
4
W
Bacchus
12,416
1,035
18
2
0
219,731
0
W
Anubis
14,680
1,223
54
5
1
223,698
0
W
Anhur
11,083
924
29
2
1
112,482
1
L
Fenrir
12,831
1,069
15
1
2
214,957
0
L
Nox
10,699
892
47
4
2
216,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role