Player Matchup

Cupid
Cupid
BombyD
Cupid
Level 123
God Stats
10W - 4L
1,709 SR
Queue Stats
91W - 92L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
JucătorulRomân
Nu Wa
Level 148
God Stats
2W - 2L
1,430 SR
Queue Stats
242W - 166L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
LaSelva
Cthulhu
Level 49
God Stats
11W - 11L
1,448 SR
Queue Stats
247W - 270L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
SwoopGT
Cu Chulainn
Level 28
God Stats
3W - 1L
1,605 SR
Queue Stats
29W - 32L
1,436 Elo+
Party 1
Mercury
Mercury
Zaadcelletje
Mercury
Level 114
God Stats
1W - 0L
1,758 SR
Queue Stats
14W - 9L
1,659 Elo+
Party 1
Team Averages
Level 92
1,590 SR
1,525 Elo+

VS

Team Averages
Level 79
1,721 SR
1,570 Elo+
Gilgamesh
Gilgamesh
JimPansee
Gilgamesh
Level 101
God Stats
12W - 4L
1,933 SR
Queue Stats
114W - 66L
1,720 Elo+
Party 2
Ah Puch
Ah Puch
KOOORJIK
Ah Puch
Level 82
God Stats
6W - 4L
1,500 SR
Queue Stats
119W - 107L
1,535 Elo+
Solo
Achilles
Achilles
KuniNakanune
Achilles
Level 84
God Stats
2W - 3L
1,313 SR
Queue Stats
733W - 731L
1,469 Elo+
Solo
Hades
Hades
MysticFoxS
Hades
Level 80
God Stats
11W - 7L
2,043 SR
Queue Stats
472W - 509L
1,543 Elo+
Solo
Hachiman
Hachiman
Schaduwer
Hachiman
Level 49
God Stats
15W - 11L
1,816 SR
Queue Stats
251W - 204L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BombyD
Cupid
20
8 / 8 / 15
16,497
1,031
28,365
23,701
11,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 4 / 21
15,803
988
36,886
18,620
6,865
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Cthulhu
LaSelva
Cthulhu
20
2 / 5 / 19
14,797
925
19,860
19,927
18,318
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SwoopGT
Cu Chulainn
20
3 / 8 / 18
14,644
915
15,170
28,112
27,414
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Zaadcelletje
Mercury
20
16 / 2 / 13
18,748
1,172
32,985
22,006
11,052
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JimPansee
Gilgamesh
20
5 / 8 / 17
16,631
1,039
26,905
35,639
25,520
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
KOOORJIK
Ah Puch
20
1 / 7 / 21
14,744
922
27,237
20,733
8,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
KuniNakanune
Achilles
20
8 / 5 / 11
16,459
1,029
19,324
34,857
49,467
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
20
6 / 7 / 10
15,633
977
13,863
26,197
16,640
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Schaduwer
Hachiman
20
7 / 7 / 14
15,841
990
20,873
22,829
10,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
100
34
Kills
27
27
Deaths
34
86
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cupid
BombyD
Cupid
8
8
15
1.94
L
Gilgamesh
JimPansee
Gilgamesh
5
8
17
1.69
W
5
4
21
3.88
L
Ah Puch
KOOORJIK
Ah Puch
1
7
21
1.64
L
Achilles
KuniNakanune
Achilles
8
5
11
2.7
W
Cthulhu
LaSelva
Cthulhu
2
5
19
2.3
L
Hades
6
7
10
1.57
L
Hachiman
Schaduwer
Hachiman
7
7
14
2
W
Cu Chulainn
SwoopGT
Cu Chulainn
3
8
18
1.5
W
Mercury
Zaadcelletje
Mercury
16
2
13
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,266
Damage
108,202
112,366
Taken
140,255
74,858
Mitigated
110,588
8,808
Healing
16,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BombyD
Cupid
28,365
14,605
348
2,300
23,701
11,209
0
8,704
14,997
0
70,133
L
Gilgamesh
JimPansee
Gilgamesh
26,905
9,296
0
3,950
35,639
25,520
0
13,919
21,581
1,020
67,433
W
36,886
6,220
0
1,731
18,620
6,865
0
8,200
10,420
59,821
0
L
Ah Puch
KOOORJIK
Ah Puch
27,237
1,139
0
392
20,733
8,757
0
8,219
12,059
60,185
0
L
Achilles
KuniNakanune
Achilles
19,324
4,097
0
534
34,857
49,467
0
16,248
17,905
3,484
35,765
W
Cthulhu
LaSelva
Cthulhu
19,860
814
1,556
1,509
19,927
18,318
0
7,123
12,804
60,579
0
L
Hades
13,863
520
889
5,703
26,197
16,640
0
10,062
16,013
51,143
0
L
Hachiman
Schaduwer
Hachiman
20,873
15,628
0
5,354
22,829
10,204
0
9,099
13,664
0
62,888
W
Cu Chulainn
SwoopGT
Cu Chulainn
15,170
2,318
0
782
28,112
27,414
0
12,997
15,115
875
22,103
W
Mercury
Zaadcelletje
Mercury
32,985
19,521
0
582
22,006
11,052
0
6,825
15,181
0
63,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,489
Gold Earned
79,308
357
Minions Killed
362
11
Camps Cleared
12
1,663,840
Distance Traveled
1,602,345
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
16,497
1,031
136
9
5
295,093
0
L
Gilgamesh
16,631
1,039
70
4
5
345,558
0
W
Nu Wa
15,803
988
50
3
2
319,156
4
L
Ah Puch
14,744
922
73
5
1
307,254
1
L
Achilles
16,459
1,029
35
2
1
335,402
0
W
Cthulhu
14,797
925
95
6
0
296,562
1
L
Hades
15,633
977
95
6
3
318,030
3
L
Hachiman
15,841
990
89
6
2
296,101
2
W
Cu Chulainn
14,644
915
11
1
1
322,738
0
W
Mercury
18,748
1,172
65
4
3
430,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role