Player Matchup

Hachiman
Hachiman
SchimmelHydra54
Hachiman
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,440 Elo+
Solo
Ao Kuang
Ao Kuang
SilverFang3336
Ao Kuang
Level 29
God Stats
3W - 5L
1,386 SR
Queue Stats
142W - 162L
1,469 Elo+
Solo
Olorun
Olorun
YoungFull
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,264 Elo+
Party 2
King Arthur
King Arthur
ocelot_marmotte
King Arthur
Level 5
God Stats
2W - 6L
1,310 SR
Queue Stats
4W - 8L
1,376 Elo+
Party 2
Neith
Neith
vitalyarv
Neith
Level 29
God Stats
12W - 16L
1,459 SR
Queue Stats
133W - 155L
1,464 Elo+
Solo
Team Averages
Level 16
1,431 SR
1,403 Elo+

VS

Team Averages
Level 22
1,558 SR
1,431 Elo+
Athena
Athena
Chaosb3aver
Athena
Level 8
God Stats
7W - 11L
1,276 SR
Queue Stats
83W - 111L
1,302 Elo+
Solo
Izanami
Izanami
Maverickz1909
Izanami
Level 26
God Stats
2W - 1L
1,868 SR
Queue Stats
9W - 10L
1,437 Elo+
Party 1
He Bo
He Bo
cooperdb
He Bo
Level 32
God Stats
3W - 1L
1,729 SR
Queue Stats
31W - 51L
1,431 Elo+
Party 1
Tiamat
Tiamat
kawaijiitomaatti
Tiamat
Level 17
God Stats
1W - 1L
1,210 SR
Queue Stats
7W - 9L
1,527 Elo+
Solo
Vamana
Vamana
xX StormZ BoAi
Vamana
Level 26
God Stats
14W - 8L
1,707 SR
Queue Stats
78W - 67L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
2 / 16 / 4
8,462
385
8,492
17,401
5,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Ao Kuang
18
8 / 5 / 5
11,973
544
20,733
26,585
11,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Olorun
YoungFull
Olorun
13
0 / 17 / 7
8,404
382
7,555
19,855
7,619
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
ocelot_marmotte
King Arthur
7
0 / 9 / 1
6,796
309
2,147
14,998
7,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
vitalyarv
Neith
20
9 / 5 / 4
12,620
574
17,327
22,508
9,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
5 / 4 / 19
11,327
515
8,986
21,867
13,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
20
10 / 6 / 3
13,297
604
20,376
17,421
7,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
cooperdb
He Bo
20
15 / 4 / 10
13,199
600
12,284
14,698
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 6 / 22
10,836
493
13,154
15,410
9,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

20
16 / 0 / 9
13,546
616
15,255
13,469
11,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
115
19
Kills
52
52
Deaths
20
21
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Athena
5
4
19
3.63
W
Izanami
10
6
3
1.92
L
Hachiman
2
16
4
0.25
L
Ao Kuang
8
5
5
2.1
L
Olorun
YoungFull
Olorun
0
17
7
0.21
W
He Bo
cooperdb
He Bo
15
4
10
5
W
6
6
22
2.83
L
King Arthur
ocelot_marmotte
King Arthur
0
9
1
0.06
L
Neith
vitalyarv
Neith
9
5
4
2.2
W
16
0
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,254
Damage
70,055
101,347
Taken
82,865
41,857
Mitigated
46,967
27,379
Healing
29,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
8,986
3,767
0
5,467
21,867
13,711
1,051
10,021
11,746
37,615
0
W
Izanami
20,376
13,792
0
6,621
17,421
7,430
5,574
3,037
14,384
0
105,474
L
Hachiman
8,492
6,111
0
0
17,401
5,721
24
6,535
10,866
0
29,133
L
Ao Kuang
20,733
6,345
0
12,425
26,585
11,087
0
8,492
18,093
74,122
0
L
Olorun
YoungFull
Olorun
7,555
3,424
182
2,960
19,855
7,619
765
9,026
10,829
31,864
0
W
He Bo
cooperdb
He Bo
12,284
2,312
298
6,386
14,698
5,087
509
4,908
9,690
74,312
0
W
13,154
2,337
0
4,870
15,410
9,650
1,573
5,196
10,189
38,451
0
L
King Arthur
ocelot_marmotte
King Arthur
2,147
777
0
1,395
14,998
7,804
203
4,365
10,633
0
17,593
L
Neith
vitalyarv
Neith
17,327
8,424
0
10,417
22,508
9,626
1,128
6,006
16,502
0
90,384
W
15,255
7,723
0
5,453
13,469
11,089
2,378
5,126
8,293
0
85,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,255
Gold Earned
62,205
367
Minions Killed
537
0
Camps Cleared
0
1,669,379
Distance Traveled
1,981,886
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,327
515
50
2
0
458,762
0
W
Izanami
13,297
604
185
8
0
359,637
7
L
Hachiman
8,462
385
37
2
0
318,760
0
L
Ao Kuang
11,973
544
86
4
0
406,586
0
L
Olorun
8,404
382
40
2
0
339,044
0
W
He Bo
13,199
600
128
6
0
379,269
8
W
Tiamat
10,836
493
48
2
0
306,532
0
L
King Arthur
6,796
309
36
2
0
271,219
0
L
Neith
12,620
574
168
8
0
333,770
0
W
Vamana
13,546
616
126
6
0
477,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role