Player Matchup

Scylla
Scylla
Dv8m
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,411 Elo+
Party 1
Bellona
Bellona
Dxc0
Bellona
Level 25
God Stats
16W - 17L
1,547 SR
Queue Stats
45W - 47L
1,389 Elo+
Party 1
Thanatos
Thanatos
SnackyMan
Thanatos
Level 29
God Stats
9W - 12L
1,479 SR
Queue Stats
104W - 100L
1,524 Elo+
Solo
Danzaburou
Danzaburou
StarBeamsz
Danzaburou
Level 29
God Stats
80W - 67L
1,555 SR
Queue Stats
489W - 480L
1,564 Elo+
Solo
Ymir
Ymir
干巴巴小老头
Ymir
Level 7
God Stats
6W - 9L
1,773 SR
Queue Stats
41W - 40L
1,671 Elo+
Solo
Team Averages
Level 24
1,571 SR
1,512 Elo+

VS

Team Averages
Level 28
1,582 SR
1,452 Elo+
Ra
Ra
Galvan1ze
Ra
Level 29
God Stats
3W - 1L
1,777 SR
Queue Stats
84W - 63L
1,615 Elo+
Solo
Sylvanus
Sylvanus
GoalieReflex56
Sylvanus
Level 14
God Stats
13W - 10L
1,442 SR
Queue Stats
146W - 120L
1,624 Elo+
Solo
Sun Wukong
Sun Wukong
ImNotGodTier
Sun Wukong
Level 5
God Stats
6W - 1L
1,885 SR
Queue Stats
14W - 11L
1,635 Elo+
Solo
Medusa
Medusa
PlantDaddy94
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,295 Elo+
Party 2
Arachne
Arachne
TheChosenSenpai
Arachne
Level 88
God Stats
1W - 1L
1,308 SR
Queue Stats
1W - 3L
1,092 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dv8m
Scylla
15
3 / 12 / 1
9,804
446
5,197
17,009
6,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Dxc0
Bellona
15
1 / 7 / 4
9,887
449
6,522
16,817
13,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
SnackyMan
Thanatos
14
7 / 8 / 3
9,803
446
10,230
20,649
7,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
StarBeamsz
Danzaburou
18
7 / 3 / 1
12,041
547
13,055
18,703
7,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 8
8,875
403
5,844
16,257
8,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 9
14,860
675
28,273
13,496
7,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
18
4 / 2 / 16
11,321
515
11,944
16,829
20,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
ImNotGodTier
Sun Wukong
20
9 / 3 / 6
12,655
575
13,477
15,151
17,330
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
14
1 / 8 / 9
9,322
424
4,686
10,565
2,877
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 6 / 6
9,817
446
5,700
13,974
6,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
19
Kills
35
35
Deaths
20
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dv8m
Scylla
3
12
1
0.29
L
Bellona
Dxc0
Bellona
1
7
4
0.43
W
19
1
9
23.5
W
Sylvanus
4
2
16
6
W
Sun Wukong
ImNotGodTier
Sun Wukong
9
3
6
4
W
Medusa
1
8
9
0.69
L
Thanatos
SnackyMan
Thanatos
7
8
3
1.06
L
Danzaburou
StarBeamsz
Danzaburou
7
3
1
2.5
W
2
6
6
0.83
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,848
Damage
64,080
89,435
Taken
70,015
43,795
Mitigated
54,033
25,529
Healing
22,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dv8m
Scylla
5,197
1,757
0
657
17,009
6,300
1,728
9,566
7,443
34,607
0
L
Bellona
Dxc0
Bellona
6,522
2,799
0
630
16,817
13,801
1,032
5,544
11,273
0
55,896
W
28,273
5,324
2,432
6,378
13,496
7,114
2,971
2,870
10,518
145,834
0
W
Sylvanus
11,944
2,512
1,649
6,597
16,829
20,527
1,489
2,272
14,479
53,819
9,989
W
Sun Wukong
ImNotGodTier
Sun Wukong
13,477
2,669
0
885
15,151
17,330
2,382
3,742
11,297
0
81,625
W
Medusa
4,686
2,033
142
234
10,565
2,877
956
1,245
9,240
0
26,044
L
Thanatos
SnackyMan
Thanatos
10,230
1,819
0
12,223
20,649
7,652
0
7,758
12,891
0
54,100
L
Danzaburou
StarBeamsz
Danzaburou
13,055
6,713
0
9,055
18,703
7,653
2,938
9,417
9,286
0
114,283
W
5,700
3,840
97
3,981
13,974
6,185
1,371
534
13,440
0
38,273
L
5,844
329
299
2,665
16,257
8,389
0
7,523
8,734
33,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,410
Gold Earned
57,975
524
Minions Killed
593
0
Camps Cleared
0
1,957,579
Distance Traveled
2,112,331
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,804
446
68
3
0
352,374
0
L
Bellona
9,887
449
120
5
0
419,244
0
W
Ra
14,860
675
223
10
0
468,059
4
W
Sylvanus
11,321
515
107
5
0
404,912
2
W
Sun Wukong
12,655
575
152
7
0
387,618
4
W
Medusa
9,322
424
50
2
0
388,085
0
L
Thanatos
9,803
446
88
4
0
398,229
0
L
Danzaburou
12,041
547
189
9
0
385,286
4
W
Arachne
9,817
446
61
3
0
463,657
1
L
Ymir
8,875
403
59
3
0
402,446
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role